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20°

PES 2011 : VGZ playtest and Seabass interview

"PES 2011 is all about freedom and change." Big words from Shingo 'Seabass' Takatsuka, many years head of the development team, the world's first presentation of the highly anticipated Pro Evolution Soccer 2011th .
We have traveled for you to Japan to better listen to what Seabass had to tell
But more important, we were allowed several hours for a very early version of PES 2011 to play! It quickly became clear that the developers have really done a lot this time.

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40°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

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Community1h ago
60°

Rainbow Six Siege Optional Monthly Paid Subscription Sparks Community Outrage

The new monthly paid subscription for Tom Clancy's Rainbow Six Siege has sparked an outrage among the game's community.

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50°

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?

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thorstein12h ago(Edited 12h ago)

Those are some great games. Icewind Dale I & II are underrated.

If Larian made Icewind Dale III, I'd lose my mind.

What a fantastic, thorough interview.