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570°

Sony's Claims Of Better Developer Relations than Microsoft Are 'Laughable'

Sony, earlier this month, let loose with a verbal barrage against Microsoft in an interview with IndustryGamers. SCEA's SVP of Publisher Relations, Rob Dyer, was reacting to news about Microsoft's Content Submission and Release policy, noting that "publishers are getting the living crap kicked out of them by Microsoft," and Sony isn't "demanding a pound of flesh in order for them to get a game published on our network."

But are the two platform holders really that different when it comes to publishing policies? IndustryGamers has been tracking commentary from game companies on the matter, but very, very few are willing to go on the record about Sony or Microsoft. One former Vivendi employee went into some detail, however, on the condition of anonymity.

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donniebaseball4631d ago
fluffydelusions4631d ago

Nobody really knows but developers who have published on both platforms.

donniebaseball4631d ago

True, which is why this report is interesting - shows someone in the business who's worked with both 360 and PS3.

dangert124631d ago

SONY never said they had better relations they said microsoft tactics could work In their favour and help build better developerations

mieko4631d ago (Edited 4631d ago )

OF COURSE you would think that this report is "interesting" donniebaseball. You work for industrygamers and submitted this yourself. You probably even wrote the whole damn thing. So why wouldn't you??

Shameless.....

Sunhammer4631d ago

Answer the following question in your own words. Please use logic and valid reason for extra points.

Microsoft highly restricts freedom and shuts down their own studios after they've bought them, putting them out of jobs with no money to support their families.

Sony acquires as many studios as they can and grants them each the freedom they deserve to make a good memorable experience for us gamers.

Which one do you side with and why?

Hmm, that's a tough one.

Gamer30004631d ago

@Sunhammer
i know his answer my friend
it is :.
"can i have a third option plz ??"

Blogz4Fanboyz4631d ago

lol this is going to turn nasty.

joeorc4631d ago

Here you are with this interview an you state this:

"True, which is why this report is interesting - shows someone in the business who's worked with both 360 and PS3."

come on really?

look at this statement:

"Our source continued, "Additionally, I heard a lot of horror stories about the PS3 dev tools, and our launch-title devs got absolutely no support from Sony itself when they needed it -"

the person who worked there in your interview said "I heard Horror stories"

Was he even working on that game for the PS3?
Or is he just blowing it out of his @ss?

Here is another thing

"Reflecting on his time at Vivendi, working in QA three-plus years ago, our source commented, "I'd say any comment by Sony that they have better developer relations or fewer insane hurdles is laughable. "

3 years ago?
what's he done since than on the PS3?
OR HAS HE EVEN WORKED ON A PROJECT FOR SONY AT ALL Since than?

I think this is the A:

""Again, things may have changed, but it still seems pretty funny to me that they could possibly try to call themselves always the better chance for small developers to get in, or some sort of indy safe-haven..."

Ever Hear of Indicade?

www.indiecade.com/

look under sponsorship who oh who pray tell is one of the companies that are sponsors that's right Sony.

DaTruth4630d ago Show
JokesOnYou4630d ago (Edited 4630d ago )

In 2011 Sony closed 3 studio's
http://www.kotaku.com.au/20...

Denver Studio-credits=Magic: The Gathering - Tactics, Apprentice

Seattle Studio-credits=The Agency
http://en.wikipedia.org/wik...

Tucson Studio-credits= PoxNora a online RTS, no ps3 game
http://corporate.station.so...

Sony closes projects at UK studios= they brought out studios an canceled Projects At Wipeout, MotorStorm, SingStar to focus on 1st party Studios http://technology.ukplurk.c...

-Devs from some of these studio's naturally had some negative things to say about sony, 1 in particular said: "I look forward to getting back to making games without the layers of corporate bureaucracy," -Dan Kopycienski, now a iphone/ipad game studio dev/founder

----------------------------- -------------------

In 2007 Micro closed FASA studio's-credits= MechWarriors, Crimson Skies, Shadowrun
http://www.gamasutra.com/ph...

In 2008 Micro closed Ensemble-credits=Ages of EmpiresI, II, & III( all PC RTS) Halo Wars for 360
http://www.gamespot.com/new...

In 2009 Micro close ACES Studio-credits= Flight Sims for PC, which have had dwindling sales every year and they hadn't released a game since 2006.
http://www.eurogamer.net/ar...

