With so many games, movies, and TV shows releasing every week, it makes sense to focus on the biggest and the best known.
XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.
Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.
"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "
Yeah, they are going to kill Xbox hardware.
i think it will kill off the xbox brand. windows will be fine.
but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.
"Microsoft is pushing for no "red line" for what games could come to PlayStation"
Forza and Starfield next?
In the words of Phil Spencer when he was talking about Nintendo last year
“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"
When the PS5 and the Xbox Series X/S first launched all the way back in 2020, console sales were not what either platform manufacturer wanted them to be. The pandemic slowed things down more than ever before, even though in the case of each next-gen console, all the units that were manufactured, sold.
Of course that didn’t last, and soon manufacturing limitations on the consoles were a thing of the past, and sales started to leap forward. For one next-gen console platform, at least.
I can see why Microsoft is putting their games on PlayStation with these numbers
Imagine how many copies of future games like Elder Scrolls VI, Blade, Indiana Jones and more they could sell if they went fully multiplatform.
Sony would probably be selling more if they stopped sending mixed signals about their future. Putting games on PC because you are taking data analytic advice from Microsoft about the future of consoles is folly and has limited their potential sales. Microsoft want Sony and the world to believe that consoles are done as a business so companies like Sony and Nintendo etc can end up serving Microsoft's platform. Remember when it comes to Microsoft "It is us or no one and the three E's" Don't fall for it.
I'll just point this out from the article
"When it’s not obvious that something is a big deal, like a Grand Theft Auto or an Avengers movie or a Game of Thrones-level show, we use metrics like traffic on IGN for news, trailers, and previews to see if the wider audience is interested. We also use publicly available tools like Google Trends and YouTube. Did a lot of people check out the trailer for a new movie? It’s a safe bet they’ll be interested to know more. Did just a few thousand view it on YouTube? Maybe it’s just not clicking with IGN’s audience and a review would suffer the same fate. When those raw numbers leave us uncertain – or even sometimes when they tell us most people aren’t interested, but we are – we often take a chance on something we think is special and should be highlighted, even though it probably won’t do a lot of traffic for us. That’s when you’ll see smaller things make it onto our review list."
"When you consider the main purpose of a review is to answer the question of whether something is actually as good as it appears to be in ads and previews before you decide to spend your time and money on it, there’s no greater waste of everybody’s time and effort than telling people that something they’ve never heard of isn’t good."
Their argument is built on a false premise.
IGN is one of the worst review sites I have ever come across. They have no passion for games, it's more of a business for them.
Remember when there was a person who plagiarised Boomstick Gaming Review. They may have fired him but before it was brought up IGN didn't care about the quality of the review. Now imagine how many other reviews were plagiarised and that we don't know about.
I also recall the Dark Souls 2 DLC review...where the reviewer could not finish the game because it was too hard. How do you even write a review if you can't even beat a game? Somehow that person did.
Now they are being political about things such as the JK Rowling situation. You can easily imagine the game losing points because of this some nonsense reasons. All that for political points.
Gamers need to stop putting these so-called gaming Jornos on a pedestal. Their voice isn't the gospel, every time we see them give a score for a game, no matter how high or low they are should be ignored.
The rating system is borked, yet it's borked on many sites (that review media and products) to the point where it's almost useless. 5 Should be the standard for a game that is playable and okay, but not particularly spectacular or woefully terrible, but instead everything that's average just ends up as an 7 or 8 (in theory, bigger number should mean better, certainly not in practice though). I agree that we should just go back to a 5 point scale instead of 10, 10 point is just meaningless, do 5 and score an average game as 3, anything below as serious issues with story/gameplay/bugs/ect... While anything about 3 is above average or fresh or just outstanding in almost every area that almost everyone should play it.
Sadly, there are now Premium Marketing Packages for a lot of these publications that the companies can pay for which come in with a minimum guarantee. They feature the game all across the publication site etc. It's a marketing cost at this point for the publishers.
Game Reviews are more influenced by money than we realize, unfortunately. It really doesn't lie with the developers but with the publications.