240°

PSN gives devs "weaker negotiating position"

The PlayStation Network gives small developers "a much weaker negotiating position" compared to Xbox Live Arcade, says acclaimed indie dev, Introversion Software.

Comparing the differences between the two consoles' online business models, Introversion MD, Mark Morris told CVG, "I think there are different challenges with Sony.

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computerandvideogames.com
thebudgetgamer5227d ago (Edited 5227d ago )

dont get me wrong theres plenty of good stuff on there, but look at all the crap you have to wade through before you get to it.

so you want to make a game for xbla go ahead we're not going to check if its good before you release it.

gaffyh5227d ago

Yeah haha, these guys are basically complaining that Sony is focused on getting quality working games on their system.

Jamegohanssj55227d ago

Shovel ware. Who wants a lot of it?

TGSI

mastiffchild5227d ago

I don't understand how Sony's bargaining position is any weaker to be honest as they seem to be just more careful over what they approve for release on the PSN, don't they? That's what i DID get from what this guys said. Anyway, should you go to Sony with a good idea to demo and go exclusively with the,m*assuming they like it) then don't they , like, cover your development costs or something? Surely that's quite a strong bargaining tool, no?

Whatever, they don't half have some great games on both services even if a higher percentage of PSN's smaller library are of a high quality there's nothing to choose between them overall with prolly just as many good games on both and some excellent exclusives as well.

Don't see why making sure the games are good before signing them off is in any way a weakness for Sony though I might be misunderstanding the fella.

presto7175226d ago

So that's why there's no shovelware on PSN.

Everything all makes sense now.

baum5226d ago

Sony has the pub fund, how is that weak? Cry more.

Hellsvacancy5226d ago

Introversion? never heard of them, so i dont really give a toss wot they say/think

Bungie5226d ago (Edited 5226d ago )

i guess that's explain why XBL is superior coz there's more quality games

but still think PSN is good and free

Oner5226d ago (Edited 5226d ago )

^^^ And once again "more" or "quantity" does not equate QUALITY.

UnwanteDreamz5226d ago (Edited 5226d ago )

Don't bother you are talking to a brick wall. He is a kid and should be spoken to in a way that suits his station.

"guess that's explain why XBL is superior coz there's more games"

The above comment is an OPINION, like as*holes, everyone has one, and most stink.

thebudgetgamer5226d ago

do you really want a slew of games being released without proper quality control?

5226d ago
AssassinHD5226d ago

Yes Budget he does. He wants as many shovelware titles released as possible, and I will tell you why. It is because he can then use the number of titles as ammunition in his little delusional console war, and the quality is irrelevant because he does not play games anyway.

SilentNegotiator5226d ago (Edited 5226d ago )

That's why LIVE arcade is filled with shovelware. There are good games on live arcade, but most of them are pretty bad. There's no quality control.

.
"That’s a problem because it means you have to invest a lot of time and effort and then you’re in a much weaker negotiating position because they could turn around and say ‘we don’t want it’.
‘However, to be fair, I’m sure if Microsoft wasn’t happy with what you’d delivered they’d say ‘you need to fix this’."

Wow! Those must be direct quotes!
/sarcasm
Like Sony wouldn't give them ANY opportunity to make fixes. Pfft.

Hellsvacancy5226d ago (Edited 5226d ago )

"Once again an adult has to come and explain things to the PS3 fanboys"

So where is this adult then?

UnwanteDreamz5226d ago (Edited 5226d ago )

If you are interested in this dev then do yourself a favor and go to their website and look at the games they have made. I count 4 including their new XBLA game subversion. After you have done this ask yourself if PSN is missing out on these titles.

http://www.introversion.co....

I'm sure someone will play this stuff but it wouldn't be me or anyone I game with. This crap looks very dated, and not in a cool retro way either.

EDIT @ Mr. Marbles

Would be interesting to know if XBL being older and in the game longer than PSN, would have something to do with more content.