-Now I don't know where the notion is that only micro cuts studio's both restructure from time to time and unfortunately people lose their jobs, especially when they are not making the kind of games that will help the company in a changing market, as far as I can tell the only even noticeable games for those studio's is Shadow Run & Halo Wars, Shadow Run was a huge flop selling less than 400k since 2007, devs from Ensemble quickly created Robot Ent. and are still working with micro on future games http://www.gamepro.com/arti... Also note that many of micro's employees from those studio's were given jobs in other areas of the company.

-So as we can see its easy to make out 1 company as evil while pretending 1 is a Saint, truth is they both are just a business's with similiar but different strategies, while sony chooses to buy more studio's, micro chooses to buy more content from 3rd parties to keep overhead low, leaving them with more cash to spend and less likely they'll have to lay off studio's in the future who don't make revelant games. Naturally the studio's that have complained are just against micro's closed xbox live format and they see potential $$$ to be made, either way its evident devs like 360 as a platform and judging by game sales plenty of them are making huge profits, including indie devs, those that talk shii have their motives, lol.

ApplEaglElephant4630d ago

Sony buys alot of studios which will continues to make exclusives for years to come

MS "buys" exclusive. meaning they only get single exclusive out of it.

Result is that Sony has continuous source of exclusives while MS exclusives are drying up because they stopped "buying" exclusives.

phosphor1124630d ago

Sony's closing usually entail just removing the administrative structure of the company and reallocating their employees else where. For example, Studio Liverpool has been "closed" but almost all employees where merged elsewhere to focus on other titles.

skweejal4630d ago

My sociopolitical cousin is less needy for attention than you, eat a bowl of menthol flavored dicks, donniebaseball.

JokesOnYou4630d ago

@ApplEaglElephant, I didn't forget anything, READ my post more carefully and you will understand that when I say "they both are just a business's with similiar but different strategies, while sony chooses to buy more studio's, micro chooses to buy more content" -I'm acknowledge they are similiar in that both are enormous business that will sometimes have to make tough job cut decisions, while also acknowledging that they have different goals in terms of their studio portfolio. 1. Sony prefers to have a large amount of 1st party to differentiate their game catalogue with an assortment of games vs their competitors. 2. micro has said very early this gen that they are not interested in buying out new studio's to increase their portfolio, they are however really interested in paying for exclusive games/content from selected devs.

-I think this year is a perfect example of why micro strategy although different from past practices has some up side and down side...A. simply put they don't have to pay studio's light bills annually who aren't making hit games but are on the payroll regardless, B. micro is not sony the fanbase simply does not buy games like LBP, sure they want diversity but they get that through Live with indie/Arcade titles and the occasional full "niche" release but what drives 360 sales is hardcore shooters, RPG's, Action games, Madden, NBA games, and Racing....proofs in the pudding, early on for all micro's famous advertising when it came to "Viva Pinata" or anything casual(excluding Kinect now) it all fell on death ears, 360 fans simple dont play that= NO it needs to be a bigtime hardcore title and for the most part have a great ONLINE multiplayer component, thats who the 360 is and the kind of gamers it attracts, if you want a 100 wrpg's & games that dont have a large online presence 6-8mo after release then get a ps3. Now admittedly my view on psn is a bit skewwed 'cause I game 90% online with my 360 but generally speaking thats been my experience like when I'd play a random KZ2 game, just 5-6mo after I bought it, the online community was dead in comparison to 360's similar hype shooters.

@phosphor112 lol, Of course they call it "restructuring or realignment" and all kinds of other names, micro does the same thing, other than Donald Trump, nobody likes to say "You're Fired!"= its called PR, I'm not blaming either company, economy sometimes dictates but the fact is alot of people who worked there lost their jobs. It's funny 'cause you defend sony with a claim also true of micro, how about you actually read the links I provided....I can lead a horse to water but I cant make 'em drink.

Gamesutra link on FASA studios:
"Around half of the studio’s staff has been offered positions elsewhere at Microsoft Game Studios and the wider Microsoft structure, with the remainder leaving the company today."
http://www.gamasutra.com/ph...

Gamespot link on Ensemble Studios: "Microsoft said that Ensemble's "leadership team" will form a new, independent development house and has already entered into an agreement with the publisher to continue supporting Halo Wars post-launch, "as well as work on other projects with Microsoft Game Studios."
http://www.gamespot.com/new...

