This is kind of a dumb take. Sony is doing what they’ve always done. Advanced existing/successful franchises, explored seeding new titles like Astro Bot and LBP, and creating a healthy market for 3rd parties to thrive delivering what gamers “demand”. What else can they do in the current world of astronomically high development costs to please people? I personally love the PC releases. I’m splitting purchases between PC and PS5 on some titles. More choices makes me a happy gamer.
I’ll stick with my OLED SteamDeck. Microsoft can’t design their way out of a cardboard box these days. It’s all subscription services and invasive AI products (see “Recall”) with clunky UI. I don’t hold out much hope for it being anything more than something like the Logi G Cloud, if they even try. They failed at Windows Phone, Kinect, Zune, and even the XBOX brand itself is in trouble. Good luck anyways.
“However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.“
I suspect someone will come up with a modded driver to enable the eye tracking. But even if they don’t, an easy to use, light OLED HMD with great controls that works on two platforms for t...
This title is misleading clickbait. No surprise there.
Is it running the same Windows OS? Because that is the biggest issue with the current Ally.
It would be nice to see at least one good game from the rainbow of studios they’ve bought out one to fruition before they start striking up more costly agreements with other studios they don’t already own.
We need better media in all aspects of society, period. Everything from the gaming press, to MSM is all fueled by clickbait headlines, half truths and buzzword topics that don't give much meat or meaning for the reader to benefit from.
Agreed. VR is the next frontier for higher resolutions, more immersion and new ways to create effects that change the game. HDR on flat screen games has helped a little for the rare few that use it correctly, but nothing compares to VR on a microOLED HMD.
Agreed. I played the first 3 hours of Hellblade 2 on my 4090 desktop today on the highest settings, and the main thing that impressed me was the lack of pop in and the tons of tiny stones everywhere. The rest is over-blurred, too much CA for style, and honestly isn't the UE5 leap I was expecting. It has moments of greatness, but we are certainly in the diminishing returns at this point in general.
It's much larger than that, if you factor emulation and how easy it is to run pretty much any "unsupported" game on the Deck using Bottles.
That screenshot always gets me. It looks like Senua’s having a bad bout of stomach bug and needs to make a dash for the loo.
Glad to hear it. They do awesome ports to PC with enhanced features. I've been double dipping on some games I already had on PS5 because I like to be able to play on my SteamDeck on the go as well. Good time to be a gamer.
As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.
This is good news. It will be much easier to get it installed on my devices without using workarounds.
Same fate as World of Goo 2. Snarking about throwing other game services in the trash if you don’t use Epic Launcher was the same kind of anti-consumer move these guys pulled with AW2. Very annoying.
That’s dumb
Sony has been doing fantastic PC ports that leverage the benefits of the platform, but also allow them to scale to even handheld PC’s like the Deck. It’s awesome to see them do PC ports right.
Well I won’t be buying this one.
Steam / Valve are one of the few truly pro-consumer bright spots in gaming right now. Thankfully.
Risk of Rain 2 is solid.