I'd say "PS2-like" is a bit of a stretch even comparing to KZ2.
Same trailer is available in GT as well.
http://www.gametrailers.com...
And I think it looks fantastic.
I like the open world and fast-paced free running style moves.
At the end of the movie there are quite a lot of explosions, but there isn't much framerate drop, and i'm surprised about that as well. <...
i hate going to neocrisis.
full of intrusive ads.
Midway may want it so badly, but Capcom has almost no reason to do it.
And I certainly won't buy it if it is developed by Midway.
That means they will need to license their characters to Capcom, but I don't think there is that much money to be made by licensing.
Where have you been for all these years?
Cell can be used to generate geometry, and it has everything to do with graphics.
I think game companies should (at least for PS3) release their games online after several months of their release.
I'm not against releasing them on the same date, but that can potentially be a cause of horrible download time.
I gotta get some aspirin...
Just play the demo.
They are not target render.
I'm sure for the time being it's only for the region that they live, but SONY can pick up new games and new developers this way.
I'm looking forward to see Russian or Indian developers coming up with fresh ideas.
Slow down.
If you want to get the VC demo for free, just get an EU account and download.
If not and you want more stuff, subscribe to qore.
Option is there and you get to choose.
If you go to PSN store, you know that you still get tons of demos for free even without qore. They just get them earlier.
I don't understand what the fuss is all about.
The voice actor of Seth was probably Akio Ohtsuka, who is also the voice of Snake
I don't think it's really about the detail of building.
I want to see more details around building.
The big monster should be casting shadow on the building when he is grabbing it, and i want to see the reflection of him and buildings on water when Hale is fighting against him.
I thought the inside building was horrible because of bland texture and lighting.
It's nice to hear it's nowhere near completion and supposed to be set on fire.
I can keep my hopes up again on that one.
Dude, i know you are actually quite a dedicated PS3 fan, so i don't want to insult you in anyway, but why don't you just quit reading articles regarding inFamous then?
I mean, for you this isn't going to be any better now that all the elements you hate are in place already.
maybe you should give Killzone Liberation for PSP a shot.
That game was pretty good and shows potential of GG
While I agree that character customization would be nice, that means absolutely nothing in terms of gameplay. it merely adds to whatever they have.
If they want to be different from Prototype, they have to do something original in the game system and not feature like custom character.
Even though they look very similar on paper, that still doesn't mean they play exactly the same.
Therefore, calling it
"If I was Sony it'd be back to the drawing...
it's been a few years since the launch of next gen consoles and this is what you can come up with??
at the time of DW2 i thought omega force had tremendous developping power, but what the hell is this?
How can there be so few enemies when each of them look like cardboard robot?
I would still wait for Backbreaker.
Looking at the videos, it seems like the movements are still confined in canned animation scheme.
And from what he says it's pretty clear they are not really concerned with dynamic physics either.
I honestly don't see anything "truly 'next-gen'" here.
I didn't like the demo too.
It was way too linear. Felt like i was on a coaster ride.
I bet the dude from BitBag is covering his face in "Doh!" right now.
I'd have to agree with LarVanian
You certainly have the right to post whatever you feel, but I just don't understand why you'd bother even clicking on the article let alone commenting on it. If you don't like it at this point of development cycle, it's not like it will be any better for you.