310°

Ninja Theory: Uncharted 2 Animation Was 'Overdone'

SPOnG: "Ninja Theory co-founder Tameem Antoniades has faith in the motion capture and animation techniques used for its upcoming adventure title Enslaved. So much so, that in the inevitable comparison to Uncharted 2, the developer opined that the animation in Naughty Dog's blockbuster 'overdoes itself.'"

Chromer4964d ago (Edited 4964d ago )

I guess having the record for most number of Game of the Year awards is 'overdone' too huh?

Get stuffed Ninja Theory.

nix4964d ago

"Basically, we use motion capture for the performance drama and hand animation for movement in game. It seems to work well. But that happens in movies as well - it's fine that the animation is overdone in places."

don't go by the headline!

Edward-Kraken4964d ago

I'm seriously starting to hate NT now.

HammockGames4964d ago

Going a step further, I wish more games were "overdone" like this.

aaron58294964d ago

nobody dissed Naughty Gods.

hay4964d ago

Sensational headline, nobody attacks ND.

Since UC2 played like a dream it's not a problem right? Actually I didn't like the Enslaved animations' feel which means Ninja Theory isn't really an authority for me on this field.
They worked with Andy Serkis and pro mocap studio but still... They fell a bit to short to criticize IMO.

Red_Orange_Juice4964d ago

u ppl suck, how about reading the article?

Sarcasm4964d ago

Ah things taken out of context, nothing new here.

People need to calm down.

MrMccormo4964d ago

Journalists claimed (and Ninja Theory hinted) that Enslaved's graphics would rival Uncharted 2's. Nope, didn't happen.

Now they want to backpedal and say the mo-cap was overdone?

Next in healine news: PopCap Games says that Killzone 3's graphics are too detailed.

Ju4963d ago (Edited 4963d ago )

"nobody attacks ND." No ?

Then what does that mean, quote: '"So you have three different people working on a single performance, which I don't think is the right way to do it if you want to create a believable character," Antoniades explained.'

Obviously he disagrees how they did their animations. ND might have had a perfectly good reason why they did it that way. Maybe he's just jealous they can actually have 3 people working on animations.

When he delivers what ND delivered, I might take him seriously. All I see that Enslaved is not even close - while they obviously saved money in their production.

nix4963d ago

i put it up right up front so that people won't just start venting out but hey... i was wrong!

outrageous4963d ago

The pre-rendered " simulations " as ND likes to call them are definitely over done. Uncharted 1 had 80 pre-rendered simulations and Uncharted 2 had 564...the definition of overdone. If Naughty Dog wants to make a pre-rendered movie...they should. If they want to make a video they should try to make game play and not pre-rendered sims every other minute. Every time Indiana Drake opened a door, jumped off a ledge or on a ledge...there was a cut scene.

ND was honest and tried to explain how near impossible it is to get the slow as molasses Cell to even render a exploding barrel let alone many of the set pieces in UC 2 that where the equivalent of a Hollywood green screen technique. The hotel exploding, the train background...etc...good thing they had all the space on the blu-ray to make there movies. You wouldn't be able to get away with that nonsense on a DvD and would have to rely on good ole gameplay or in engine cuts to make it through the game...O_o

raztad4963d ago (Edited 4963d ago )

Wow Outregous sounds very desperate.

He wrote so much BS I'm not even sure if I should address it. I'm gonna say that Cell >>>> anything on the xbox doing physics calculations.

+ Show (8) more repliesLast reply 4963d ago
Chucky20034964d ago

read before posting stupid things

LeShin4964d ago

They did it on purpose to get this sort of reaction! The journalist question to NT was VERY leading as well.

Good to see video game journalism at it's best
/sarcasm

If you want people to click on your website for news, instead of picking flamebait titles why not just get good stories?!

XactGamer4964d ago

Chromer's comment is what happens when you just read the title and not the interview/article.

TVippy4964d ago

Their shitty demo 'supports' their words. Boycot Enslaved for this blasphemy!!

shoddy4964d ago

It mean to say ND work hard and it overkill the animation quality.