The Eurogamer link on ACES Studio:
Has a link from gamsutra source which talks about ACES being part of a much larger restructing, 6 employees retained to work on existing committments while the entire "Flight Simulator" team was let go.

pixelsword4630d ago (Edited 4630d ago )

Too laughable; didn't read.

Names, or it didn't happen.

He doesn't seem to work for Sony, MS, or Vivendi, so he has nothing to lose in doing so. I'm guessing that if his name was revealed, people at all three might have something to say about him.

coryok4630d ago

no it doesnt lol, claims by anonymous people are irrelevant. if you cant say who said it how does anyone know that it was ever said at all?

having an anonymous source is like not having a source. if you were writing a paper for something that mattered, lets take history as an example:
people cant just say world war 2 never happened because they knew a guy who knew a guy who was in the army and knows it didnt happen.

we need proof and an anonymous claim isnt proof, hell if anonymous claims are proof than i have six anonymous people sitting next to me who work as publishers in the gaming industry right now rebuking whatever was written in this article (yes, i dont even need to read it to say its wrong when i have a witness who you cant know that may have read it).

claims from anonymous people arent really claims, theyre just statements of what people may think are happening, which holds no actual power except for the inept, incompetent, or ignorant.

if someone cant be held accountable for the actions of what they say then their argument holds no water.

+ Show (11) more repliesLast reply 4630d ago
Prophet-Gamer4631d ago

Devs often come out saying MS has some really horrible policies and that SONY is far more open and welcoming. I don't how SONY's statements are laughable if there's actually devs that have said that (id, valve, Quantic, etc). Not to mention, many indie devs have also praised SONY. I'm just sayin.

SilentNegotiator4630d ago (Edited 4630d ago )

"One former Vivendi employee went into some detail, however, on the condition of anonymity"

Anti-ps3 sediment from....an "anonymous" game developer?? Oh my, how interesting; there has been a lot of "anonymous developer" Ps3 FUD lately.

I guess one website gives another the idea, and it just starts to spre....I mean, one developer decides to "speak out" and then another does. Yay for anonymous developers "revealing" the "evils" of Sony!

zerocrossing4630d ago

True, but not knowing about something never stopped people from mouthing off before.

Gamer30004630d ago

well.. since i own both consoles
one of them i play daily
and the other was collecting dust until last month

IMO
i will be with the company that give me games with the best single player and the best gfx on consoles
the name start with "s..."

+ Show (3) more repliesLast reply 4630d ago
Godmars2904631d ago

At the very least, there's no obvious "you can't put it on the 360" stories coming from devs.

Godmars2904630d ago

Because MS doesn't want a title that was on their own system. Has nothing to do with Sony even if it wasn't on the PS3.

Tuxedo_Mask4630d ago

@Godmars290

You said above, "there's no obvious "you can't put it on the 360" stories coming from devs," so I posted that article. You're right, it has nothing to do with Sony, it was Microsoft's decision to not let the developer put that game on the 360. Thus, I have provided an example that proves that your first statement was false.

Also, although Oddworld: Stranger's Wrath was originally on the Xbox, it is not backwards compatible for play on the 360. Other games have been remastered for the 360 that were previously released on the Xbox, like Beyond Good and Evil for example, yet Microsoft isn't allowing Oddworld: Stranger's Wrath to be released due to it being 2.1GB, a whole .1GB over their 2GB limit. If you have a defense for them not working with Just Add Water to find a way around this rule I would be happy to hear it.

donniebaseball4631d ago

You realize that Vivendi oversees Activision Blizzard...

raytraceme4631d ago (Edited 4631d ago )

yea you mean the same company that ruined the crash bandicoot, and spyro series?

Ryo-Hazuki4631d ago (Edited 4631d ago )

where do you get "oversee" from? It says they have merged...its like saying Enix oversee's Square or vice versa lol

ziggurcat4631d ago

someone related to activision s*** talking sony? omg that's something i've never heard of or seen before... /s

this "source" also wasn't even using correct terminology, so... double fail.

RedDragan4630d ago

No Ryo-Hazuki. You are completely wrong.

Activision-Blizzard merged with Vivendi Games after Vivendi bought Activision-Blizzard.

Activision-Blizzard/Vivendi Games are owned by Vivendi SA, or otherwise known as simply as Vivendi.

