110°

Octopath Traveler shipments and digital sales top 2.5 million

Total worldwide shipments and digital sales for Octopath Traveler have exceeded 2.5 million units, Square Enix announced. The game was last reported to have reached two million units back in March!

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NecrumOddBoy1187d ago WhoDisagree(0)Agree(0)
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NecrumOddBoy1187d ago

Absolutely incredible game. I wish this came to PS5 as well. I put in 90 hours on Switch, but would love to go for the Platinum.

SaveFerris1187d ago

It probably comes down to the relationship between Square Enix and Nintendo, in that they are more receptive to games like Octopath Traveller and Project Triangle Strategy.

phoenixwing1187d ago

I think it has more to do with whoever shells out the most money for an exclusive

Shiken1187d ago

@phoenix

Nintendo probably funded the project, which would give them the right to make it exclusive. I highly doubt they paid SE a flat check for the hell of it.

Sony does this too, but they are less likely to bother with smaller projects like this.

Had SE fronted the funds, it would have been multiplat. So Nintendo funding the whole project, like Bayonetta, is the most likely scenario.

andy851187d ago

'Final fantasy had to become action because turn based doesn't sell. 2.5 million from an new IP says it does.

NotoriousWhiz1187d ago (Edited 1187d ago )

2.5 million is significantly less than FF7 remake's 5 million and the latter was over a few months.

LOGICWINS1187d ago

You may have missed the "new IP" part. 2.5 million for a new IP is outstanding IMO.

Btw, I put 180 hours into Octopath and I'd prefer to replay that over FF7 because I like turn-based JRPGs that much.

When Square decides to release the definitive edition of FF7 to the PS5 and Series X (unless Sony's willing to pay them to keep FF7 exclusive) I hope turn-based combat gets added in.

NotoriousWhiz1187d ago

Nope, but I also saw the final fantasy reference.

Personally, I liked both. I beat Octopath Traveler and the FF7 remake, Trials of mana remake, and currently working through Dragon Quest 11, and plan on picking up Bravely Default 2 at some point in the future.

Shiken1186d ago

FF7's remake is also significantly less than the original FF7.

NotoriousWhiz1186d ago (Edited 1186d ago )

@Shiken it took the original over a year to reach 6 million. The 5 million from ff7 remake was as of Sept 2020. So really, they're pretty comparable. Though ff7 remake has sold slightly faster if you look at the launch numbers. I think the original was 2.5 million during month 1, and the remake was 3 million during month 1. Either way, the differences are pretty small, so it's too early to say whether or not one sold better than the other.

Shiken1186d ago

@NotoriousWhiz

No they are not comparable at all. The original FFVII got its numbers im a time when breaking a million or two was considered a mega hit. These days a game breaking 5 mil is rather common, especially a AAA game with heavy ads and a big name attached to it.

End of the day, FFVIIR is underwhelming compared to what the original did in terms of sales.

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Imortus_san1187d ago

Great game, I bought it in second hand, make more of these, I will also be geting Bravelly Default and the new tactics due to 2022.

Nerdmaster1186d ago

The soundtrack is fantastic, and the battle system is great. I just wish it had a main plot joining them all instead of the separate plots and the thrown in sidequest leading to the secret boss. Them not having a common goal took me out of immersion, they didn't have any reason to be traveling together.

60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

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70°

The Games Industry Needs A Stronger Games Media

The move away from written coverage of games is a problem for journalists and for the games industry.

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lodossrage1d 13h ago

What we need is a more honest games media. I'm sorry but if you're an outlet in bed with a publisher or getting goodies to attend preview/ review events then you can't be trusted to be objective. Very similar to the need for getting money out of politics.

ApocalypseShadow21h ago

Basically this. We've seen how the game media turned for the worse after the acceptance of advertising dollars during the 360 era from one particular company. How many websites were willing to sell out for Mountain Dew and Doritos. Accepting $800 Halo Swag bags and expensive Windows laptops to do blogging.

Video sites like game trailers that was willing to lie about PS3 graphics and sometimes, still had the wrong controller image at the bottom on the video. And, turned off comments it deleted them to keep the truth from being told.

That same company twisted certain gamers to a new level of fanboyism. This website was full of them when I arrived. Lying through their noses again and again. Then, that very company started lying or withholding information that showed the truth. That their competitors were selling more worldwide and had better graphics overall. But the damage to the media and a certain group of gamers was done. And, continues to this day. Even after hearing the truth that that company they serve is very destructive to the industry, developers and gamers.

lodossrage13h ago

Yeah, and one of that company's former executives OPENLY admitted that. And before anyone says I'm lying:

https://metro.co.uk/2022/07...

Also, yeah plenty of people that are here now don't remember when this place was a haven for xbox. You have people like "The Mart at Xbox Kings" push all sorts of propoganda on a daily. But people seem to want to forget stuff like that...

Skuletor19h ago

The whole Gamespot/Kane & Lynch thing is one of the best examples and that was 16 years ago.

lodossrage12h ago

Yeah, but with people and their short memories, I'm sure a good portion here forgot all about that

anast1d 1h ago

Most game journalists are pariahs and low level marketing drones. They got too greedy and cannibalized their respect and trust. Something they learned not to do in their journalism schools. This is why we might as well watch gameplay critics on You Tube. Don't get me wrong, I love reading, but for every genuine article there is a thousand game journalist trying to gloss over monetization schemes so they can sell the game to gamers in order to get free games to do their jobs. It gets old. Even this piece doesn't address the problem.

UltimateOwnage14h ago

We need better media in all aspects of society, period. Everything from the gaming press, to MSM is all fueled by clickbait headlines, half truths and buzzword topics that don't give much meat or meaning for the reader to benefit from.

lodossrage9h ago

Agreed.

I can't even add anything to that .

60°

Nordic Game has just revealed the winners of Nordic Game Awards 2024

"Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 23, during NG24 Spring and streamed live from Slagthuset in Malmö, Sweden." - Nordic Game.

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