420°

Analysis: Xbox 360 S Model Tracking Ahead of PS3 Slim

Gamasutra analyst Matt Matthews looks at how new slimlined consoles are driving growth year over year for the Xbox 360 and PlayStation 3 platforms, comparing the two consoles' performance -- and finding the Xbox 360 S is out ahead.

Prior to the launch of the new Xbox 360 S in June of this year, sales of Microsoft's console were already up 6.7 percent in 2010, year-to-date. For a console finishing its fifth year, that's a significant accomplishment.

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gamasutra.com
Natsu X FairyTail4990d ago (Edited 4990d ago )

lmao You'd be surprise of What Japanese gamers buy!

4990d ago
Pistolero4990d ago

Things are always in flux....the gap closes then it opens....that said, i am willing to bet that the 360 will maintain a lead over the ps3 for the remainder of this generation.

corneliuscrust4990d ago

Agreed.

The best part is that at this point, with both consoles well into tens of millions of units sold. It really doesn't matter who ends up edging out whom.

We gamers are making out like bandits this generation with the amount of crazy blockbuster titles with an unheard of amount of polish. This has been a very good generation even with the greed levels of certain major corps rising at an alarming rate.

theKiller4990d ago

if anyone wants to talk about which slim version had more effect all they have to do is how much the actual console sold on those months and compare it with last year's numbers not percentage!!

ps3 slim released end of summer, 360 S released beginning of summer where sales usually the lowest!! compare growths like what the website did is just hiding he truth!! that is that ps3 is closing the gap!!

now only 3 million deference between ps3 and 360!! which actually doesnt mean that much when both consoles at 40+ million!!

am sure by the end of the year, sony will report more consoles sold as usual!!

so how come sony every year sells more except 1 year and yet we here all this crop about how well 360 is doing?

gamingdroid4990d ago

Numbers in general is a simplification of matters, but you might want to ask yourself why MS is having so strong sales with no price drop just a new design a few minor bells and whistles? They still have a price drop up their sleeve.

Personally, I'm surprised at the significant increase in hardware sales. Based on those numbers, it looks like the bump lasted a little longer for MS assuming both had short first month release.

Then again, there are complex things not accounted for. For instance, what happened in Europe? What about shortages? What about console preference in certain regions? What quantity of that sale is attributed to clearance out old stock that applies to both manufacturers. Also, a percentage can be misleading depending on the hard numbers. Numbers don't tell the whole story.

+ Show (5) more repliesLast reply 4990d ago
Christopher4990d ago

Not really a fair comparison considering A) it just came out two months ago and B) the 360's biggest release just came out.

Give it another two months for a true console-to-console sales comparison IMHO.

drewboy7044990d ago

The sales don't include since Reach came out so it's b4 that. Also a large amount of Reach limited consoles were just sold which will bolster 360 S sales drastically and also in two months Kinects comeing out. A lot of people will buy the kinect 360 S bundle. Sales will just increase more. You can argue PS Move may drive sales but its honestly not a console seller. Killzone 3 on the other hand is, but we have a long way for that. I think the first few months are as even as its gonna get in 2010.

Christopher4990d ago (Edited 4990d ago )

Complete edit here, just noticed a huge flaw in their numbers.

1. How do we know the majority of 360 sales are XBox 360 's' models and not the lower priced Arcade and Premium bundles that were lowered in price?

2. Why do they compare August figures when the PS3 Slim didn't have any sales figures in the US until September?

3. Their figures are hidden by percentages to make it look favorable for the 360.

PS3
August 2008 - 185,400
August 2009 - 210,000 (no stock in US)
September 2008 - 232,400
September 2009 - 491,800 (52.75% increase)
October 2008 - 190,000
October 2009 - 320,600 (40.75% increase, more shortage)

Total gain: 40.55% over same period on 2008

Xbox 360 (Impossible to tell if all 'S' models)
June 2009 - 240,600
June 2010 - 451,700 (45.73% increase)
July 2009 - 202,900
July 2010 - 443,500 (54.25% increase)
August 2009 - 215,400
August 2010 - 356,700 (39.61% increase)

Total gain: 47.37%

The 360 has always dominated U.S. sales on average, but their percentage gain is really not a good thing considering how low their numbers were in comparison to the PS3 in 2009 overall. They had been dominating but slipped in 2009. Now that they're doing better in 2010 because of a new console release it's a huge victory?

