"nerf conquest"
How do you nerf a game mode?
Does anyone know if the Vita screen is viewable in sunlight?
Why not just post your profile rather than list them?
You really find it that funny? How sad.
If you follow the link through to the forum, some hefty shotgun nerfs are discussed there. As an 870MCS user I'm disappointed.
It was left out of the article, but here are the nerfs to shotguns from the original.
Shotguns
12g Slug (Auto & Semiauto)
Max damage 50 -> 75
Min damage 34 -> 37.5
Dropoff start dist. 8 -> 15
Dropoff end dist. 40 -> 50
12g Slug (Pump-action)
Min damage 34 -> 37.5
Dropoff start dist. 8 -> 15
Dropoff end dist. 40 -> 50
12g Frag (Auto & Semiauto)
...
You're reading it wrong, it decreases bullet spread, making weapons more accurate.
Okay, let me rephrase that for those of you who are a tad too sensitive.
GREAT SCORE! but "Poor review, I know that no review is completely objective, but at least make an effort to be so"
There you go.
Poor review, I know that no review is completely objective, but at least make an effort to be so.
I disagree.
Mediocre review, good score.
Which studios are these developing games for PS3 on the scale of Witcher 2?
The issue I have with grinding is that it often requires little in the way of skill and ends up as nothing but an arduous chore. Simply hammering the same spell/attack over and over. Rinse and repeat. Little thought process is required, it's simply a mundane and outdated game ideal that needs to be gotten rid of (at least in single player games).
Make that 1 more chance.
I wouldn't really care if God of War took a break, I have tried to get into the game but I just find the combat mechanics dull compared to Bayonetta or Ninja Gaiden. Can't argue that it has fantastic visuals and grand scale though!
Not long now!
Agreed, Killzone 3 was a complete let down after the brilliance that was KZ2.
Wellllll let me see. They both offer great incentives to preorder.
Wait, why does this article even exist? I can understand maybe comparing the preorder bonuses of the same game, or even one of the same genre, but JRPG and beat'em up? Really?
I believe enemy (and friendly) AI is the one area in gaming I would like to see massively improved upon the arrival of the next generation hardware. I was playing BF3 single player yesterday and found it incredibly frustrating, not to mention downright ridiculous, how on Operation Swordbreaker when you're on the roofs of the buildings, the enemies on the ground would ignore your squad mates literally feet in front of them to fire inch perfect shots from the hip up at you. Really breaks th...
Pretentious fool.
Nope it isn't, I mainly play BF3 on PS3, occasionally swapping to my mates 360 version and I struggle going from the PS3 to the 360 as I'm not used to the sharper controls.