Here's the history of FF7:
They made one great game.
Then they spent 25 years milking it.
Every subsequent F-Zero sold worse than the prior.
If it's a flagship title, I think the flag will sink with the ship.
"Relying? Where is Metroid? Seriously, how could Nfans be so delisional? Where are the good games Nintendo gets so praised about?"
You mean Metroid Dread? Y'know, the recent Metroid game that was critically and commercially successful?
So....what exactly are these successful franchises they aren't iterating on?
If anything, one of the big criticisms of Nintendo is them "relying on Mario and Zelda".
I think it's funny that Nintendo's PR have actually convinced fans the Wii U flopped because of "unclear naming".
Because we all know consumers were so baffled by the "Super" Nintendo, Gameboy "Advance", and "3"DS that they didn't sell, right?
The Wii U flopped because it was both underpowered AND a gimmick system. A gimmick that wasn't even that compelling, unlike the original Wii's or 3DS's...
Personally I think the Bravely Default engine would have made a good fit for a more faithful FF7 remake.
It would have been cool to see all of FF7's pre-rendered backgrounds redone in Bravely's style, where everything has a pop-up book like effect, and the bg layers move as the player does throughout the world.
Not to mention FF7's famously low poly chibi characters would have transferred so well to the style.
Gamefreak is incompetent in regards to environmental modeling.
The Pokemon and Trainer models on the other hand have always been fantastic.
There is more effort put into a single Scarlet/Violet model than almost all of Palworlds put together.
There was definitely this discourse about TemTem.
They were routinely called out for copying Pokemon's formula verbatim. Down to just buying fakemon to use as monsters.
It just happened on a smaller scale.
Wow, this game sounds incredible!
They managed to shove the content from 3 different games into 1, and charge less for it!
I think it will satisfy existing fans, but is it going to GROW the brand? Probably not.
Unless they're willing to pump the same money that Bandai Namco did into "modernizing" the Tales series with Arise, into this, it ain't going to happen.
It's worse than "crazy", it's contrived crazy.
They're doing all of these supposedly waaacky things like twerking or partying, to form the illusion that "see! GTA hasn't lost its edginess!"
But that surface level shit is never what made GTA a boundry pusher. It was an effect, not the cause.
While I haven't played it, SO5 was basically supposed to be a return 3, and it bombed critically.
So don't get your hopes up.
What are you smoking with "Capcom pleases no one with their remakes"?
Did you just block Resi 2 Remake being the most praised remake in modern history, out of your brain, for convenience of your argument?
Turn based and Action are genres. Their designs can't be old or new.
People love to pretend like Action RPG's didn't exist until recently. When stuff like Secret of Mana and Star Ocean 1 were on the SNES.
But by all means, continue labeling people with different taste as yourself as a problem.
"But a lot of the newer generation gamers don't know about the golden age of Final Fantasy"
This simply isn't true. Square has done a pretty good job re-releasing older FF games on as many platforms as they can over the years.
I've also watched numerous new players, play older entries for the first time on Twitch/Youtube.
My theory for why RTS's and TRPG's are generally declining in popularity, is that they aren't fun to watch.
And unfortunately that gives people the idea that they aren't fun to play, when generally the opposite is true, and they're more rewarding.
Pikmin is 22 years old.
Many of the people who are parents now grew up with video games, and aren't the technology illiterate relics you're painting them as.
And we thank the lord each day.
How so? Visually, it's as 1:1 as you can humanly get. They literally recreated scenes part for part in full 3d.
As for gameplay, the changes we can see are so incredibly minor. Joystick movement as opposed to d-pad, some chain boosts added during battle, etc.
Very fitting. Unmemorable music for an unmemorable, blandification of what was a unique, competent game.