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180°

Dreams Is Definitely A Game; Will Be A Story Led, Pop Culture Innovative Console Experience

Media Molecule's Dreams won't just be a creation tool, but also a proper story led game, according to Alex Evans.

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wccftech.com
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Community3095d ago
matgrowcott3095d ago

I feel at this point the "mystery" marketing for this game has worn thin. It's gone from Mild interest in a gimmick to thinking if they have anything worth showing, they'd have shown it.

I'm waiting to be wowed, but I'm definitely more skeptical than I was at last year's E3.

Kalebninja3095d ago

Um calm down of course they haven't shown a lot, it was only just announced at this years E3.

matgrowcott3095d ago

I'm not exactly uncalm pal, but thanks for the, um, tip.

It was announced way before this year's E3. Didn't they announce they were working on something alongside Tearaway, and that was three years ago almost.

I'm not saying its bad. It's too early for that. But that's the point Im making, I would expect to know a little more at this point.

guyman3095d ago

Alright good for you.. meanwhile, people who enjoyed littlebigplanet see the true potential of this game. It's going to be great.

Keep up the great work media molecule

guyjean3095d ago

True. Nothing they showed so far was good enough to say this game won't be a flop. Will grab it when it comes for free for ps+ subscribers.

medman3095d ago (Edited 3095d ago )

Have you seen where they created a creature in the game and 3d printed it to make it a toy in reality??

http://3dprintingindustry.c...

Good lawd man...it looks incredible. Creative types will love it, while those without much imagination probably won't do much creating, but will still enjoy playing the creations of others. I definitely fall in the latter group, as I don't have as much time for gaming as I would like, but this game looks very promising to me.

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Aloy-Boyfriend3095d ago

This industry needs more devs like Media Molecule that bring new ideas to gaming in form of creativity and art. I think this will make a bigger impact than Little Big Planet did.

Jughead34163095d ago

Sony is often criticized for supporting so many indies. But Media Molecule started as a small indie studio when they made Little Big Planet. Most indies go unrecognized. But you just may find that diamond in the rough like Media Molecule.

Alexious3095d ago

Definitely agreed on both accounts. I'm really hyped for this one.

phoenix_dusk3095d ago

This game underrated by the loud minority. No wonder they are out of touch of the trends.

Dreams is gonna smash. I feel it. Think of this as a playlist of everything. Like a youtube of sort with games, films etc. As long as the Dream within a dream kind of engine helps creators or dreamers to create faster and better, the community will grow. I could actually see things like Dreams Grammy,VGAs, Oscars as an E-Sports for this kind. Tbh, this Dreams could actually be that PS4 or PSVR's killer app.

Jughead34163095d ago (Edited 3095d ago )

I wonder if there'll be other visual art styles other than the clay looking characters. I think I remember them saying so in one of their interviews, but not sure. I also wonder if you can do 2D platforming like Little Big Planet

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140°

Dreams Creator Regrets Lack Of PC Versions, Next Project Is "More Of A Game Than A Creation Tool"

Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.

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twistedvoxel.com
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Community37d ago
-Foxtrot37d ago

If there was one PC version that should have existed it’s Dreams

I’m super glad they will be going back to something more traditional gaming wise.

Cacabunga37d ago

I’m sure they’ll find something creative to implement like Tearaway on vita. What a gem 💎 that thing was!!!

Abear2137d ago

My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.

ocelot0737d ago

I thought It has vr support?

Amplitude37d ago

It did but it came out as an update LONG after the game was essentially dead

P_Bomb37d ago

Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.

phoenixwing37d ago

If sony had any sense they'd be making a pc version pronto

mkis00736d ago

They probably ran into the same problem they did with the potential of last of us factions....the support needed was just too much to consider expanding to more platforms for a smallish studio.

Abnor_Mal36d ago (Edited 36d ago )

I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.

I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.

Goodguy0136d ago

Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.

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60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

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Community81d ago
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shadowT82d ago
Inverno81d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.

60°

How Dreams Tren update was inspired by a childhood spent playing with trains

Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.

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blog.playstation.com
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