Doesn't seem like an AI problem... other than not going full auto on you at close range. Most of the kills were 'stealth' kills or flank kill anyway. I'd say the AI was mostly doing the right thing.
if anything, I'd say adjust how many times you can be shot without dying. Or play on a more difficult setting from the get-go.
People say the same thing about the wii..
the sixaxis isn't always used well in games, but motion controls are here to stay (for better or worse).
Nice, I hadn't seen the rewind ability until this video.. should be a nice fix for when you accidentally delete the object you've been working on for 3 days.. heh.
Doesn't look bad to me. It's about the gameplay anyway.. icing is icing, but cake is cake.
Picking this up on lunch break this Sunday... Mercs 1 was one of my favorite ps2 games. Looking forward to blowing some more crap up.. heh
The guy with the camo looks freakin sweet.. AND it looks to be functional too
Awesome!
I agree. I was having fun throwing things around for a while and blowing open the doors IS pretty sweet.. but it still felt kind of bland considering the potential for awesomeness. AND I'm am really disappointed that you can't dismember people with the saber.. seriously WTF. Of course we are only seeing just 20-30 minutes of the beginning... so I'll still give it another chance.
BTW, I kind of felt bad about cutting that R2 unit in half.. it's like killing your own childhoo...
well hey, you have to spend money to make money... hopefully the personal investment works out for him.
If I had a 360 I'd get this. It looks very interesting and might satisfy an itch that rarely gets scratched anymore.
I mostly agree with the article...
..but I will say that it makes Snake seem like a willing evildoer when he was not. At any given time, he was doing what he thought needed to be done, AND he thought he was doing it for the right reasons as well. Snakes mission to assassinate Liquid, for example, was not intended to keep the world in perpetual war (well, actually, this WAS the Patriot's plan.. but they didn't know that.) but to keep the world free from a hugely powerful dictat...
Now if only every parent who had arrogant, unruly childen would hang their 360 in the back yard after dismantling it.. THEN we would really start to be getting somewhere.
he said "limit", not remove in it's entirety
Difficulty is inherent with complexity..
..if it were truly accessible (the kind the author seems to be desiring), then it might be overly simplistic. But because it is not, it will allow the users to create with lots of degrees of freedom.
Driving a car with one button that says "Go" and one button that says "Stop" and nothing else would be amazingly accessible... everyone could do it! But that accessibility comes at a cost. You couldn't race, or...
Looks like I'll be placing ANOTHER preorder at gamestop.. they should have 'frequent flyer miles'.
But hey, a real life sack boy is a freakin sweet piece of swag!
360 has like 20 million-ish sold world wide
ps3 has 14 million-ish sold world wide
that's not twice as many sold...
Anyone ever heard of a funnel?
They are saying the MAIN reason they are developing on the 360 is because it is easy to take the hard drive out and take to shows?
Are you freakin' serious? That's it?
If the ps3 gets another shoddy port because a dev can't carry a 10 lb case from the car to the stage, then I am just going to flip out.
But that hasn't stopped them from selling either..
Why? ...to generate hype, of course...
This was supposed to be the year of the ps3, right?
Either way, it's a good time to be a gamer no matter what your system of choice may be. Everyone is getting good stuff.
cake = story
The title of this article should say "...in 10 years", not "...in 3 years."