WWE Extreme Rules 2011 matches simulated with SmackDown VS Raw 2011 AI. The matches are as accurate as the game will allow with it's extensive options. The Matches are in HD and are unedited. Including Michelle McCool VS Layla (Loser Leaves WWE).
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
"In the age of achievements and trophies, many games encourage you to aim for that 100%, no matter how difficult it may be. Reaching 100% is considered to be, funnily enough, an achievement. You need more encouragement than that. Gamers need to be given a reason to keep on playing past the end of the story, or in some cases, play the entire game again. Some just don’t deliver on that front."
I would do the assassin creed games but i don't play or want to play it's mutiplayer. Mutiplayer trophys should be separate alwasy.
I would have wished developers would have put in the ability to throw weapons on top of a steel cage. For example, in a match such as Hell in a Cell. That would've have made WWE games perfect.
alberto lost so its wrong
Looks like these games have hardly changed since I stopped playing them with SDvsR 2008
Thanks for the comments. The game needs work, but it's still cool that you can set all of this up.