Remedy revealed that Alan Wake 2 has recouped most of the investment made by Epic. They also talked about more regular sequels for their IPs.
Alan Wake II: Night Springs veers from ultra violence to tense survival horror, before settling into the multiversal madness of the series at its best.
The NightSpring DLC was evidently crafted for enthusiasts of Remedy games, with each episode drawing from a distinct Remedy experience. The "Number 1 Fan" story allows you to play as Rose, designed to mirror the over-the-top action of AW American Nightmare. It earns extra points for featuring Mr. Scratch and concluding in a manner reminiscent of AW American Nightmare, notably with a nod to Alice's dress from the game.
https://youtu.be/LpKnSNfAlq...
In Episode 2, the narrative continues with Jesse's quest to locate her brother, aided by Polaris. The Hiss have transformed into the 'Coffee people,'
Episode 3 represents Remedy's finest effort to link Quantum Break to the AW universe without explicitly naming Quantum Break. The actor notes that the sequel they are filming should include FMV sequences similar to the first game, and Sam Lake describes how he is destined to become a superhero. Sean Ashmore's narration is a direct nod to Quantum Break, akin to Jesse's inclusion in this episode
https://youtu.be/9i41rZJYbo...
With Kojima gone, a lot is riding on Konami's revival of Metal Gear.
Not really, Konami is basically in name only and like so many other Japanese studios that have come and gone they are just going to be an IP troll and milk that cow until it is dry. Also one of the advertised features is playing the game from a different camera view while everything else remains the same will just result in making the game easier like what happened with Twin Snakes.
When are people going to learn that all Konami is doing with these games Is licensing them out? They are not trying to revive their game development Branch and they are not the ones developing this. It is studios that came to them and asked to use the license to make a game and they have been doing this pretty much since MGSV
Remaking all his work reaks of desperation. The only reason they are getting away with it is everyones deep love for the series. If delta is successful (which as of right now it should be), they'll be sure to remake all of them.
Big shoes to fill, and compared to SH2 - this is as much a 1:1 remake as you can get. You can still see the PS2 bones in the movements and how the cutscenes have the same angles. If anything, I'd have preferred the reverse.... with SH2 being closer to a 1:1 remake but prettier, and have MGS3 have a little more freedom.
Ideally, MGS3 with a MGSV skin in terms of gameplay and freedom of approach. This is more like a high budget remaster than a remake. Having recently replayed the Bluepoint remaster, this is going to be like that same experience but even prettier.
But, as with both MGS3 and SH2, nearly impossible shoes to fill if not outright so. Damned if you do, damned if you don't. Such is the legacy of these GOAT titles.
It's a one to one remake, using the same voice recordings too. Not a reimagining, no new content thus far announced, just a straight remake of a game that already exists, but now with prettier graphics. There's no revival, they proved they can't make anything related to MG after Survival. They'll just remake all the games and people will eat it up.
We have the ten finalists for Develop:Brighton’s Indie Showcase competition right here, so take a look ahead of the event next month.
Damn. I was hoping this would happen faster. Control were both fantastic, albeit flawed. Hoping for more. I know he said they are planning sequels, but its hard to get investors and publishers on board when they don't see quick returns.
For how much people talk about this title you would think it was a much bigger success. Popularity doesn't equal quality and vice versa tho
Are they gonna keep their head up their ass and continue with the digital only bs