Xbox 360 2008 - 4,735,400 (57%)
PS3 2008 - 3,544,900 (43%)

Xbox 360 2009 - 4,770,700 (52%)
PS3 2009 - 4,334,600 (48%)

Xbox 360 2010 - 2,725,100 (57%)
PS3 2010 - 2,031,500 (43%)

cryymoar4990d ago

So people will go out and buy Kinect xbox bundle but not Move PS3 bundle.
Where are your facts to support that?

tinybigman4990d ago

mean nothing to me since i don't see a dime of that money, and i don't own stock in any of them. the only thing that matters to me is the exclusives that each of the two systems have. by the end of this generation i would have played more of these on my PS3 than my 360.

disagree all you want but to me that's the most important thing to me then the sales.

tinybigman4990d ago

like i said disagree all you want sales don't mean sh*t to me, it's the exclusives. multi-plat games are just gravy, but exclusives are what i most want with my consoles. let's run down the exclusives i've played for both systems.

PS3
Resistance (series)
Infamous (series) automatic that i'm getting part 2
Metal Gear Solid 4
Ratchet & Clank (series)
Uncharted (series)
3D Dot Game Heroes
Heavy Rain
White Knight Chronicles
Valkyria Chronicles (best rpg i've played this gen)
Ninja Gaiden Sigma 2
ModNation Racers
LittleBigPlanet (series)
Heavenly Sword
Killzone (series) same above as infamous
Gran Turismo 5 (favorite racer of all-time) no brainer
God of War 3
Demon's Souls
Folklore
MLB The Show (series)
The Last Guardian (loved both Ico & SoTC)
any HD remake collection that comes out

360
Mass Effect (series) well until it was just announced lol
Alan Wake (favorite game played on 360 this year)
Splinter Cell Conviction
Halo Reach (first halo game since pt 2)
Fable 2 (most boring rpg i've played this gen) not getting pt 3
Gear of War (series)
Lost Odyssey (best rpg on 360 behind Mass Effect to me)
Blue Dragon
Crackdown

i don't wanna hear no BS about some of those games weren't good. i play games not sales.

drewboy7044990d ago

I have nothing to support I'm just inferencing. With PS Move You use Your old ps3 or slim to play while the 360 slim has a dedicated kinect slot making it easier and possibly smoother. Also while Move may be better then the Wii in the Hard core mind theres not a huge difference to the average consumer like families. Kinect is really different though and if some games become popular we could see another Wii Fit phenomenon. Also since the slim is really new and not many have upgraded this is a "great" chance to upgrade since you get something new. Also I know the PSeye is. Kinect is just more highly marketed and there for more well known. PS Move will sell more with titles like Killzone 3 coming soon but I don't think the Move console bundles will sell more then the kinect 360s. This is strictly opinion. in 3 months we'll see if i was correct or wrong

+ Show (3) more repliesLast reply 4990d ago
OSU_Gamer4990d ago (Edited 4990d ago )

I dont think its marketing as much as it was the difference in quality when comparing the PS3 fat to PS3 slim and the 360 fat to the 360 slim.

The PS3 fat was already a very reliable machine. The PS3 slim was a very nice upgrade, but since the regular PS3 had no problems, there was less need to upgrade.

The crappy hardware and the unreliablity of the fat 360 have almost made it a necessity to upgrade when possible.

Just my thoughts

Edit:

My launch PS3 has been running like champ, but I am waiting for the day my 360 kicks it so I can get a 360S

Remind me not to get the 4GB 360S.. I won't be able play coop in Halo (LMAO @ MS)

gamingdroid4990d ago (Edited 4990d ago )

Actually, except for the improved hardware, the PS3 phat is definitely sexier than the PS3 slim. The PS3 slim looks cheap in comparison. In fact, I love my MGS4 LE PS3 console! Wish it had hardware BC for PS2 though.

While the new Xbox 360 S looks way sexier than the original Xbox 360. Well, maybe except for my MW2 limited Xbox 360 console! That thing is a sexy beast!

By the way, your issue of co-op on Reach might get fixed according to MS:

http://n4g.com/news/605907/...

Either way, I wouldn't let something like that prevent me from enjoying a fantastic game!

