Plagued with bland missions, boneheaded enemies, and repeated technical problems, Redfall is a bafflingly bad time across the board.
Hanzala from eXputer: "Redfall was a bland, repetitive game with no post-release support; it deserved to die, but why kill Arkane Austin over one mistake?"
What short memories everybody has. According to the internet they became “the worst studio” after redfall… the internet made redfall a bigger deal than redfall just being a shitty game becaus *gasp* Xbox bought them and” just wanted shitty gamepass games so quality wasn’t a priority”.
(The reality was it was just rushed to market to fill a release hole).
Everybody wants Xbox to fail but as soon as closures start happening suddenly that was never the hope at all and Xbox is just evil.
What has happened to humanity. Being so extreme with viewpoints paints everybody into a hypocritical corner where the side of the story your on depends on which side makes Xbox look worse. Read the internet. Your disagrees are lies.
Shame. Gamers never want to accept their role in all the shit.
My heart goes out to those laid off. Not sure why those studios had to close but I suspect they were costing more money to operate than they were brining in revenue. It does cost money to fix games. Cyberpunk’s road to redemption was prob approaching the price of the original game.
That sucks and I’m angry about it but that’s also business and I’m in the same boat myself at my job as we speak… so it’s not like I don’t have sympathy. But I’m tired of the short memories, the lack of true empathy and opinions being driven by branding. Disgusting.
The now abandoned Redfall had a roadmap of support that was being actively worked on before Microsoft scrapped all development and closed its developer, IGN can reveal.
Couldn't even let them finish the major update that was supposed to come out this month for a game that desperately needed an update? Spencer is such a douche.
Arkane Austin tweeted: "Today it was announced that Arkane Austin will close and development will not continue on Redfall.
To everyone that has supported the work from our Austin studio over the years, thank you. Thank you for spending time in our worlds and making them your own.
Arkane Lyon will continue their focus on immersive experiences where they are hard at work on their upcoming project.
Redfall players who purchased the Hero Pass as part of the premium Bite Back Edition or the premium Bite Back upgrade will be eligible to receive the value of the upgrade.
While there will be no further updates, Redfall's servers will remain online for players to enjoy."
They're offering credit instead of a cash refund. Yeesh.
More proof people need to stop pre-ordering games which end up releasing unfinished, need to stop supporting live service trash, and need to stop buying Battle Passes before the content is even made. If there ever was a time to learn these lessons, now would be the time.
The reviews on Steam are being brutal as well. What a disappointment Arkane
Should have delayed the game for another year
Was this game always supposed to be a 4-player open sanbox co-op game from it's inception?
Or when MS announced it's desire to purchase Zenimax in 2020, did they have a say in forcing this game to be made with a "good for gamepass" mindset to it's overall mechanics and design?
Did they take all the skills for a single character in a single player game and spread them out over 4 choosable characters in a multiplaer co-op game? I mean MS certainly told the development team to scratch the PS5 version. What else did MS ask them to do?
I have a feeling there is a lot more to this story. Arcane are better than this. Something strange happened imo.
Arkane needs to learn from this.
ouch! IGN usually is lenient