CRank: 5Score: 137970

@logic
I wouldnt say they are overpriced, they certainly dont lack content or production values.

My biggest issue is that the “made by committee” feel for Ubi games has become way too apparent recently. They end up feeling bloated and boring because its been years since all Ubi games feel the same

1d 8h ago 4 agree0 disagreeView comment

Not saying some devs dont cut content, because it definitely happens, but many times its also just some clear lack of understanding of how game development (or most software development for that matter)

People tend to think that every single developer is working on the same thing at the same time without considering that many of them will be over with their initial tasks for the base game long before the rest of the team is finishing up the game and they obviously wont just...

1d 8h ago 1 agree2 disagreeView comment

Yes, and how many people dont play any game that forces those launchers?

How many people avoid any other store other than Steam or GoG like its the plague?

Yes, of course there will always be people that use then because they would rather play the games.

But the idea that its just now that PC gamers have complained or “boycotted” a game because it forces the use of another app/login/launcher is completely ridiculous, it has been happeni...

9d ago 0 agree0 disagreeView comment

They already do, its the reason why the Epic Games store is still losing money, why Origin failed, etc

This whole idea that PC gamers havent been fighting against separate launchers, mandatory accounts, etc up until now just because its Sony is just dumb

9d ago 1 agree3 disagreeView comment

Why even sell the game in those countries then? If you want to take the conversation to the game having the requirement since the very beginning, then the game should have never been listed by Sony in any country other than the 69 they support.

There is literally 0 reasons that benefit any gamer by being forced to create/link a PSN account, therefore 0 reason to support Sony’s dumb decisions regarding this

10d ago 8 agree4 disagreeView comment

@badz

He is not, there are 100s of countries where people cannot make a PSN account and a Steam account is possible.

There is a reason why the game was also delisted from almost 200 countries.

Its a stupid move from Sony. They could simply make the PSN link optional (and actually offer something useful with it, like other devs do that use cross saves with it)

10d ago 30 agree7 disagreeView comment

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt ...

22d ago 5 agree0 disagreeView comment

In terms of performance, not really. FPS boost was already getting the game to 60.

But they are adding some other fixes and adding some stuff for free from the Creation Club

34d ago 2 agree2 disagreeView comment

They are not actually charging $80 for the glove.

The glove is a special unlockable that you get if you buy all 4 packs of Godzilla x Kong that each has their own set of items.

Saying the glove costs $80 is no different than saying a preorder or collector’s edition skin costs $70-150+ in any other game because its the only way to get it, leaving aside everything else you get for that amount paid

That aside, I have always found $15-20+ m...

35d ago 10 agree2 disagreeView comment

@Michiel

Yes it does… its literally linked to the render time.

A lower FPS means higher frametime, 33ms at 30fps (in avg of course)

If someone is measuring click to photon latency of 100ms at 30fps, then you know 33ms of those 100 are directly tied to the render time and then work out where the other 67 are from.

If you measure those same 100ms at 120fps, then its only 6ms of render time and you have 90+ ms on latency...

42d ago 1 agree0 disagreeView comment

Claiming something is factually incorrect while providing 0 facts to the contrary…why am I not surprised by this kind of comment

Its literal testing and video recording on the topic…its hard not to call that anything BUT factual

Also, TVs without game mode (which you dont actually know if they had on or not), have about 90ms on latency, this was 240+ (plus a known UE issue that developers need to correct on their end).

Not everyone is ...

42d ago 3 agree1 disagreeView comment

“There's no logical reason to put an Epic store on an actual Xbox. Epic only has PC games anyway, which the XSX can't run.“

Mmm what???

You do understand those storefronts could literally be selling any kind of game version? Its just game files and keys on a server, they dont sell console versions of games because there is no (legal) way to play them on PC…. Not because they can only sell PC games

Epic games (or any other storef...

48d ago 10 agree9 disagreeView comment

There is no need to read between any lines… he was asked especially if it could happen and he said yes, comparing how its already done on PC, not everything is some sort of double meaning or hint to what they want to do, sometimes its just a straightforward question and a straightforward answer

And given how the EU is basically pushing against basically all sort of walled gardens more and more, I would not be surprised if this is what will eventually happens for all console...

48d ago 12 agree15 disagreeView comment

I forgot about that one, though to be fair, that one is more the exception than the rule and the One S in itself was already quite small.

But yeah, I guess there is a precedent for this kind of design

48d ago 1 agree1 disagreeView comment

Based on how its designed, just taking out the disc drive wouldnt actually affect any of the dimensions (unless they turn it into some weird L shape thing).

You can check out the placement and how the components are distributed at around 4:30

https://youtu.be/tfJBJTWVY9...

The width and depth are determined by the fan and the height by the rest of the components w...

49d ago 4 agree1 disagreeView comment

@anast

You already do more than enough to look like a sucker, no need to worry about it

Seriously, talking about “only renting games” in the current platform where it is without a doubt the easiest to actually do game preservation when publishers screw everyone in all other places….

49d ago 6 agree1 disagreeView comment

Its not related to the PS5, its because of the TV/Monitor you are using.

Some newer TVs have certain features that help minimize it, and you should only see it really in near black scenarios (otherwise its probably a TV that does VRR really badly), but even on my G3 OLED I still have near black flickering in VRR in certain content, for Alan Wake for example I had to disable VRR and just set a framerate cap (it was on PC), or I ocassionally see it in loading screens since th...

50d ago 2 agree0 disagreeView comment

@sweatyrich

Even on a 120hz container it doesnt work. For some reason Sony hasnt implemented Low Framerate Compensation for whenever a game drops below the VRR window like the Xbox does.

The exception is some (maybe all, not sure) Insomniac games, but because they did it in the game side directly (plus offering more performance modes than any other game haha).

Its really annoying that Sony doesnt do anything about. With so many games ha...

50d ago 0 agree0 disagreeView comment

To be fair, while Helldivers 2 has been great and quite successful, its only been out for a month and a half.

Its success from a launch standpoint has already been proven, but whether it succeeds as a Live Service game (in particular as one to be used as a model for others) is not really something we know yet.

The whole point of devs and publishers going for live service is the consistent revenue they provide over several years, not just 1-2 months

51d ago 5 agree0 disagreeView comment

Because their work on FSR would likely be much easier to port to PC.

I have no doubt that Sony games will use it, but just as practically every single feature that is specific to one console, most developers tend to go for the faster/cheaper option and not really take good advantage of exclusive features

Assuming there is any kind of extra work in PSSR compared to FSR3, even if small, and taking into account the PC ports, I see most devs going for the eas...

54d ago 0 agree0 disagreeView comment