8thnightvolley4964d ago

thou i would say its an opinion, but seriously dont think UC2 was over done coz its one damn beautifully animated game. lets see ninja theory's result with enslaved if its anyway good funny how i now hear they are using the unreal engine 3... makes me qiver in pain.

XactGamer4964d ago

Some of you guys seriously need to read the news and not the title. How many more fools is it going to take?

topdawg1224964d ago

I don't feel confident in these guys making the new Devil May Cry game.

tinybigman4964d ago (Edited 4964d ago )

I loved Heavenly Sword but you need to shut your mouths. You do your animation the way you want, and let other developers do animation the way they want.

N311V4963d ago

Overall graphically Enslaved is no where near UC. However when I played the demo I certaintly noticed how expressive the facial animations were, the amount of emotion conveyable with the technique they have used is fantastic in my opinion. This is what I believe is being referred to by "staying true to the actor". They have used mo-cap on the actual facial expressions rather than have an animator create them to match the voice. 

"Facial Motion Capture or Performance Capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners. This database may then be used to produce CG (computer graphics) computer animation for movies, games, or real-time avatars. Because the motion of CG characters is derived from the movements of real people, it results in more realistic and nuanced computer character animation than if the animation was created manually."

+ Show (7) more repliesLast reply 4963d ago
tdogg060519914964d ago (Edited 4964d ago )

That is why NT is not GOTY Material, ND used all the resources they could to make an amazing realistic cinematic experience, wait until they see LA Noire their tech is Waaaaaay overdone lol

Dipso4964d ago

Read the article, he's simply discussing the animation methods used and how he feels its not as natural a method as the capture techniques they use. Just more tabloid game journalism, Ninja Theory have had nothing but high praise for Naughty Dog's work. Leave the schoolyard bickering to the publishers, developers have far too much respect to be getting in pissing contests with each other.

pr0digyZA4964d ago

well said people must learn to read and stop jumping on the bandwagon.

DaTruth4964d ago (Edited 4964d ago )

So what you're saying is, people should fall into this flame-bait trap and give them the hits they were looking for when they made that flame-bait headline!

Quagmire4964d ago

Dont use logic on N4G. makes too much sense.

Dipso4964d ago

@Da Truth

Haha..fair point, but personally I thought it more important to get the truth out rather than worry about how many hits Spong might score off this one. There's kids on here saying they won't buy Enslaved now because of these out of context quotations!? N4G..often moronic but rarely dull.

Ju4963d ago

I probably won't get Enslaved because it's just a sh!tty game. Sorry. Over-hyped, trying to ride the wave of other games and still a total step back from HS. I wanted to see all issues in HS fixed. Instead we got a game - 5 years after - which is a complete let down. I understand they were struggling - HS production was too expensive for them. It was the first cinematic game - but Enslaved just does not improve a single thing upon that game. A real shame.

You know, instead of citing other games all the time (like ND, etc) they could simply point out what they (!) improved compared to their own previous work. How hard is that ? Would probably not sell as well...

Redempteur4964d ago (Edited 4964d ago )

i read it .. and i don't get them ..so what they used 3 team to have the most realistic ( and freedom while créating the scenes of their game ) ..

Aren't they a little jalous they can't afford this given how Heavenly sword was a financial sinking ship for them ??

i mean what's overdone ? Heavy rain did something quite similar ( record the moves ,and then the voices) was that overdone ? because i'd take "overdone " everyday .

i feel i like that " overdone" style because enslaved animation was stiff and lacked detail in the cutscenes as opposed to the 2 games i mentionned above

Ju4963d ago

Ask him how he records lipsync animations in different languages the way he suggests.

Redoing mocap for every single language ??

+ Show (1) more replyLast reply 4963d ago
Corrwin4964d ago

I can't help but think Ensalved could have looked much better had NT stuck to one platform.

Ult iMate4964d ago

Will fixing Dante be considered as an overdoing? )))

BYE4964d ago

They fixed him, Dante no longer has white hair.

