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570°
4.0

Redfall Review - IGN

Plagued with bland missions, boneheaded enemies, and repeated technical problems, Redfall is a bafflingly bad time across the board.

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Eonjay386d ago
LG_Fox_Brazil386d ago

The reviews on Steam are being brutal as well. What a disappointment Arkane

Godmars290386d ago (Edited 386d ago )

More like MS. If true they rushed it for Gamepass content. That's well beyond should know better.

ModsDoBetter386d ago

Can’t all be pinned on MS.

Game was in development at Arkane for years, they definitely have a part to play.

The “rushed it for GamePass” take would be more believable as the SOLE reason for the game’s state if the game didn’t suffer numerous delays.

Eonjay386d ago

@oIMyersIo

Yes it can and must be pinned on Microsoft. The idea that Microsoft had no choice but to green-light the release of a broken game is stupid. Of course they did. If the game wasn't ready then don't release it.

What other motivation could they have for releasing it?

-Foxtrot386d ago

olMyerslo

Sorry but MS had like two years to oversee the game

They released it in that state

They should have cancelled it and took the loss explaining to the public their reasons, how it wasn’t up to their quality or tell Arkane to reboot development and start from scratch into a single player game.

DOMination-386d ago

I'd love to know the story behind it one day and why somebody like Harvey Smith came to be making a game like this. It's all very strange.

I'd also love to know what state it was in last summer when it was supposed to be released originally.

My theory: The E3 this was revealed at was not long after the Zenimax purchase was completed. I wonder if there was internal pressure to show something to justify it at the time (outside of Starfield which was already announced) and this was the only thing they had? Afterall, we've still not seen anything new from any of those studios still after two years outside of HiFi Rush - Then after revealing it as a "one more thing" no less, they couldn't easily cancel the project.

Honestly, this game looks like it would have been bad even if it had another three years. So whether it had involvement from MS or not is not really relevant, however its really not helping their image of mis-managing studios and projects. Spencer and Booty really should be under severe pressure at this point.

Lightning77386d ago (Edited 386d ago )

According the Jeff Grubb which was back by Jez Cordon at Windows Central. I scour the internet and try and bring the right info at all times it accurate enough anyway. MS had no faith in Redfall when They first got hands on it. The delay, marketing etc was 100% on Arkane. MS left them alone this whole time. In fact there was even talks of Ms intervening and delaying the game more or canceling the game.

Canceling would of obviously would of went down allot worse than the reviews of Redfall. So they left them alone this whole time. There was also no amount of delays that could of saved the game. Not 3 months, 8 months or even a year. Arkane made a game they simply had no buissness making at the end of the day.

gleepot386d ago

That's not actually what happened.

Crows90386d ago

@myserio

I'm sorry but who owns the studio? Take some responsibility. Or ALA Microsoft and Xbox fan style...just throw them under the bus.

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Sonic1881386d ago (Edited 386d ago )

And Microsoft. One of the worse review score for a AAA game this generation. This game is even worse than Forspoken

SullysCigar386d ago

This part from the review: "Snipers run towards you like an 8 year old on his first trip to Laser Tag, before crouching down IN FRONT of cover, so you can easily dispatch with them" 😂💀

The AI has looked AWFUL in the lead up to launch. Most could see it plain as day, but if you pointed it out you were labelled a hater. Well, now we can all unite and hate this game together. If you're in any doubt, go play it.

If you can't play it, check out the YouTube video by King Thrash where he compares it to a 20 year old X360 game. It's not a good look...

ModsDoBetter386d ago

You know, for all the trash Forspoken got, I picked it up on sale last week and aside from the annoying script for the protagonist, the game is…surprisingly decent. The combat is pretty fun and the soundtrack is 👌

BigBosss386d ago

Should have delayed the game for another year

Eonjay386d ago

They needed the illusion of AAA first party content on GamePass. Does anyone realize they've gone 18 months... now it's gonna be nearly 2 years when Starfield comes out.

PhillyDillyDee386d ago

Really it should’ve just been cancelled and the assets used for something else.

badz149386d ago

what assets? the textures are looking like they were taken straight from Fortnite (the UE4 version)

SullysCigar386d ago (Edited 386d ago )

Undoubtedly! The "you can't pin this on Microsoft" talk is absurd. This has been under MS control for AGES now. They will have dictated it's release schedule and overseen QA and playtesting during the later stages of development.