It would also be interesting to track reviews on these titles so that we could get a percentage of quality as it relates to quantity. I mean most with half a brain can understand the quality over quantity argument. You say

"MS tells you right up front the quality of your project is not what it needs to be to get on XBL,"

What does that matter when you have no idea what criteria they look for in approving content on XBL. This sounds like your own opinion buddy.

DaTruth5226d ago (Edited 5226d ago )

Sony: Sorry Introversion, but your game is crap and buggy and we will not have it on our service!

Introversion: Well, well, well PSN has a much weaker negotiating position than XBL!!!

Introversion: Ha! We showed them!

Saaking5226d ago (Edited 5226d ago )

lmao. I'd rather get the quality game than all the crappy ones. Thank you Sony.

DatNJDom815226d ago

i guess thats why psn only has quality psn games. on top of that its free.

xbox live is good though. u pay 50 bucks a year and get a large quantity of games, mostly crap but there are good games in there.

lve2playbball5226d ago

@Saaking

Does everything you say have to refer to the 'superiority' of the PS3? Everybody knows the PS3 has superior capabilities b/c of its hardware...so why do you have to point that out in EVERY COMMENT YOU MAKE? If you're not pointing to that you are insulting the "lack of exclusives" or the "lack of quality games" on the 360. Such a tool.

kwyjibo5226d ago

Firstly VG247 need a f*cking editor.

Introversion does not say that PSN has a "much weaker negotiating position". He says that Sony places THE DEVELOPER in a much weaker negotiating position, ie - Sony have more power.

----
And to the ignorant A-holes who neither know who Introversion are, or read the article. Here's some facts and information, so you don't appear as moronic next time.

Introversion have talked time and time again about their Microsoft learning curve. About how Microsoft went back to them with feedback, a lot of it critical, that they had to patch up before they got a release window. http://defaultprime.com/200... (replace the * in the URL)

You see? Microsoft do have a stringent approval process. Only, they greenlight a lot earlier - they say, yes - if you meet these requirements, we can release. That gives you a clear roadmap ahead.

Sony just expects you to do more of the work without letting you know. That's the risk they're talking about.

Which isn't as bad as the appstore - which is - you finish the thing - then Apple may or may not release it, depending on criteria that isn't published. And then they might pull your app anyway.

A Cupcake for Gabe5226d ago

What I love about the 360 is when I turn it on, I don't see any game news first, it's usually something stupid like a Progressive Car insurance ad....lol

sikbeta5226d ago

Anyone have a Clear Idea of How Pub-Fund works, cuz I wanna know...

vhero5226d ago

Good for Sony I think that not saying yes we will take it before you see a final product is very wise. I am honestly surprised though MS hasn't changed to this model though as its obvious MS way of thinking was only set up like that to get lots of games on XBLA before the PS3 launched. It does explain why PS3 gets games later though as they have to be perfect to get on PS3. I think Minis are the obvious exception to this.

+ Show (20) more repliesLast reply 5226d ago
Raoh5227d ago

LOL so he's mad cause sony wants the devs who promise a game to actually do some work?

LOL, its a psn/xbla game, they are not making a 50gb game, if you cant take the time to put in some work into your own project... maybe we DON'T want it..

i_am_interested5226d ago

he's probably mad because sony isnt giving him the fat princess treatment

RedDragan5225d ago

It is no coincedence that SuperStardust HD is still the most popular game on PSN.

If all dev's aimed for that kind of quality in the game, Sony would be approving left, right and center.

The secret to that game is that it is simple and glitch free. That is what gamers want.

mrv3215227d ago

You could just make a game exclusive and receive all the developement money for the game... but hey.

Or you could make a game show it to Sony and then get support. Most PSN developers have allready made a game in the past. I find XBL to be weighted down but sub-par content PSN has fewer numbers in terms of content but on average better games in all honesty they are both great services.

SilentNegotiator5226d ago

With an exclusive PSN game, Sony matches the development budget with guaranteed royalties, as well as assisting with game design and marketing. Despite that, entering into the Pub Fund agreement doesn't mean Sony is taking over the property.

