Duke Nukem Forever looks good on the PC, despite the long development cycle. But the console versions show a whole other image quality with heavy aliasing and dumbed-down lighting quality. Check the screenshot comparison for proof.
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.
Duke Nukem Forever, the infamous and controversial FPS from 3D Realms, apparently looked much better before launch, as modders discover various cut features
Wow, that advanced lighting makes a huge difference to the visuals. I get that Gearbox tried to slap everything together and release a finished product. But it seems like they cut out a lot of content that would have made the experience more enjoyable. That's a shame.
Oh my! 6-year-old consoles can't keep up with the latest PCs! How could it ever happen??!
Well, I'll get this when I build a new rig in July ;)
talk about tiny images
I am gonna get it on steam but differences are minor the most obvious thing is the 360 seems to have half the poly count on the guns, that sucks but other than that they look decent.
At least the Full-HD would bring out the clarity of the image. Not to mention the crisp frame-rate to compensate. Just played it on the demo and I was pretty stoked.
-End statement