or, perhaps a new IP in the same vein as Uncharted (i.e. Savage Starlight as a Han Solo adventure)...
i admit he's become luxurious, but i don't remember Konami giving a reason for their separation. this is all guesswork...
a dozen times would do it...
oh, its a Kyle Orland article. ignore...
nah, they're good. also, Forbes CONTRIBUTOR...
well, hardcore PC gamers don't like the Windows Store. casuals however...
he is correct about that. it is the number of software you sell on your platform. for reference: the PS3, considered a disappointment, still sold almost 1 billion pieces of software as of March 2019...
it is all about that 30% cut...
well, as far as what was said: the difference is that MS specified that Scarlet uses GDDR6. the rest is the same as what Cerny said in the Wired article...
sorry foal, Sony approving at the "last minute" still doesn't mean Sony said "NO" to it. but, i guess that's how extremists tend to believe "stuff..."
Bungie nipped all the fake outrage videos and articles about Sony holding back cross-saves being made, in the bud. why do people think "Pending Approval" = "No" immediately? heh...
oh, VG247. i can safely recommend this be ignored...
well, this proves MS has shifted their gaming from XBox as a console to XBox as a service. think i might try this...
at $499 for that 3900X, it's a good deal. just need to wait for mini-ITX X570 boards so that i can slave an nVidia GPU via Thunderbolt for rendering, and use 5700 for gaming...
finished it. this is a pre-order for me...
here's where you expose those who didn't read the initial press release. heh...
well, for PlayStation, hopefully a more stable, and faster PSN. for MS, they get rent money...
irrelevant because they are not what makes a console popular. price & NEW games drive a console's popularity...
this was proven in the Wii Era: PS3 has near-perfect BC, XBox 360 had limited emulated BC, but XBox 360 was more popular due to price & the better performing NEW games...
PS5 being BC with PS4 was a given whether people asked for it or not, the switch to x86 architecture ensured that as PC and console sharing the same architecture is...
well, $499 is not $599, so Sony's not repeating their mistake. and, this is just a prediction by an analyst. people already forget that in 2013, people thought PS4 would be expensive due to the 8GB of spanking new GDDR5 memory at the time. that could also repeat...
the only thing i can credit him for is keeping the XBox brand in the media, and features that were proven irrelevant (BC & crossplay) as PR weapons...
seeing as your game has been in development before PCIe M.2 drives became standard on PCs, i'd blame your game design method more than the new tech for that diminishing returns...