/jk

As for the article, I could imagine doing every cutscene in 3 takes being much more expensive and time consuming. But that's Naughty Dog's problem, in the end they delievered a good product.

salinidus4963d ago

amazingly great product with smooth platforming (if you played the enslaved demo you know what i mean).

Show all comments (82)
410°

Former Hellblade Director & Ninja Theory Founder Explains Why He Left The Studio

Former Hellblade director and Ninja Theory co-founder has offered an explanation regarding his departure from the now Microsoft-owned studio.

Read Full Story >>
twistedvoxel.com
XiNatsuDragnel23d ago

I hope he forms a new studio soon

Cacabunga22d ago

It is a good studio.. i really enjoyed their dmc game that i platinumed it.
I did not try hellblade, because it doesnt tell me much.. Enslaved was very mehhh
Heavenly Sword was good not great. Amazing graphics back in the day but so repetitive and not so engaging in the long run.

stoney10122d ago

I really enjoyed Enslaved and Heavenly Sword back in the day. Wish they'd return to that sort of game. Hellblade isn't really for me to be honest. Not saying it's not a good game, I just couldn't get into it.

Popsicle22d ago (Edited 22d ago )

That is fair. I enjoyed Hellblade but can definitely see how it isn’t for everyone.

Would like to see how Heavenly Sword would have turned out if developed today. It’s easy to forget that games like Heavenly Sword were unprecedented and in their infancy.

shinoff218322d ago (Edited 22d ago )

Enslaved has been their favorite game for me. Loved the atmosphere.

1nsomniac22d ago

Heavenly sword was a staggeringly good game!! One of the most memorable of the PS3 generation in my opinion.

Babadook722d ago (Edited 22d ago )

Heavenly sword was good. It had ambitious graphics and as a result the frame rate suffered and as a result the gameplay suffered. But the story was phenomenal. Great acting, especially Andy Serkis as the king.

Jingsing22d ago (Edited 22d ago )

"Microsoft" we all read between the lines. We have seen the exact same thing happen with many of their other acquisitions

InUrFoxHole22d ago

Jesus man! Try reading the article at least.

cthulhucultist22d ago

One thing that pleasantly surprised me, was the Switch port, as back then it was my only console. The graphics were amazing and the artistic design helped a lot to enhance the visuals.I took some really impressive screen shots while playing which I still revisit them from time to time to remind me what a capable developer (QLOC) can achieve with weaker hardware.

Show all comments (20)
400°

Xbox Acquired Hellblade Developer Ninja Theory for $117 Million

According to FTC filings, Microsoft acquired Ninja Theory for $117 million.

Obscure_Observer308d ago

Ninja Theory is made of very talented and passionate developers.

I´m glad that saw that studio´s potential and chose it to be part of the Xbox family!

Now under Xbox they´re AAA and has all the freedom and resources in the world to deliver amazing games for us!

Thank you Phil and Tameem Antoniades.

blackblades308d ago (Edited 308d ago )

Stop slurping in public

RpgSama308d ago

He is getting out of hand lately, he took it to 11 now.

Army_of_Darkness308d ago (Edited 308d ago )

@Obscure_Observer

"oh thank you so much Xbox! Kiss! Kiss! Kiss! I bend the knee for you my lord!" 🤣🤣

Ninja theory is okay. Not great.

Elda308d ago

LOL!! That's the behavior & words from a true fanatic.

Crows90308d ago (Edited 308d ago )

The potential??? Remind us all who they've tapped their potential? What new IP are they working on???

Oh wait...that's right. They needed a cinematic story driven IP ...hellblade was well received so they bought them for peanuts.

And let's see.. what are they currently working on and to what scope compared to before??

Basically the same game but #2
Similar situation to the tomb raider sequel except this time they made this sequel a permanent exclusive.

Knushwood Butt308d ago

Maybe Bleeding Edge was the potential.

Crows90308d ago

@knush

Oh crap you're right. Lol that thing was definitely a result of the Microsoft acquisition.

4Sh0w308d ago

Ninja Theory has alot of potential, but Hellblade 2 needs more action gameplay before I get excited. They did well with Heavenly Sword & DMC games so hopefully we'll see a full blown new action IP from them after H2.

