***PlayStation exclusives multi-platform would help its operating income improve***
Just to note, they don't say multi-platform, but continuing to port games to PC. This is bad journalism. He's literally saying "if we continue to do what we are currently doing."
***Selling points for corporations, but bottlebecks for gamers and developers.... Stop shilling for corporations. ***
No exclusives means hardware only matters, means focus on largest markets only, means everyone becomes publishers rather than waste money on hardware to compete against largest market, means less competition, means less innovation and advancement in hardware, means bad for consumers as a whole as competition shrinks drastically.
***But eve...
What analysis is happening here if it's just like Wall Street where every analyst just keeps repeating what the 'big dog' company says verbatim? No one is really thinking for themselves anymore, just parroting what big company say.
***I mean, it sounds like you're just hating on the game***
No, that's all the people who refused to accept that this game was beloved and never even bought it. I, on the other hand, bought, played it, thought it was 'okay' and moved on.
Now, what hate did you see in my post other than listing the fact that it's not as beloved as the few who liked it? This and Days Gone get way more love in online discussions than they do in sales and...
Neither does Microsoft either, based on your own argument here. Microsoft denied the sequel, not Insomniac/Sony. There's also no sign that Microsoft is allowing a port. They control the next two games in the IP and any DLC or the like for the first. But, nothing.
What's sad is people trying to use this game to blame businesses for doing business things that they are both doing as some way to make them look worse. Microsoft wants to use Insomniac to make a good IP th...
*** But yea, In actuality its Insomniac not having spare dev time to get involved in the port work, atm. ***
Definitely this. They're working on two major IPs as it is and Sony forced them to layoff some people at the end of last year as well. So, likely not capable of sparing the time because resources are being fully utilized.
I mean, it's also not a highly rated game, not even in Insomniac's top ten or even top ten on Xbox that year. With this logic, any game can be beloved and so throwing around the word beloved means absolutely nothing. Doesn't have to sell or have great critical reception, just a handful of people need to love it.
I think only in so far as they support every piece of software heading their way? They have that team who specializes in helping people port games, not just SoT, and then the one team that takes PS5 games and ports them to PC (that's their full time job essentially). But that team, the former mentioned one, doesn't do all the work, just help out with how to best do things. So, that team wouldn't port a whole game like Sunset Overdrive.
Hey, when Sony offers to overpay you for your services and signs a contract that says they won't force you to do anything you don't want, who would say no? Such an overpriced purchase from Sony. Poor business, IMHO. But, honestly, I'm not a business person. But, still, I don't understand it.
I think that would require Insomniac going back to work on it to port it over, probably why that's not happening.
So beloved that it sold so well that there's a sequel and Insomniac never had the opportunity to go back to Sony to develop games exclusively for Sony.
It feels like the common trend to wallstreetify companies rather than have them being run by people who are actually interested in the output of the industry.
They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.
1. Tenchu: Stealth Assassins
2. Tenchu: Stealth Assassins
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10. Tenchu: Stealth Assassins
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
More Sony padding their failing hardware numbers! /s
Why?
Sorry @pete but you're comparing publisher things and Steam is its own storefront. The whole point of Steam is to provide a store for publishers and not for other storefronts. Same thing with Xbox. This isn't Valve games going to Xbox, that already happens, this is about Steam, the store, becoming available on Xbox. Only way that happens is if Microsoft forgoes their cut so that Steam can get it instead.
I believe what you're missing here is that the article is saying that PlayStation and Xbox have the same goals in mind. But it's just not true.
Microsoft has said they want to get rid of exclusives. Sony has said the exact opposite but leverage PC where it benefits them.
Furthermore, the article says that these decisions are based on recent layoffs. PlayStation hasn't changed directions at all other than to likely work even less on GaaS. Nothi...
I mean, both sides of this spectrum are quite ridiculous. You're trying to highlight just one to make a point that could be made about both sides.