RaidenBlack

Contributor
CRank: 39Score: 508460

I want a "breakable" controller.
A typical controller with even more detailed haptics feedback that can be detached from the middle a la VR controllers style or joy cons + motion control on both parts.
That'd be something new.

5d ago 0 agree2 disagreeView comment

now with another developer

5d ago 0 agree6 disagreeView comment

I am slightly more curious regarding Cory Barlog's next project

5d ago 2 agree2 disagreeView comment

Looks like showdown between xDefiant's PR vs Black Ops 6 PR vs (rumored) Concord PR

6d ago 0 agree0 disagreeView comment

The perfect N4G clickbait submission doesn't exi.........

6d ago 0 agree0 disagreeView comment

Definitely!
And thank the indies, that Trepang2 exists!

6d ago 1 agree0 disagreeView comment

ahh yes ... SOF 1 & 2 ... big fan!

7d ago 4 agree0 disagreeView comment

But actually, I left my top one out, only because I want a proper Remake from either id or Machinegames and that's Return to Castle Wolfenstein, (one of the best FPS ever made, & in GmanLives's words : "RTCW is so manly that your body is literally creating more testosterone when you're playing it.")
There are so many other low-key classics as well I want them to remaster & preserve down the line ... like Novalogic's Black Hawk Down has one of the low...

7d ago 4 agree0 disagreeView comment

oh yea!
Unreal 1 & 2 + if possible, maybe atleast UT1 would be awesome!
Dunno if Epic will let them .... but who knows?
There are so many other classics I want them to remaster & preserve ...

7d ago 4 agree0 disagreeView comment

This year's CoD has also been in development at Treyarch for 4+ years ... So it won't be sub-par/rushed like Vanguard or MWIII.
2026's CoD will also be a big release, coz its Infinity Ward's next proper big release with 4+ years of dev time after 2022's MWII.

7d ago 1 agree0 disagreeView comment

Absolutely love their work! Both their original releases and their remaster works.
Out of all the classic game engines, they've worked on, which engine caused the most head scratches?
We know they'll remaster both NOLFs ... the simple question here is: when?
Also, are they considering remastering Monolith's other hit FP games like Blood II, Condemned and/or especially F.E.A.R 1? As in, are they considering remastering any early LithTech based games?

7d ago 7 agree0 disagreeView comment

Can't wait ... the already good lookin' game'll look even better!

8d ago 1 agree0 disagreeView comment

GOTY

8d ago 0 agree4 disagreeView comment

I think the ideal score should've been Senua II a 7/10 and Stellar Blade an 8/10

8d ago 4 agree2 disagreeView comment

Should've been the flagship game of Xbox this year but instead focus shifted towards Indiana Jones and Avowed.

8d ago 2 agree3 disagreeView comment

RDR2 has much more simulation than TLOU II and is a much bigger and dynamic world than TLOU II.
CP2077 also looks ridiculous with a big simulated world.
Alan Wake II is another recent looker with incredible graphics and detail.

8d ago 2 agree4 disagreeView comment

@Cacabunga
For that, first Naughty Dog's PS5 single-player exclusive, then Guerilla's PS5 single-player exclusive

9d ago 4 agree0 disagreeView comment

Why always target photorealism?
Why not use the extra horsepower for better, complex & diverse AI?
Why not target more interactable world? Why not use the new performance headroom for more physics effects?
Player choices that drastically affect and changes the game world?

9d ago 26 agree2 disagreeView comment

I hate launch CG trailers ... Becoz by the time of launch, the suspense's there no more
And I hate lazy CG teasers/hype trailers.
CG trailers should only be used for reveal, if CG is at all planned i.e , IMO ... and shouldn't be some random stuff but some hype inducing and at same time somewhat true to the end product.
Blizzard kind of nails the CG trailers.

12d ago 0 agree0 disagreeView comment

Yea ... the current Ubi gets trashed for the repetitive gameplay loops and odd live service/monetization choices but ....
Their tech department is nothing to scoff about ...
Many people ignored their latest Avatar game as a FarCry clone but it had some uniqueness and most of all Massive Entertainment really pushed the visuals with their latest version of the Snowdrop engine.
...
I just wish they alternate release between older architecture and modern archit...

12d ago 0 agree0 disagreeView comment