The PlayStation Network gives small developers "a much weaker negotiating position" compared to Xbox Live Arcade, says acclaimed indie dev, Introversion Software.
Comparing the differences between the two consoles' online business models, Introversion MD, Mark Morris told CVG, "I think there are different challenges with Sony.
Xbox 360 launched 18 years ago and was a generation-defining console that invited many people to jump into gaming for the first time and connect with friends around the world. We’re thrilled people continue playing their favorite Xbox 360 games on Xbox 360, or on newer consoles via Backward Compatibility for supported titles.
"we believe in game preservation"
Remember the media reaction when PlayStation wanted to shut down the PS3 store (but then kept it open)... where is that reaction here?
RIP Xbox 360 digital store and all its games.
It really grinds my gears that they are waiting till 10 days before closing to give the best discounts and the list as of now is 100 or less titles from the massive 360 library
I should have enough points by the weekend to get £25 credit off MS, (hardly ever spend money on xb1), might look at a few of these.
The Xbox 360 store was one of the only advantages the Xbox Series consoles had over the PS5. When I got my series X, I spent more playing Xbox 360 games vs current-gen Xbox games since that was the golden era for Xbox and several titles had enhancements such as 4k resolution and fps boost.
Closing this store will now only benefit the competition.
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.
dont get me wrong theres plenty of good stuff on there, but look at all the crap you have to wade through before you get to it.
so you want to make a game for xbla go ahead we're not going to check if its good before you release it.
LOL so he's mad cause sony wants the devs who promise a game to actually do some work?
LOL, its a psn/xbla game, they are not making a 50gb game, if you cant take the time to put in some work into your own project... maybe we DON'T want it..
You could just make a game exclusive and receive all the developement money for the game... but hey.
Or you could make a game show it to Sony and then get support. Most PSN developers have allready made a game in the past. I find XBL to be weighted down but sub-par content PSN has fewer numbers in terms of content but on average better games in all honesty they are both great services.
yeah xbl has a lot of libraries of games to offer but are the games worth it to play or purchase ? for me most of it are not worth it ... , i rather have the quality than quantity.