Cold 20004990d ago

oh well so much for the Ps3 slim being the enf of the 360.
Guess the haters are always wrong.

handheldwars4990d ago

Your one bubbled trolling makes your point neat and effective!

zootang4990d ago

Xbox biggest game just released, what do you expect? You boys are gonna look silly once GT5 drops.

OSU_Gamer4990d ago (Edited 4990d ago )

GT5 is gonna be a badass game, but I don't see it selling consoles. Maybe I'm wrong, but it seems to me like most (not all) GT5 fans will already have a PS3.

bjornbear4990d ago

so you must be wrong too...=3

drewboy7044990d ago

GT5 drops right around the same time as Kinect. Which is another reason for the non hardcore to upgrade to a 360s. However GT5 is a console seller. GT fans that didnt want to buy a prologue have been holding out for years. This may make them buy a PS3 though. However GT5 will simply counter Kinect bundle sales. Not Halo Reach bundle sales. Or maybe vise versa in terms of reach not kinect.

CadDad4990d ago

OSU Gamer:

Forgive me for calling you out on this, but I personally know 20 people that will buy a PS3 for GT5 and only that. They did it with all the previous GT's... A whole bunch of non-gamer buddies of mine from college lived and breathed that for years....still do. I know that's anecdotal evidence but how about some 'semi' reliable numbers.

Halo, Halo 2, Halo 3, Halo ODST, Halo Wars, and the Halo 2 MP maps together come to 34.2 million units sold on VGcharz (the semi part of reliable.)

GT, GT2, GT3, GT4 come out to 45.67 million.

None of that means anything hardware wise, but don't knock Gran Turismo out of the system seller bracket just yet, that franchise is solid gold.

-CadDad

OSU_Gamer4990d ago (Edited 4990d ago )

Thats why i said "Maybe I am wrong"

It was just my thoughts. I have no factual proof, but there are so many other great games on PS3 you would think it would make sense to purchase one in between the launch of the PS3 and the launch of GT5.

CadDad4990d ago

I totally agree that there are a ton of other great games on the PS3, hell I have 50 games :/ The GT crowd I know is a zealous bunch. They'll eat, sleep, and F anything GT and they are a monogamous bunch.

I need my fix from lots of genres.

-CadDad

+ Show (5) more repliesLast reply 4990d ago
maniacmayhem4990d ago

Kevin Butler's not doing his job?

darkcharizard4990d ago

not effectively enough it seems..

Brklynty14990d ago

In particular, the first month of the PS3 Slim was just barely in August 2009, when some systems arrived in stores just before the end of the NPD Group's reporting period. So, while sales were up modestly, the full effect was not felt until September.

..........wait for it.....wait for it.....EPIC FACEPALM!!!! thats cuz the slim released in september u dumbass analyst!......

doG_beLIEfs4990d ago

BUT.....

Sony told retailers as soon as they got their Slims that they could sell them. So within a day or 2 of the conference...Slims were popping up in the wild.

Again who cares? Both selling well are good for me a PS3 ONLY owner and the reason is right below me.

doG_beLIEfs4990d ago (Edited 4990d ago )

Edit:

If this is just for the USA, where is the source? Since it just shows %'s and $'s there is no way to know how many actual units were sold. If the author intentionally left out sales for the rest of the world in their comparison then I say (way to fanboy this out)...how sad are you to spend the time to talk about 1 part of the world and leave out the rest.

End Edit:

I don't have a 360 nor do I want one. But I LOVE when MS pushes Sony and Sony pushes back because my PS3 gets better games, features and experiences. I still think the PS3 will see MORE than the PS2...thats right I said MORE...but I don't care if I am wrong because the 360 and PS3 are not going to have a successor for years to come and that means more top quality games and ever expanding features like Move.

Keep the pressure on Sony MS

raztad4990d ago

"Xbox 360 S Model Tracking Ahead of PS3 Slim"

The most relevant question is: How does it affect software sales? PS3 Slim represented a huge increase in software sales. How is the xbox doing? the recent NPD didnt show a substantial increase. You may infer current xbox owners are replacing their units. We will see.

maxcer4990d ago

you can argue that the software sales are hindered due to the bootleg issue the 360 has had for years

gtamike4989d ago

When GT5 comes out "Game Over Xbox 360"

+ Show (7) more repliesLast reply 4989d ago
Quagland4990d ago

Misleading. The data is US only.