They would indeed greatly benefit from PSN exclusivity.

hunter215227d ago

yeah xbl has a lot of libraries of games to offer but are the games worth it to play or purchase ? for me most of it are not worth it ... , i rather have the quality than quantity.

Gigalol5227d ago ShowReplies(5)
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120°

Price Reductions Available Now on the Digital Xbox 360 Store - Closing July 29, 2024

Xbox 360 launched 18 years ago and was a generation-defining console that invited many people to jump into gaming for the first time and connect with friends around the world. We’re thrilled people continue playing their favorite Xbox 360 games on Xbox 360, or on newer consoles via Backward Compatibility for supported titles.

Read Full Story >>
news.xbox.com
Einhander19721h ago

"we believe in game preservation"

Remember the media reaction when PlayStation wanted to shut down the PS3 store (but then kept it open)... where is that reaction here?

CrimsonWing6922m ago

What are you asking? Like, if people got pissed at Sony for that? Because they did. We also got pissed at Nintendo when they did it.

You’re getting a chance to buy what you want before they close it. Moving forward digital stores should work like Steam. It’s just in this beginning they made it platform specific and closed off. A hindsight in their part and it sucks, but what is the percentage of people buying anything off these stores and what is the cost to keep the servers up?

I get it and yes making strives so this isn’t the case every gen we go into is absolutely a must. I mean PSN on PS3 is so convoluted to buy anything since you can’t use a credit card. Vita store is gone. It’s going to go away eventually.

Einhander19721m ago

"What are you asking? Like, if people got pissed at Sony for that? Because they did. We also got pissed at Nintendo when they did it."

My point is when PlayStation did this every website under the sun was writing articles talking about how "anti-consumer" it was yet I haven't seen anything like that happening when it's xbox doing it, in fact mostly what I see is praise from media when xbox makes obviously false claims about game preservation while they close down their store and xblig and push for digital only consoles streaming and subscriptions.

What I am asking is for everyone to be criticized or praised equally.

I mean look at the way the PS5 Slim's detachable disk drive was reported, it was super critical. Even though in reality they made it easier for people who initially buy a digital only console to move to physical, it was actually a step away from digital only. But did it get reported like that at all... no.

And you can still buy stuff on PlayStation you just need to add money to your account on the website or a PS4/5.

1Victor1h ago(Edited 1h ago)

RIP Xbox 360 digital store and all its games.
It really grinds my gears that they are waiting till 10 days before closing to give the best discounts and the list as of now is 100 or less titles from the massive 360 library

Phoenix7646m ago(Edited 45m ago)

I should have enough points by the weekend to get £25 credit off MS, (hardly ever spend money on xb1), might look at a few of these.

DivineHand12538m ago

The Xbox 360 store was one of the only advantages the Xbox Series consoles had over the PS5. When I got my series X, I spent more playing Xbox 360 games vs current-gen Xbox games since that was the golden era for Xbox and several titles had enhancements such as 4k resolution and fps boost.

Closing this store will now only benefit the competition.

VersusDMC0m ago

The xbox360 store is closing on the xbox 360.

Xbox 360 games are unaffected on the xbox one and series consoles.

290°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

Read Full Story >>
eurogamer.net
gold_drake2d ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing1d 23h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake1d 23h ago

oh yeh it was 70 billion. that was my bad haha even worse.

JackBNimble1d 2h ago

MS has educated financial advisers, they knew there was little chance to recoup the 70billion just to break even on the Activision deal let alone whatever other nonsense is going on in MS.
This whole thing was to corner the market for leverage.

thesoftware7301d 23h ago (Edited 1d 23h ago )

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman1d 23h ago

You actually still defending them? Sheesh.....

gold_drake1d 23h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus231d 23h ago (Edited 1d 23h ago )

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows1d 22h ago

Has nothing to do with Sony. Stay on topic.

notachance1d 22h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier1d 22h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit1d 22h ago

Ayayayay with these xbox/MS excuses.

Reaper22_1d 17h ago

How dare you mention Sony! Everyone here knows when Sony closes a studio and lay off workers it was the right thing to do. Even when they bought Gaikai and fired almost everyone it was the right thing to do.