Crows90308d ago

@4sh0W

Just imagine what they could do...people falsely claiming hellblade 2 is like god of war...Heavenly sword, which was a playstation exclusive, was more in competition with god of war.

Obscure_Observer307d ago

"Oh wait...that's right. They needed a cinematic story driven IP ...hellblade was well received so they bought them for peanuts."

MS paid $117 million for Ninja Theory which at the time was an indie studio made of only 20 people.

Sony paid $229 million for Insomniac which at the time were made of 400 employees.

That was a steal! Lol!

"And let's see.. what are they currently working on and to what scope compared to before??"

The original Hellblade was developed and produced by only 20 people (Melinda included).

As an Xbox first party studio, Ninja Theory has now 200+ employees and Hellblade II will be full AAA game powered by UE5. In term of scope, the original Hellblade only features only small areas to explore, while in Hellblade II gamers will be allowed to explore all areas of Iceland.

"Basically the same game but #2"

Lol. You´re in for a major shock! XD

Crows90307d ago

@obscure

There will be shock...but It think itll be all over you.
The same but number 2 wasnt meant as an insult. I liked the first one..so I know I'll like the second. You probably didnt care for the first one for a couple of reasons.

1. They were you referred to it as a small indie game
2. It wasnt an xbox exclusive

Youll be in shock when its pretty much the same but number 2. Number 2 of any game is ALWAYS bigger.
God of War Ragnarok is essentally God of War but number 2. Same kind of game but bigger in scope.

+ Show (3) more repliesLast reply 307d ago
308d ago
308d ago
neutralgamer1992308d ago (Edited 308d ago )

Obscure

You really think he gives a damn about you or me thanking him? Seriously man does it not bother you at all that you are such a huge fanboy of Xbox and your comments come across like cult members

Be a gamer for gaming these corporations don’t care about any of us. We are dollar signs to them

On topic

I am glad for NT because their last game they struggled so much just to complete it and companies even provided equipment just for them to get the work done. Now they have peace of mind with resources they need. Hopefully they can naturally grow into a bigger studio and make some amazing games

Godmars290308d ago

They're mid tier devs at best. Failed to nail one of their biggest shots with Heavenly Sword, went way over their weight limit with DMC: DmC, and got lucky with apparent one-shot, B title Hellbalde. Which MS expects them to make into a franchise?

I'll just wait for the first "Hellbalde better than GOW" article. Cause that's going to be fun...

4Sh0w308d ago

Salt, Salt, Salt is basically all you said.

Vengeance1138308d ago

Mid developer remains mid lol Wake me up when they actually put out something half decent haha

porkChop308d ago

It's funny how no one called them mid tier until Xbox acquired them. People loved Heavenly Sword, Enslaved, Hellblade, etc, but now they're suddenly mid tier? Touch grass.

MadLad308d ago

@porkchop

I mean, you called it out first and you're not wrong.
DmC definitely got the shaft, yet it was successful and a good game. The closest thing they ever released to be considered "mid" was Heavenly Sword.

Lightning77307d ago

It's Bad now but great here. https://n4g.com/news/208826...

Even saying support Hell Blade because Shadow Of Wars Microtransactions.

Scroll down a little bit and you'll even see Obscures comment. He may be A hardcore Xbox fanboy but at least he's consistent here. Can't say the same in these comment sections.

308d ago
1nsomniac307d ago

While the corporate xbox ass licking is as pathetic as it gets. How is it any different to the Sony usuals in here that sprout this pathetic crap on a daily basis!

They both need to get filtered elsewhere so the grown ups can talk like adults.

+ Show (7) more repliesLast reply 307d ago
P_Bomb308d ago

I wonder if they’ll ever reboot Enslaved?

shinoff2183308d ago

I liked enslaved I felt it was one of their better games

Sonic1881308d ago (Edited 308d ago )

Enslaved was just mediocre. So I doubt they'll bring that back. Tbh most of their games were mediocre including Hellblade. That felt like a walking simulator

Knightofelemia308d ago (Edited 308d ago )

Enslaved was a sleeper hit which it was and is still a great game to play. If a person who missed out on it I would say snag it off Ebay and play it. It's still one of my favorite games.

