The Nightmare, Max Payne (2001)
When hard-boiled misery-guts Max Payne isn't standing about in the rain monologuing to himself, he's having jarring surrealist nightmares in which he tip-toes across a blood trail while his murdered child cries in the background. In writer Sam Lake's script this was no doubt abundant with figurative symbolism, but as a level in a video game it's an exasperating pain in the arsehole, because if you stray from the trail by even a nanopixel, you fall to your death. Brilliant!
The Bridge Curse 2: The Extrication was incredibly scary, and would be considered a cinematic horror because of how well everything is done visually. There are many faults with it, but at least it's very scary.
Ghost of Tsushima has launched on PC with a long list of graphics options for you to tweak. Developed by Nixxes, it’s another well-optimized port integrating the latest upscaling and frame generation technologies from AMD, NVIDIA, and Intel. We took the port for a spin across several systems, and have compiled our performance optimization guide below.
The real fight begins for Helldivers 2 players after failing a huge Major Order, as Arrowhead ushers in the next chapter of warfare.
If only the game wasn't so barebones. Out of the super fun core gameplay, the game is a barren land. They better make much easier "major orders", because the player base has mostly moved on.
but there could deffinatly be more levels add'd to that list
havent played any of those games apart from Halo.but i definitely agree.it was a horrible stage.
Ugh that freaking prison in SHIV makes me sad :(
"No fighting in the war room" in Veteran was a pain in the @$$.
Everything is sh!t in those pic's,exept one,goldeneye bunker,that one wasn't the most sh!ttiest level in goldeneye.