Personally I'd be way more interested if it played PS3/PS2 games
That is an interesting point. They should gun for something akin to a great PS3 game imo. The resource cost of say RDR 2 would only EVER be possible by a monolithic titan of an organisation. It would be crazy to even try and compete straight away.
The industry is very sick at the minute. MS yielding to Sony to allow PlayStation to become a monopoly in the console market will be awful for the consumer. No competition and so no incentive for Sony to do a good job.
That's not how innovation works. You foster and build that creative culture by showing support for studios that deliver the goods.
That just shows how backwards their philosophy is. Studios are the ones creating the magic, you can't just chop and change them on a dime.
Zombie industry. The only AAA products that will live are those based around the monetisation model.
That's an interesting point! A crying shame PS5 does not have backwards compatibility beyond PS4.
What about GTA IV's DLC?
Should have got a finger out and remade Fallout 3 and New Vegas as a duo.
With the new show, it would have sold MASSIVELY.
Bethesda should have been more on the ball with contracting other studios to make spinoff Fallout games. Hell, if they just got the New Vegas team back for another one it would have been an absolute triumph.
I have a theory that Bethesda has a major insecurity about other studios outdoing them though (especially a...
I'm between two minds about the whole remake thing.
On the one hand -- art should be all about the new, not just rehashing old ideas.
But then on the other hand -- (AAA) developers are so creatively bankrupt, and bereft of those ideas, that the only way to make enjoyable videogames seems to be remaking old ones.
I think this might be a controversial take but I don't really like the direction Sony has been going over the last year. Kinda GaaS-ey, and not championing these amazing new first party IPs like they use to.
My suspicion is that Microsoft's acquiescence from the market will now allow Sony to become a bit lazy. The reason the PS3 turned out to be such a beautiful, beautiful console was that the 360 had serious momentum in its first year or so and was a legitimate co...
"Other studios"...come on Todd, you know EXACTLY who people want to make the next Fallout
Bethesda could have kicked them some cash about a year ago and collaborated to make it a full scale thing
I firmly believe Bethesda would actively avoid hiring Obsidian because they'd be so upstaged.
It would be amazing though -- I am sure Obsidian would try to get as many of the original NV and even earlier Interplay Fallout 1 and 2 developers onboard
That's a good point -- if they are bowing out of the hardware market then their games ought to be class-leading and they're not even close.
I don't like the Gamepass concept, the model is based around endless consumption rather than enjoyment/art. It's a bit like streaming services where it's quantity over quality.
Like the rest of Microsoft's ecosystems it's now a "service" rather than a "product".
That's the reality of it, I could not comment of the financial viability of this but I will say it massively dilutes the brand from a sheer power perspective. Xbox will become this nebulous concept rather than a "thing"
Spot on!
I don't think FNV was good/evil. You have evil with Caesar's Legion, then everything else is different shades of grey imo and quite relative to your own political views! 😅
I don't care what anyone says, it was a hard pivot to an "open world action game with RPG elements", akin to Far Cry, whereas the Fallout series was HEAVILY dependent upon the concept of morality, choice and consequence in a world very different to our own. It's a very shallow experience with Fallout 4 in comparison.
It was also missing any real role-playing element as far as skills go. In New Vegas, a charisma + speech build was MASSIVELY different from ...
I've really been thinking about how great the PS2/PS3 era was recently. An amazing time for innovation in videogames.
I would 100% go back to games looking like that if it meant we got more frequent games, by a big range of developers, with more focus on story and good mechanics.
Chasing photorealism is "barking up the wrong tree" in my opinion.