They just hoped nobody would notice and released it through desperation. And this after PlayStation removed Cyberpunk 2077 from their store until they deemed it ready, no doubt losing millions in revenue in the process, because they didn't want broken crap being released to their consumers.

There's no excuse for this and no amount of belated patches will atone for a move like this.

Sonic1881386d ago (Edited 386d ago )

But they did delay the game back in September and that still didn't help

jznrpg386d ago (Edited 386d ago )

I think this “game” should have been canceled or just a free to play only game after being delayed again for a year or 2 . It’s not worth paying 10$ for but they had 100$ versions . Insane . To me it’s a glorified mode and not a full game

386d ago
DRambo385d ago

I don't think another year could fix this. It's always going to be broken.

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potatoseal386d ago

Was this game always supposed to be a 4-player open sanbox co-op game from it's inception?

Or when MS announced it's desire to purchase Zenimax in 2020, did they have a say in forcing this game to be made with a "good for gamepass" mindset to it's overall mechanics and design?

Did they take all the skills for a single character in a single player game and spread them out over 4 choosable characters in a multiplaer co-op game? I mean MS certainly told the development team to scratch the PS5 version. What else did MS ask them to do?

I have a feeling there is a lot more to this story. Arcane are better than this. Something strange happened imo.

senorfartcushion386d ago

It looks similar to a lot of games as a service titles: industry trends changing over the time of development leading to the game being redeveloped to the point of mundanity.

Gotham Knights, Cyberpunk 2077, Suicide Squad etc

XiNatsuDragnel386d ago

Arkane needs to learn from this.

Eonjay386d ago

It's clearly Microsoft and not Arkane. We have seen their work before.
I can't believe they are out hear trying to put the blame on the devs once again.

senorfartcushion386d ago

Arkane can tell the execs where to stick it. From what I hear the execs were also too powerless to stop the motions. No one is ever that powerless though. If your warnings as a worker aren’t hitting the bigwigs, change them to threats.

Form a bond with your devs and hold your ground as workers and artists.

ModsDoBetter386d ago

IGN are inconsistent at best.

Not defending the Redfall review, it’s deserved.

But they gave Jedi Survivor a 9/10 but then after gamers got their hands on it and noticed the glaring bugs, they released a separate video addressing them. Really should have been mentioned in the initial review.

Welshy386d ago

I think the difference is that Jedi's issues are purely technical, while it shouldn't have launched like that, once it's patched it will be a fantastic game.

Patches will do nothing for Redfall, like Fallout 76, it's problems are too rooted to the core design of the game so even smooth performance can't salvage it fully.

ModsDoBetter386d ago

@Welshy

I see your point but at the same time reviews should be transparent. They should note these issues because it’s not “the game will be good once patched”.

A review is the state of the game at launch,

We need to stop accepting mediocrity because that attitude is the exact reason we end up with games releasing in that state.

By the time games end up fixed, they’re cheaper to buy, so those day one adopters who have been misled by less than transparent reviewers have wasted money as a result.

Flawlessmic386d ago

There's a difference survivors issues well on ps5 quality mode ain't that bad not enough to dock it points, iv loved it so far it's great game game and it's looks great.

If the issues don't detract from the game then I'm ok and from what iv played from survivor they don't just like they didn't with elden ring

Redfall is the opposite, bad game, bad everything really, I mean I could expand on my experience with it but everyone by this stage knows the numerous issues with game

ModsDoBetter386d ago

@Flawless

I disagree, it seems that there’s only a difference because this is an Xbox title.

I’m glad you’re enjoying JS & I was interested in it until I read about the sly DRM alongside the performance issues on every platform, including PS5 which DF did a lengthy video on.

You know there’s a problem when the publisher doesn’t send review codes to DF, they can’t be paid off like some review outlets.

“If the issues don't detract from the game then I'm ok and from what iv played from survivor they don't just like they didn't with elden ring”

I’m sorry but performance issues absolutely detract from a games enjoyment. Case in point: Redfall - just look at all of the uproar over the 30fps cap.

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crazyCoconuts386d ago

Yeah a 4 is really unusual. Didn't IGN get the exclusives from MS for an early look on this game? If anything you'd think they would be biased to give a better review based on that. I guess kudos for not giving into a bias...

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180°

Would It Have Even Mattered If Redfall Were Good?

Even if Redfall were a good game, the closure of Hi-Fi Rush proves even that doesn't matter in the industry.

