Verge: "Debates over gaming violence have been particularly active in the past year: a blood-soaked set of E3 2012 presentations left even fans of shooters uncomfortable, and the killings in Newtown, Connecticut led the NRA to blame Mortal Kombat and Bulletstorm while gamers discussed the implications of fictional violence. Last month, auteur David Cage told the industry to "grow up" and wean itself off shooting and platforming: "If the character doesn't hold a gun, designers don't even know what to do." "
Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."
There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.
It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
"If the character doesn't hold a gun, designers don't even know what to do."
Well that's one way of saying it, i think it's because guns are so versatile in games, wether it's an a shotgun or rocket launcher or a portal gun, there are endless options for game designers to come up with crazy guns, look at games like: bioshock, unreal tournament, fallout, halo, i could go on.
And the whole concept of crosshair in the middle of the screen just works.
Somewhere in the article it said how games now a days let you kill hundreds of enemies while a real live soldier might only kill a dozen and remember everyone they kill.
I thought about that too, but more in the sence of: how can the one guy im playing as or with a small group kill ALL these guys, i just played trough a campaign where i killed over 200 guys, and only one team mate died.
But of course these are video games. playing a shooter where you only get to shoot 1 guy every few hours wouldn't be much fun would it.
Violence in a game is a weird thing, it let's you do the stuff you would never (want) do in real life.
Im never gonna sign up for the army, but i still wanna play a game as a soldier.
For some reason i love it when in mortal kombat you see a fatality that cuts of the limbs and blood spurts out in HD :p
But seeing that in real life would make me sick to the stomach.. Not something i would wanna see..
Blaming the whole games and movies thing is BS, what do those people think? there has been no gun violence in the 300 years before games? Bitch please..
People gotto understand that some people are just sick in the head, and with communities as big as movies and gaming, your gonna have a few bad apples..