(hey, someone had to point that out)

darkcharizard4990d ago ShowReplies(1)
gamingisnotacrime4990d ago

meanwhile Sony plays more with the rest of the world

niceguywii604990d ago (Edited 4990d ago )

Doesn't matter the 360 is outselling PS3 worldwide. http://www.vgchartz.com/wee... be sure to look up the past 10 to 20 weeks. Also this is the same source PS3 fans used when they insisted PS3 was outselling the 360 worldwide a number of months ago.

(thought I'd point that out)

EDIT

LOL At the disagrees I thought we were past the denial stage and moved on to the attack stage of last place reasoning.

Quagland4990d ago

wtf? Yeah, I know. That's not what any of us or even the source itself are talking about.

TheGrimReaper4990d ago (Edited 4990d ago )

Well I'll reply to your LOL with a ROFL...
Maybe you should check Worldwide sales on a yearly basis and don't try telling us 360 is outselling PS3.

2007
X360 7,878,340
PS3 7,621,891

2008
X360 11,008,653
PS3 9,720,192

2009
X360 10,232,216
PS3 12,614,961

2010
X360 5,844,412
PS3 6,255,223

Both consoles sell equally...

EDIT:
I've just used your source, but in general I think such data isn't really reliable.

Solid_Snakeps34990d ago ShowReplies(2)
Anon19744990d ago (Edited 4990d ago )

The article mentioned "Prior to the launch of the new Xbox 360 S in June of this year, sales of Microsoft's console were already up 6.7 percent in 2010"

Right there that was a red flag for this article being about worldwide numbers. According to Microsoft the first 6 months of 2010 were virtually dead even with the first six months of 2009. This article is only regarding US sales data.

What I find interesting is it claims the recent spike is 360s sales, but NPD didn't break down that data and Microsoft hasn't reported 360 sales for the next quarter yet. Knowing that retailers are reporting 360s supplies are limited, doesn't it make more sense that the recent spike in sales is more to due with the price cut on the old models which are still readily available in stores? If the 360s was the only 360 model available, then sure, this makes sense, but it isn't.

And as for the guy above quoting Vgchartz data, I wouldn't rely on Vgchartz for anything. For the first six months of this year that Microsoft has actually reported sales of the 360, VGChartz has overtracked the 360 more than 30% (which is a little odd considering their lifetime totals about matched up at the same time). The PS3 was 2 million off from Sony's official lifetime sales data, and still shows almost 1 million off from what we know Sony sold at the end of June. How can they overtrack the 360 by 30% for six months and have their overall numbers correct to what Microsoft released, yet be so grossly inaccurate when it comes to PS3 numbers? Don't trust them. It's also not the first time they've claimed more 360's sold then Microsoft has said they shipped to retail. How do you screw that up?

Also, have a look at numbers when Halo 3 came out. This article is talking about "And they haven't even factored in Halo Reach numbers!"
While Halo certainly sells games, does it sell consoles? In the quarter Microsoft reported immediately after Halo 3's launch, 360 sales actually fell from the same quarter the year prior. From a console sales standpoint, we didn't see a surge of 360 sales when the last Halo came out, why would we this time?

Edit: I see Reaper above posting some numbers, but I'm not sure where those numbers are coming from. If you look at the figures by calendar year, official data from each company looks like this (remember, this is Jan-Dec, not the fiscal years):
2007: PS3 8.85 Xbox 7.3
2008: PS3 10.78 Xbox 10.8
2009: PS3 12.41 Xbox 10.2
2010: (first six months) PS3 4.6 Xbox 3 million
This can be verified at each company's investor relations sites.
http://www.sony.net/SonyInf...
http://www.microsoft.com/in...

4990d ago
el zorro4990d ago

Of course his BS never stops; he either works for Sony or is one of the most devoted PS3 fans I have ever seen. He REALLY cares about this stuff. The console wars are serious business you know.

He tries to confuse people with a bunch of irrelevant numbers, but the reality is very simple. Official data from both companies shows that the 360 has a multi-million console lead over the PS3. Solid data also indicates that that gap has only widened recently.

ColJessup4990d ago

I haven't been on this site for very long, but what's with all the DR66 hate? The guy speaks his mind, backs it up with facts...even links to those facts and yet he gets crapped all over. I've looked through his posting history and he seems to like both the 360 and the PS3 based on his posts, yet everyone's always all over the guy.

