I'm using tilt controls!

Concertoine

Contributor
CRank: 5Score: 149170

You can record up to 30 secs in 4k HDR, or up to 1 minute if you hit “start recording”.

1 minute in 1080p or 2 minutes if you hit “start recording”.

304d ago 6 agree0 disagreeView comment

Ive been playing the heck out of Exoprimal. Fun and addicting, definite sleeper hit

309d ago 0 agree0 disagreeView comment

For the entire 20th century, even the most far left professors and economists would tell you that universal healthcare and programs like it cannot exist with open borders. A failing state such as the USA can’t take much more impoverished people in the long run. I live on the border and 50% of the country doesnt think anything’s wrong here because they dont like border control optics or because Trump broached the issue. Big problems here. Please change your thinking for our sake!
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310d ago 1 agree6 disagreeView comment

Not to mention it wouldn’t necessarily be a good thing. A lot of crafts are used for moments in gameplay, why should they be littering the world and disrupting the scenery? Sometimes the devs place vehicles or parts as a hint or gameplay option, but if those vehicles are coexisting along random vehicles that would be impossible to distinguish. The system the devs chose (build whatever with free local resources or craft anything with materials) makes the most sense and gives the least cluttere...

311d ago 1 agree1 disagreeView comment

Last one was pretty good, I think the next one should have more maps from the GC era though. The N64 maps are boring.

331d ago 1 agree0 disagreeView comment

7th gen: 265+ million consoles
Wii 100 million
Ps3 85 million (roughly)
360 80 million (roughly)

8th gen: 189 million
Wii U: 14 million
Ps4: 120 million
XBO: 55 million

331d ago 0 agree0 disagreeView comment

I'm with you, the obtuseness made the game for me. If there were objective markers and shit it would ruin it. Even when the game switches camera angles, it has a weird device/in-universe explanation which is cool.

335d ago 0 agree0 disagreeView comment

I found the game fascinating to play, it felt like walking through a morbid art gallery. The animations, presentation and Kafkaesque atmosphere made it really interesting.

335d ago 0 agree0 disagreeView comment

It is. Best thing you can do is run away

335d ago 0 agree0 disagreeView comment

It would be smart to port some of the older CODs. Theres a big market to play them and no decent way to do so

336d ago 1 agree0 disagreeView comment

Yeah - i loved my Dreamcast but Sega’s catalog is full of weird and quirky games, very few of which actually appealed to the broader market and invited them to buy their hardware.

339d ago 1 agree2 disagreeView comment

Totally had one with my trapper keeper and translucent Dreamcast controllers/VMUs.

349d ago 0 agree0 disagreeView comment
352d ago

Yup, MS lost a lot of loyal customers with the 360 -> Xbone. I like Xbox and i play mine as often as i can, but MS has been mismanaging their studios for over a decade now. Games never come out, and when they do they are not finished.

That the 360 is starting to handily win the side by side sales is not a good sign - this is right before 360 liftoff in holiday 2008. They only just got Halo 3 at this point.

362d ago 5 agree0 disagreeView comment

@Mr Pumblechook

You’d be crazy to think that’s what they should do. This game and IP are DOA, no one wants to play a crappy loot shooter in 2023. This is the first Series X exclusive game aside from Flight Sim, and it looks and runs (30 fps) like a game from 10 years ago. Arkane should be making the games that have made them a name. Not trying to make all the unappealing aspects of this game appealing in another multimillion dollar gamble on Redfall 2…

385d ago 1 agree1 disagreeView comment

Its the only 3D sonic on all 3 platforms besides Shadow and now, Frontiers.

Heroes did well also because of the PS2’s success and a lot of Sonic fans were created after SA2B on Gamecube came out, too.

387d ago 0 agree0 disagreeView comment

Is it really that big at this point?

I agree with your earlier post that Infinite’s gameplay is great and feels well thought out. But the lack of content, mediocre campaign, and slow drip of content has killed it. Thats on 343.

411d ago 2 agree0 disagreeView comment

We’ll never see that money back. Mark my words.

451d ago 3 agree0 disagreeView comment

I do too, but having a dependable and common engine would go a long way toward fixing development cost and time.

451d ago 0 agree0 disagreeView comment

At first I appreciated the ambition, but the game has awful pacing with next to no personality for any of its characters, even Bayonetta. The first two games were so much more visually interesting and entertaining to play. You can't even hear the enemies which are just malevolent bobs. The combat feels much less tight and has less flow than the second or especially first game. This is all beside the fact that the game looks like its from 2006.

That said, I'm glad it...

471d ago 3 agree1 disagreeView comment