Gamers can be such hypocrites sometimes.

andy851d 16h ago

Is it? That's revenue not profit. Completely different.

fr0sty1d 7h ago

The earnings call only showcased how dire the situation is... Even with ABK and Bethesda, they still couldn't make enough to keep investors happy, gamepass subs are stagnant, and hardware sales are tanking.

+ Show (7) more repliesLast reply 1d 7h ago
thesoftware7301d 20h ago (Edited 1d 20h ago )

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake1d 20h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow1d 20h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

Chevalier1d 11h ago

Again at which point did Playstation have a $3 trillion company shift the market with a giant purchase?

"But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue."

Lol. No they didn't. Increased revenue was ONLY due to adding Activision Blizzard revenue in. Growth was only 1 percent. It's idiots like you that have no idea what they're talking about is why Xbox isn't better than it is. You guys just make excuses continually.

If Xbox got so much profit then why did they stop announcing hardware numbers? Why did they stop announcing Gamepass numbers? Oh right because they're NOT profitable. Their sales in every category has dropped off the face of the planet. It's why Spencer will be closing more studios and canceling upcoming projects too.

The Wood1d 3h ago

How can they be profitable when they're not selling enough hardware, software or subs. You need take a seat on this one my friend unless you can prove you angles

jwillj2k41d 2h ago

Sony didnt shut down the studios you mentioned after they made last of us or ratchet and clank or destiny. Cutting jobs is not equal to closing studios. Sony cuts are a candle in the sun of Microsoft’s closures.

+ Show (2) more repliesLast reply 1d 2h ago
WelkinCole1d 15h ago

I am pretty sure MS knew this would happen and this was part of their plan. I mean if anyone with half a brain can see this happening I am pretty sure a multi billion company like MS knew this would happen

The whole strategy in buying Beth and Acti/Blizzard is for

1. Buy established games they can have under xbox because they have done a horrible job in building their portfolio internally for the past 15 years

2. Following from 1, try and boost xbox competitivenss against a dominat PS which MS after 3 tries still can't crack

3. Follolwing from 2, try and weaken Playstation dominance by taking out these massive multiplats from the PS

4. Following from 3, try and profit off from the PS domiance with selected games they will still have on the PS to make money like COD

5. Obviously get the IP's by buying them instead of creating them which again as I mentioned in number 1 they have been woeful in doing

None of these had anyting to do with keeping all the devs they accuried. MS has always been very shitty to Devs under them. Look at what happned to Bungie for example.

I believe MS in court truely mean it when they said they had to do something because PS was just too dominant. This was their last roll of the dice.

And from the looks of things. It has not panned out as MS had hoped. PS5 is still as dominant as ever and xbox is still behind. Worse still their MP's they got is not irreplaceable as they thought. Starfield? lol!. There have not been any major shift in momentum in this console war in their favor so now its time to start cutting their loses and it starts with the most expensive cost for any company. People.

Michiel19891d 13h ago

for a comparison, sony laid of a bigger % of it's staff this year than ms, it's what companies sadly do nowadays. If you think with GP and Bethesda + acti aquisition they were looking for quick cash, you couldn't be more wrong. It hasn't even been a year, "they thought they'd make it bk no problem, and that didnt happen." shows you have 0 understanding of how a business operates.

thesoftware7301d ago

@ Michiel1989

Exactly this!

I'm reading these comments, and it's mesmerizing how off-base most of them are.

I posted a few comments above, and their rebuttals have nothing to do with the points that I presented; when they start doing that, I just ignore them because, at that point, they're debating all over the place.

Profchaos1d 6h ago

30 more like 70 to 80 plus 7 for Bethesda

Tzuno1d 2h ago

meanwhile everything turned woke an inevitably went downward, i'd say it serves them well if they promote such kind of approach, mwuahahahahahhh!

+ Show (4) more repliesLast reply 1d ago
anast1d 23h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor1d 23h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows901d 23h ago (Edited 1d 23h ago )

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19721d 22h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody1d 22h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.