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Profchaos12d ago

Yeah it would have mattered especially since their huge game that year wasn't all that it was cracked up to be remember redfail was almost heavily promoted and hyped not to the level of starfield but still more promoted than the average game.

There was still a decent marketing campaign behind the game I'm sure millions were spent advertising it on websites and I saw a few billboards and bus stop signs in real life

darthv7211d ago

their biggest mistake was showcasing it as being a 60fps game only to release it at 30. That really soured the taste so that when the real 60fps mode was released, many still didnt want to give it a taste. i tierd it at 30... it was okay, but playing it at 60 is a much better experience and a better overall game. Its really not that bad once you get past the drama surrounding its initial release and just play it for what it is. It has some pretty decent aspects but nothing groundbreaking. It feels like a typical fps from the ps360 days... of which there were many.

jwillj2k412d ago

No it wouldn’t matter it wouldn’t bring in enough profit to offset their 100 billion dollar acquisition. It would maybe delay the inevitable by some months.

Profchaos11d ago

Pretty much no game in Bethesda stables makes cod numbers instantly even fallout 4 Bethesda's best selling game sold 12 million at launch and over the next 10 years climbed to over 32 which cod would do rapidly

CrimsonWing6912d ago

I would f*cking think so. Good games are what draws people to your platform. It’s why I adored the 360 era with Gears of War being one of the highlights for me. You make sh*t games and it just makes your platform that much worse and you start gobbling up studios I like and then killing them off it also makes me hate your platform as well… just sayin’

franwex12d ago

Unless the game would’ve been War Zone, or Fortnite level. No. Maybe even Hell divers 2 I doubt would’ve been enough.

Eonjay11d ago

Helldivers 2 realistically has earned about half a billion which is definitely a success considering it probably cost Sony $50 million to make.

However you would still need 140 releases to at least be that successful to break even on a ACT purchase.

This is how you know the goal for Microsoft was to reach those crazy subscribers numbers. Without them the whole plan falls apart.

Exvalos12d ago

No it would not have, the ABK deal was great for Microsoft but horrible for Xbox. Over 100 billion dollars in acquisitions. That money has to be made back. That ABK deal essentially destroyed Xbox as we know it.

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60°

A Flawed Game Till The Very End, Redfall Deserved To Die, But Not Arkane Austin

Hanzala from eXputer: "Redfall was a bland, repetitive game with no post-release support; it deserved to die, but why kill Arkane Austin over one mistake?"

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z2g15d ago (Edited 15d ago )

What short memories everybody has. According to the internet they became “the worst studio” after redfall… the internet made redfall a bigger deal than redfall just being a shitty game becaus *gasp* Xbox bought them and” just wanted shitty gamepass games so quality wasn’t a priority”.
(The reality was it was just rushed to market to fill a release hole).

Everybody wants Xbox to fail but as soon as closures start happening suddenly that was never the hope at all and Xbox is just evil.

What has happened to humanity. Being so extreme with viewpoints paints everybody into a hypocritical corner where the side of the story your on depends on which side makes Xbox look worse. Read the internet. Your disagrees are lies.

Shame. Gamers never want to accept their role in all the shit.

My heart goes out to those laid off. Not sure why those studios had to close but I suspect they were costing more money to operate than they were brining in revenue. It does cost money to fix games. Cyberpunk’s road to redemption was prob approaching the price of the original game.

That sucks and I’m angry about it but that’s also business and I’m in the same boat myself at my job as we speak… so it’s not like I don’t have sympathy. But I’m tired of the short memories, the lack of true empathy and opinions being driven by branding. Disgusting.

MIDGETonSTILTS1715d ago

People wanted Xbox to succeed, especially after THE biggest media acquisition in history and effectively owning the entire existing Western RPG genre; but we knew they would fail, and they’d drag down an entire genre with them.

Nobody wanted this, but it was foreseen.

100°

Arkane Austin Was Working on a Big Redfall Update for May Before Microsoft Ditched the Game

The now abandoned Redfall had a roadmap of support that was being actively worked on before Microsoft scrapped all development and closed its developer, IGN can reveal.

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jznrpg16d ago

But Xbox fans told us MS buying these studios was going to be more games for everyone

Chocoburger15d ago

Couldn't even let them finish the major update that was supposed to come out this month for a game that desperately needed an update? Spencer is such a douche.