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790°
Hot
70
Sony's Jim Ryan on Neo reveal and PSVR launch
2882d
ago
Interview
gamereactor.eu
270°
26
Farpoint dev tells Sony what he wants in PSVR 2.0
2513d
ago
Interview
finder.com.au
220°
20
Robinson: The Journey PSVR Gameplay
2904d
ago
Interview
youtube.com
140°
10
Blood and Truth: how Sony’s London Studio is taking VR to the next level
1833d
ago
Interview
techradar.com
170°
10
Playroom VR devs opted for improved rendering over increase in frame-rate for PS4 Pro version
2807d
ago
Interview
gamereactor.eu
210°
28
Kaz’s GT Sport VR honesty session: “The hardware and devices need to evolve more”
2490d
ago
Interview
finder.com.au
70°
2
Stifled developer talks The Unfinished Swan and other influences
2403d
ago
Interview
finder.com.au
70°
Frogwares talks Sherlock Holmes, PSVR and The Sinking City - PlayStation Universe
2857d
ago
Interview
psu.com
110°
6
Farpoint Interview: Bringing a hardcore FPS narrative to VR
2560d
ago
Interview
finder.com.au
50°
11
PSVR Is A "Different Beast" Compared to Rift And Vive, PS4 7th CPU Allows For More Audio Effects
2967d
ago
Interview
gamingbolt.com
60°
Owlchemy Labs Talks Job Simulator, DLC Possibilities and More
3028d
ago
Interview
vrfocus.com
60°
Interview: Rand Miller, CEO of Cyan Inc (Myst, Obduction) chats with us about all things VR • TopVR
2727d
ago
Interview
topvr.co.uk
40°
Dreams VR: Chat with David Smith, Technical Director, of Media Molecule
1407d
ago
Interview
enternity.gr
20°
0/10 Approvals
The Game Deflators E288 | Are All Xbox Games Going Multiplatform + Super Off Road Baja SNES Review
30m
ago
Podcast
thegamedeflators.com
20°
0/10 Approvals
The Game Deflators E287 | Would Xbox Still Exist Without Halo + QBillion Game Boy Review
31m
ago
Podcast
thegamedeflators.com
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