El Zorror, how are any of those numbers irrelevant? It's the official sales data, for christ's sake, compared to what solid data? Let me guess....vgchartz? Come on.

Bubbles up for the intelligent post, DR. I've been following you a bit more after Commodore64 pm'd me accusing me of being you, and I gotta say I don't get why a guy like you that just tells it like it is and always backs his sh!t up can only have one bubble.

I guess some people can't handle the truth!

Now, how long after I post this is it going to take C64 to come riding in, yelling "Dupe account! Dupe account!"? Again. Dude, I talked to the mods about you already. They took me to task for the personal attacks, but don't think for a second I'm done calling you out when I see you lying or making junk up. Might want to start backing up your posts with some facts for once. Like DR66, who's me, apparently. :)

+ Show (2) more repliesLast reply 4989d ago
Zir04990d ago (Edited 4990d ago )

I would say adding features instead of removing them is a big plus. Whats amazing about the 360S is it didn't get a large pricecut like the PS3 Slim, and its still doing better.

@topgeareasy
Nope, its likely the same in Europe too especially when you consider how much the UK counts and the boost was bigger in the UK than in the US I believe.

@Quagland
Its only ever been slightly more popular and the slim would have tipped the popularity in the 360s favour.

Quagland4990d ago (Edited 4990d ago )

There's much much much more to Europe than the UK. The PS3 was always more popular in Europe.

Edit- No, quite a lot more popular. Old example when the PS3 was still expensive (May 2008)- http://news.bbc.co.uk/1/hi/... "We have sold more PlayStation 3s throughout Europe than Xbox 360 even though they launched 16 months before us."

Therefore PS3 slim undoubtedly> 360S in Europe unless this is bizarro land where black is up and east is white. (Aligned launches not current sales just to be clear)

Drycell044990d ago

Or maybe they don't fail as much as they used to do.

DA_SHREDDER4990d ago

LOL, it still doesn't have a bluray player, 3-D, blue tooth, keyboard and mouse support, free online, or even a web browser. The 360 only does Halo and multiplats. If thats what you want, then thats what you will definitely get.

+ Show (1) more replyLast reply 4990d ago
Drycell044990d ago

So what about how many actually bought a new 360S because the older versions are not up to par with the new ones.

gamer81794990d ago

What difference does it make if the new 360s are being bought by existing 360 owners? What about the ps3 that are being bought by 360 owners who just want it for the blu-ray player?

Drycell044990d ago

Because some like a certain feature that it has on the new one I know I got the S model because my previous 360 didn't have built in wifi, a slimmer design, and lower failure rate than previous before. People who buy a PS3 for only Blu-ray has to realize you can get one for at least $100 now.

testerg354990d ago (Edited 4990d ago )

So what about the people that bought the PS3 Slim to replace the original PS3? Even if people sold their original 360 for the 360S, that's still a sale. The original 360 will still be sold. So you're telling me that Gamestop buys old 360 and keep it?

BTW.. I need to buy a PS3 slim now too because I have 2 PS3s that are YLOD.

Drycell044990d ago

The PS3 issue that's tricky if I had to choose between a BC PS3 vs Slim PS3, I would choose the Slim I mean yeah I won't get to play old PS2 games on it but now since they are remaking them I wouldn't mind playing it on the PS3 I never got to play the Team Ico games or the Sly Cooper games last generation, I mostly played PC games not until this generation I started playing the PS3 and 360. Used sales don't count as a new sale though (unless that has changed now). I know both consoles have failure rate but it's not one of my reasons why they are being sold more, maybe because of the wifi or could be the slimmer design.

PandemicPrawn04990d ago

That's completely uncalled for. You know those rating systems are flawed. They don't take in account houses that have, uh, more than two television sets, and other things of that nature.

Te he he.

Show all comments (101)
290°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

Read Full Story >>
eurogamer.net
gold_drake1d 10h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing1d 6h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake1d 6h ago

oh yeh it was 70 billion. that was my bad haha even worse.

JackBNimble9h ago

MS has educated financial advisers, they knew there was little chance to recoup the 70billion just to break even on the Activision deal let alone whatever other nonsense is going on in MS.
This whole thing was to corner the market for leverage.

thesoftware7301d 6h ago (Edited 1d 6h ago )

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman1d 6h ago

You actually still defending them? Sheesh.....

gold_drake1d 6h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus231d 6h ago (Edited 1d 6h ago )

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows1d 6h ago

Has nothing to do with Sony. Stay on topic.

notachance1d 5h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier1d 5h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit1d 5h ago

Ayayayay with these xbox/MS excuses.

