you can't kill us because we are like roaches, you kill one and 10 more appear from out of nowhere.
Capcom vs SNK 3: the second mark of the milllenium FTW!
We got MvsC2 why not CvsSNK2 for psn and xbl with an online component? That would be so awesome!
I liked Motor Storm because of the exotic and beautiful locations. First the desert then the beach but now apocaliptic? Count me out.
More realistic? Like this?
http://www.wired.com/images...
But R&C it's a Sony exclusive franchise so it wins by default in N4G. Isn't that obvious?
If only you people tried to read the articles before making long ass comments full of nonsense.
Nobody is saying that Sony isn't doing it for your money. The point of the article is that after so much fail from Sony with 600 bucks console and arrogance they have changed a lot and now for example, Sony opened the PSblog and they host monthly party's called meet ups in different cities to showcase their new games and othe things to the fans while MS party's are onl...
Wasn't that Cole but from the future? Or there was another? I don't remember...
but games make me feel like I have one.
"If it's not Hideo who's doing it, we don't want this ZOE"
But Hideo didn't make the other ZOE games anyway, he was involved with the story only.
Jrpg's are all about gathering a crew to save the world or to defeat certain evil. When you think about it, the premise is perfect but they need to be more creative with the gameplay mechanics, story progression and stop being so dependant on the anime cliches. FFVII made use of many anime cliches but never at the magnitude of SOIV or WKC and let's not even talk about all those coming rpg(srpg) like Trinity Universe or Tales games because their main target are the weaboos.
...
Jrpg's are all about gathering a crew to save the world or to defeat certain evil. When you think about it, the premise is perfect but they need to be more creative with the gameplay mechanics, story progression and stop being so dependant on the anime cliches. FFVII made use of many anime cliches but never at the magnitude of SOIV or WKC and let's not even talk about all those coming rpg(srpg) like Trinity Universe or Tales games because their main target are the weaboos.
...
the GC was at least 1.5x more powerful than the PS2, the problem was that no dev tried to make use of the hardware. Something similar it's happening with the Wii. The Wii has twice the CPU, GPU and Ram than the GC and we're hardly seeing any games that are graphically superior to old GC games.
I don't think the Wii has the hardware to ouput 720p natively... 80mb of ram, 700mhz with no additional cores and really weak GPU that is not even faster than the one on the first Xbox. In fact even the CPU of the first Xbox it's the better one but the Wii has almost twice the ram but nothing more.
When Miyamoto became so arrogant?
It was going to be a trilogy... Now the second part will be the finale of the series because of the poor sales of the first.
Same story as Xenosaga and its 6 chapters reduced to 3.
That is fucking awesome! @_@
http://www.eurogamer.net/ar...
Digital Foundry: You've got 4x MSAA in 360 Blur, with what looks like quincunx standing in on PS3. It's rare that we see 4x MSAA on PS3 - I think GT5 is probably the only time I've seen it in a (good) racing game. What are the challenges in using high levels of MSAA on PS3?
Charlie Birtwistle: As for 4x MSAA on ...
lets ignore that Bungie (Halo) and Bizarre Creations (PGR, Blur) jumped ship too. That's 2 for MS and 2 for Sony even though Insomniac and Ninja Theory were always 3rd party devs while the other 2 were first party studios of MS.
There aren't any other devs like Square jumping ship and going PS3 because the X360 had nothing to begin with...
graphically this game's a massive improvement