Latest UKTi research shows consolidation and market expansion have changed the market.
Developmag.com has published the latest in their exclusive extracts from the Playing for Keeps report Games Investor Consulting has put together for UKTi and Tiga - with the latest research, a look at the commercial models for the games industry, revealing that the industry is being restructured as new deals are being done.
Topline details include the conclusion that, as publishers look to expand their portfolio and anticipate the apex of the current platform cycle, developers may not be able to meet demand, as consolidation, rising development costs and a growing, fractured marketplace has its effect.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
It´s yours, D R Fz, didn´t see it until my version was on pending!
Publishers should start focusing on producing fewer but higher quality games. The likes of EA have tremendous resources, but in their haste to release the same titles each year many of the games fail to reach their full potential, scoring in the 6/7/8 range. Compare this with Nintendo who show you can be highly profitable while investing in longer development time to produce top notch games like Mario and Smash Bros.
I hope publishers see the value in offering paid-for patches instead of forcing the consumer to re-buy the game. Shelf life of games would improve considerably and good games would not go unnoticed amongst the swarm of re-releases.
Developers don't have the time to make the best out of a game when they have under a year to come up with the next version.