Reaper22_1d ago

How dare you mention Sony! Everyone here knows when Sony closes a studio and lay off workers it was the right thing to do. Even when they bought Gaikai and fired almost everyone it was the right thing to do.

Gamers can be such hypocrites sometimes.

andy8523h ago

Is it? That's revenue not profit. Completely different.

fr0sty14h ago

The earnings call only showcased how dire the situation is... Even with ABK and Bethesda, they still couldn't make enough to keep investors happy, gamepass subs are stagnant, and hardware sales are tanking.

+ Show (7) more repliesLast reply 14h ago
thesoftware7301d 3h ago (Edited 1d 3h ago )

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake1d 3h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow1d 3h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

Chevalier18h ago

Again at which point did Playstation have a $3 trillion company shift the market with a giant purchase?

"But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue."

Lol. No they didn't. Increased revenue was ONLY due to adding Activision Blizzard revenue in. Growth was only 1 percent. It's idiots like you that have no idea what they're talking about is why Xbox isn't better than it is. You guys just make excuses continually.

If Xbox got so much profit then why did they stop announcing hardware numbers? Why did they stop announcing Gamepass numbers? Oh right because they're NOT profitable. Their sales in every category has dropped off the face of the planet. It's why Spencer will be closing more studios and canceling upcoming projects too.

The Wood10h ago

How can they be profitable when they're not selling enough hardware, software or subs. You need take a seat on this one my friend unless you can prove you angles

jwillj2k49h ago

Sony didnt shut down the studios you mentioned after they made last of us or ratchet and clank or destiny. Cutting jobs is not equal to closing studios. Sony cuts are a candle in the sun of Microsoft’s closures.

+ Show (2) more repliesLast reply 9h ago
WelkinCole23h ago

I am pretty sure MS knew this would happen and this was part of their plan. I mean if anyone with half a brain can see this happening I am pretty sure a multi billion company like MS knew this would happen

The whole strategy in buying Beth and Acti/Blizzard is for

1. Buy established games they can have under xbox because they have done a horrible job in building their portfolio internally for the past 15 years

2. Following from 1, try and boost xbox competitivenss against a dominat PS which MS after 3 tries still can't crack

3. Follolwing from 2, try and weaken Playstation dominance by taking out these massive multiplats from the PS

4. Following from 3, try and profit off from the PS domiance with selected games they will still have on the PS to make money like COD

5. Obviously get the IP's by buying them instead of creating them which again as I mentioned in number 1 they have been woeful in doing

None of these had anyting to do with keeping all the devs they accuried. MS has always been very shitty to Devs under them. Look at what happned to Bungie for example.

I believe MS in court truely mean it when they said they had to do something because PS was just too dominant. This was their last roll of the dice.

And from the looks of things. It has not panned out as MS had hoped. PS5 is still as dominant as ever and xbox is still behind. Worse still their MP's they got is not irreplaceable as they thought. Starfield? lol!. There have not been any major shift in momentum in this console war in their favor so now its time to start cutting their loses and it starts with the most expensive cost for any company. People.

Michiel198920h ago

for a comparison, sony laid of a bigger % of it's staff this year than ms, it's what companies sadly do nowadays. If you think with GP and Bethesda + acti aquisition they were looking for quick cash, you couldn't be more wrong. It hasn't even been a year, "they thought they'd make it bk no problem, and that didnt happen." shows you have 0 understanding of how a business operates.

thesoftware7307h ago

@ Michiel1989

Exactly this!

I'm reading these comments, and it's mesmerizing how off-base most of them are.

I posted a few comments above, and their rebuttals have nothing to do with the points that I presented; when they start doing that, I just ignore them because, at that point, they're debating all over the place.

Profchaos14h ago

30 more like 70 to 80 plus 7 for Bethesda

Tzuno9h ago

meanwhile everything turned woke an inevitably went downward, i'd say it serves them well if they promote such kind of approach, mwuahahahahahhh!

+ Show (4) more repliesLast reply 7h ago
anast1d 6h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor1d 6h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows901d 6h ago (Edited 1d 6h ago )

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19721d 5h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody1d 5h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

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Vader822d ago

No 7 days to die is criminal