+ Show (1) more replyLast reply 4630d ago
RandomDude6554631d ago

My sources, who refuse to be named, has said that you are correct.

Protip: I don't have a source, as I just wrote it myself.

iHEARTboobs4631d ago

But it's on teh internetz! Must be true!

Boody-Bandit4631d ago (Edited 4631d ago )

cchum, can I quote you on that?
LOL! That was great!
+funny

RandomDude6554631d ago

Thanks, I'll be here all night!

Kotaku would probably accept it as a quote, so knock yourself out.

Boody-Bandit4630d ago (Edited 4630d ago )

"Thanks, I'll be here all night!"

And don't forget to tip your waitresses. And by tip I mean bend them over the table and gently slip the tip..... oh never mind, you get the point. Or at least she will. Unless of course your waitress is a waiter. Them give him cash, unless you prefer men to women. Not that there is anything wrong with that.

4630d ago
+ Show (2) more repliesLast reply 4630d ago
hqgamez4631d ago (Edited 4631d ago )

When will they become friends?

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200°

Sony shares big new PS Plus stat, but not the one we want to see

PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.

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mandf2d ago

lol acting like it’s equivalent to ms numbers

Mr Logic2d ago

Uh...They're definitely not equivalent.

"Microsoft’s Xbox Game Pass service now has 34 million subscribers."

"the total number of PS Plus subscribers across all tiers was 47.4 million"

darthv722d ago (Edited 2d ago )

That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN.

bloop1d 20h ago

That's not the "gotcha" you think it is Darth.

darthv721d 19h ago

^^it's not supposed to be bloop.... it's just an interesting observation.

Einhander19721d 18h ago

darthv72

"That PSN number seems like it should be much higher... especially when you consider that PS4 alone has a sell through of over 117m. To not even be at least half that is rather interesting.

To the XB side, having 34m to an install base of roughly 50m (XBO sell through) or even 85m (360 sell through) is a greater percentage of unit to member ratio than PSN."

Have you ever heard of a PC before? I hear they are pretty popular.

fr0sty1d 12h ago

MS started lumping gold subscribers in with those GP numbers... keep in mind.

+ Show (2) more repliesLast reply 1d 12h ago
shinoff21831d 23h ago (Edited 1d 23h ago )

What. Definitely more os plus subscribers but that makes sense due to actual console sales

Darth the difference between the bases are huge your right but you gotta think. Ps players buy more games, where as the Xbox base relies on gamepass for their gaming. So it makes perfect sense

darthv721d 23h ago (Edited 1d 23h ago )

What makes perfect sense though? You say PS players buy more games... so then logically there should be more PS+ subscribers given the increased number of online multiplayer games in the PS4 generation alone. The PS4 was the first time that + was required for online play much like Gold was for 360 users.

Keep in mind we are talking subscribers, not simply XB/PS users. I assume you meant to say offline single player games, which is most likely true as well. That gen also saw a significant increase in games with an online component comparted to the previous gen.

victorMaje1d 22h ago

I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.

jznrpg1d 21h ago (Edited 1d 21h ago )

I have the top tier until 2028 as they gave me a massive discount for all the years I had left but I’ll most likely go to essential as well. I buy my games but my kids do use the service occasionally. They do prefer to own their games as well since any game can leave the rental service at some point and they don’t like that idea. They mostly use it to demo games then ask me to buy games if they really like it.

RedDevils1d 16h ago

For me, I will cancel it all together but unfortunately I still have it till 2030 lol

meganick1d 20h ago

I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.

P_Bomb1d 17h ago (Edited 1d 16h ago )

Essential is too expensive, I agree. We’ve got one Essential and one Premium sub. Dropping the Premium when it expires.

gamerz1d 13h ago

Just let my subscription lapse for the first time since 2010. Will sub again every now and then for a month or so to access my old ps+ games but for me it's the end of an era.

DivineHand1251d 13h ago

Let those numbers continue to drop because it is now too expensive. $80 per year just to play online. I noticed they didn't offer any discounts on the subscription or controllers during this year's days of play for the first time in many years and they will feel it when people choose not to renew.

My subscription will lapse next month and it will stay that way until further notice.

KevtheDuff1d 9h ago

There were savings on subs and controllers here in the UK? I bought a controller yesterday in the sale..
It would be weird if those deals were not in other territories too?

300°

Sony Says The PS5 Is Its “Most Profitable Generation To-Date"

During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”

It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.

Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.

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ApocalypseShadow3d ago (Edited 3d ago )

I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.

Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?

jznrpg3d ago (Edited 3d ago )

I want RPGs for PSVR2! Good ones of course

shinoff21833d ago

If it had some rpgs I would buy right fking now. It looks dope and alot of fun, but it's biggest game resident evil 4(maybe) I've got no interest in. I'm not a fan of racing games, even with that metro game coming i was never much into that series. Rpgs would be fantastic.

MrNinosan3d ago

Lemme know if ya wanna play some Zenith 🙌
Bought it at release, but haven't played it more than 1-2 hours but for sure on my "todo list".

Cacabunga3d ago

Normal when they released mostly cross gen games so far. That’s a lot of money saved..
We haven’t seen what PS5 can do yet. 4years in and PS4 games still look great to me. The gen leap isn’t quite there yet.

--Onilink--3d ago

The interesting metric for me is the $106billion in operating income/profit (not sales as mentioned in the article) reaching the same as the PS4 did with only half the consoles sold.

In particular because they all are supposed to be making the most per hardware sold after a few years when manufacturing costs are down.

So even putting inflation aside(and the higher console price), it is interesting that they could reach PS4 $ with just half the consoles sold.

Maybe there is more to the metric thats whats seen at face value, but they have clearly been making a lot more money than before on the software side (with also less games released I suppose, given its only been half the generation so far)

VersusDMC3d ago

The bulk of the money has to be coming from the 30% cut on all games and microtransactions. Especially on all the free to play juggernauts like genshin, apex, fortnight, etc.

--Onilink--3d ago (Edited 3d ago )

@Versus

They are definitely making a lot on that for sure (which the $70 price increase factors into as well), but its not like many of those games werent around for the PS4 too.

They might be counting the gen as a whole and not just PS5 itself (so extra profit from PC sales, whatever that may be)

PS+ price increase and different tiers probably amount to part of that too.

But in general, its still quite a surprising metric. Half the time, half the consoles sold, less first party games released so far and still already making more of a profit than last gen is quite something, and as mentioned, there is probably more to it that we dont know, after all, since we are talking about operating income, all the expenses they have also factor into it, so it is also possible that they have found ways to significantly reduce that + all the means of increased revenue that appear to be factoring into the equation

All in all, just an interesting situation from a business perspective

porkChop3d ago

It's for the whole generation, so it would likely be including PC. They also make much more profit on digital sales vs retail, and digital is far more prominent these days. The generation also started at the height of COVID when everyone was home, spending far more money on gaming/hobbies. It makes a lot of sense for this gen to be more profitable.

Abnor_Mal3d ago

This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.

Hofstaderman3d ago (Edited 3d ago )

Obscurely, those trolls or troll will not show in these articles as the truth is contradictory to his or their orchard-sized daily dose of copium and hopium.

Tacoboto3d ago

Or... They're intentionally trolling you guys specifically. Because they know it upsets you so easily.

Name-dropping Orchard, after this many months? How long has it been and he's still in your thoughts?

Elda3d ago (Edited 3d ago )

I'm quite sure the individual is reading these positive comments downvoting & seething at the same time. Edit: It just downvoted my comment...lol!!

Hofstaderman3d ago

No I'm entertained by this individual. I love unhinged people, they are so interesting lol.

repsahj3d ago

Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.

JackBNimble2d ago

That happens when half of your games are cross platform. I'm still waiting to see what the ps5 is capable of, because they sure haven't pushed any limits.

And where are all these ps5 exclusive games?

sagapo3d ago

Not really surprised as Sony barely has any competition at the moment.

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150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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piroh9d ago (Edited 9d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies7d ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX8d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody8d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit7d ago (Edited 7d ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic7d ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

rob-GP4d ago

@FinalFantasyFanatic "They should have had unqiue names like Nintendo..."

lol, you mean:

NES, SNES
GameBoy, GameBoy Advanced, GameBoy Colour, GameBoy SP
DS, DSi, DSXL
3DS, 3DS XL, New 3DS, New 3DS XL
Wii, Wii U
Switch, Switch OLED

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Cacabunga8d ago (Edited 8d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_8d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga8d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic7d ago (Edited 7d ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie6d ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly7d ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga7d ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit7d ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic7d ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_8d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21838d ago (Edited 8d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies8d ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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