Just replayed the entire game on ps5. Game has held up very well. I still rate it among my top 5 games of last gen. I think it got a bad rap mainly because people were sick of zombies and it didnt check enough identity boxes. Overall though, it had a very unique take on zombies with the hordes as well as a good balance between zombie and human enemy combat. Visuals are still stunning and look better than the majority of ps5/series X games.
The story was good enough and ...
What was miles better in terms of graphics? I'm genuinely curious as I started a playthrough a week ago on series X just so I had recent reference to compare. To me the framerate and slight resolution bump were the only noticeable changes. Textures still look pretty horrid and nothing else seems improved to me.
Eonjay: I definitely think the actual voice actor looks better than the Freddy Mercury spawn looking character they came up with. Just seems weird with the games industries push for diversity and representation that they would take an attractive woman of color and make her an unattractive bland looking white woman.
Very odd trailer. Game obviously has an insane budget. Visuals look incredible but animations look half complete in some areas. Also the main actors voice is....off? Like her voice was dubbed over last minute and has no emotion. Don't know, this should be right up my alley but not feeling it right now. Maybe if there is a demo and it grabs me but overall kinda disappointed.
I think a game like this that is essentially an interactive movie is fine at 30fps. Should have little impact on gameplay and is more focused on visuals and atmosphere anyway
Look really interesting! Could be a huge surprise hit or a Day Before style scam, but excited to see more!
Although Elder Scrolls is my favorite series of all time, Starfield killed all interest for me. They are still trying to cram a current gen game into a 30 year old game engine and it isn't working. They have fallen so far behind tech wise but are too confident and stubborn to make any notable improvements. I am still optimistic they will turn things around, but I have little faith at this point.
Lol another glowing review that calls this game a "visual treat". I have played it on series x and ps5 and this game still looks like a up-res'd ps3 game. The buildings and grass textures in particular are horrible and they are using mostly the same animations from 10 years ago. I guess they will never update their engine or visuals when they still can do essentially nothing every year and get 8.5 scores and the same sheep to buy it year after year. I'm done until they l...
Wasn't way of the samurai more grounded though? I only played the first and it was many years ago, but I thought it was just fairly strict sword combat more like ghost of tsushima. I dont remember WWE wrestling moves, guns, giants, flying etc like Rise of the Ronin.
Was really looking forward to this but the more I see the less interested I become. I can look past the last gen visuals and 3 gen old physics, but to hear that it really doesn't do anything particularly well on top of that I'd pretty damning. The overall tone just feels off as well. Sometimes it comes across as overly serious like GoT, and other times it looks goofy over the top (flying, WWE moves on enemies etc). Not a fan of guns either especially since they are just mainly a s...
I don't really understand the hate of fast travel. Exploration is one of my favorite things in games, but in games where the world deserves exploring, I ignore fast travel, so why not make it an option?.
I have very limited time to Game, so if half my Play time is spent traversing the same ground to get to objectives just to artificially bloat the game length Nd then spin it as a positive, I will likely pass.
Not every game has to look stunning but it has kind of become the expectation with exclusives that they push boundaries. This doesn't look terrible but it honestly wouldn't even be considered a good looking ps4 game. To me the lack of physics and blood is more annoying than the subpar visuals. Slicing someone with a sword over and over and seeing no damage and mid 90s repetitive animations when there are physics based animation systems is pretty jarring.
I think stating is not a good guy period is false. Look at him before the outbreak, he was a hard working noble man and a great father. Obviously they hinted that he did some bad shit but pretty sure most in that world have. Claiming he is just a pos is oversimplifying. I also was expecting it but def not the way it went down. Just too out of character for someone with his street smarts.
I think stating "incels" were mad that gay people were in it is a huge oversimplification. I have no problem with gay characters and representation in games, but it felt waaay too forced in part II. Everywhere you go it is gay characters, trans characters, pride flags, stories about gay lovers in a notebook, bigoted old white guys, cult that is a stand in for Christianity that hates and kills gays and trans people etc.
Some political messaging in a game is fin...
Foxtrot, I'm curious if you have played the most recent games. Sure the 2013 reboot was hugely focused on combat, but each follow up became less and less about combat to the point where outside of a few large scale story missions I don't even remember combat being a part of shadow of the tomb raider. Shadow was so puzzle focused it actually was a bit much for me and I love the TR puzzles.
I still feel like Rise was the best of the series and I was a huge fan of t...
Agrees. First two are correct but Shadow should be around 5-6.
I don't have a problem with them not playing it along with us
Saying it looks good: downvoted.
Saying it could use some work: downvoted
Saying things you would to see in game: down voted. Widespread case of the Mondays folks?
Actually looks pretty good. With a wolverine game you need to get the aggressive combat down and it looks like it strikes a good balance. Still looks a bit stiff with the animations, but the torn clothes and blood.looks decent. Here's hoping they can get something akin to Dead Island 2s gore system in place.
I think this is why a sequel would be sooo good. You could eliminate all the annoying early on from the first game trying to get your bike up to speed. They could add cars and other vehicles as well to upgrade. What would be amazing is if you could take followers from camps along but risk losing them forever if they die. Would truly add a sense of connection and loss.