Melankolis308d ago (Edited 308d ago )

It was a good game, but....just good, not great nor it interesting. Maybe the background of the characters aren't well told, lack of lore, just start and play. I gave it 8. Good but easily forgettable. Yeah you may call it mediocre. NT is quite talented, but they lack something.

Sonic1881308d ago (Edited 308d ago )

@Knight

I never felt like their games were great. Just solid or mediocre but that's my opinion. I am still interested in playing Hellblade 2 on PC because of the graphics. I think this game is going to look fantastic on PC

mkis007308d ago

Damn this really puts into perspective yet again how good a deal sony got for insomniac...the workhorse of the industry at this point.

Aloymetal308d ago

That was the 1st thing that came to my mind, Sony got Insomniac for pennies and they've been pumping out great games since this gen started nonstop. Amazing.

MEGANE308d ago

Yes but any winnings there they lost on bungie, imo.

mkis007307d ago

I somewhat disagree. They bought Bungie for the expertise. The largest chunk of Bungie was for talent retention; they paid more to make sure everyone stayed at Bungie. Sony wants talent, IP's are just a bonus because they know they can and will create more.

__SteakDeck__307d ago (Edited 307d ago )

@MEGANE I know I’m going to get downvoted to hell, because this is n4g and people here hate GAAS games. But how the hell did they lose on Bungie? Do you know how much money Destiny will bring and Marathon will bring? Lol

MEGANE307d ago

I get it, but a couple Billion more and they could have bought square enix… a publisher full of IPs… I don’t disagree with acquiring bungie but 3.5 billion and sony can’t even dictated exclusivity? Please.

PhillyDonJawn308d ago

They have High potential. Add some good combat mechanics and action to go with the graphics and story telling. Ad you got a mega hit.

308d ago
Show all comments (50)
120°

Senua’s Saga: Hellblade 2 Developer Diary Goes Behind the Scenes With Motion Capture

Ninja Theory outlines the upgrades made for performance capture, leading to more realistic animations in the upcoming sequel.

Read Full Story >>
gamingbolt.com
rlow1322d ago

This game looks incredible. Loved the first one, the story was good. I’m curious to see where they take it.

potatoseal322d ago

Yeah the story was really good in the first one and I have no doubt the story will be great in this one too. I just hope they can improve a lot on the gameplay side of things this time around, more specifically the combat.

Tacoboto322d ago

They'll have doubled the combat encounters from 6 to 12, with 48 motion-captured fall down and push back animations

rlow1321d ago

I agree, for me the combat was sluggish and repetitive. I’m really hoping they nail 60 fps.

Terry_B322d ago

..replace game with movie and it makes sense.

cthulhucultist321d ago

Funny this is that the QLOC's port of Hellblade on Switch, was amazing graphically (given the limitations of the hardware that is).

I was amazed by the graphics, lighting and scenes and I couldnt stop taking photos with photo mode.

My only issue is with the next game (and I suspect that most people will agree on this), is that we have not seen much gameplay (few actual gameplay seconds back at Game Awards 2021).

If this is indeed slated for 2024 release, they should showcase some gameplay in Gamescom or at another event this year.

giovonni322d ago

I can’t wait to see where this game takes us this time around

CrimsonWing69322d ago (Edited 322d ago )

Guys! Ffs, just show a normal bit of the game. Yes the motion capture technology and graphics fidelity looks great, but my god… it’s like all that we ever see. I want to see another VGA level showcase where we see more of the combat or something other than a cutscene or showing off the tech.

Flawlessmic322d ago

100%!!!

Becoming a joke now, it's been 4 years, it's about dam time we get some real gameplay.

Enough with the dev diary's already.

Shadowsteal322d ago

Announced in 2019, and not a lick of gameplay. Might as well just produce a movie at this point.

Magog322d ago

It's basically
Motion Capture: The Game