220°

The Man At The Center Of Microsoft's First Party Strategy

The first-party apparatus of every console is an integral part of its success; looking at the hype and sales generated by games like Halo: ODST, Wii Fit, or Uncharted 2 is testament to that. Earlier this year, Microsoft named Phil Spencer corporate VP and head of worldwide studios.

Having recently served as the GM of worldwide studios and worked in England with Rare and Lionhead, among others, he moves into the role as the platform is about to undergo its most drastic upgrade since launch: the Natal peripheral, which Microsoft is promising will fundamentally change the way games are played for all 360 gamers.

Here, Spencer speaks about the overall first party strategy for the company, its specific Natal strategy, and its experiments with free-to-play, microtransaction-based titles (Joyride) and ad-supported games (1 vs 100).

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gamasutra.com
James Bond5341d ago

MS needs to find a better guy.

jcgamer5341d ago

In this era of PS3 and Xbox 360 games, where third-parties are almost never shipping console exclusives, certainly Sony's been very strong on, well, "our strategy, then, for differentiation is to use our first-party organization to make solid, important, AAA exclusives." Is that how you see it, too?

PS: Absolutely. And to ship them! That's an important part of our strategy. Look at Forza shipping next month: the definitive racing sim this generation. You could say it's the only racing sim that's shipping this generation.

Danny Boy and The Funky Bunch, with special guest Phil Spencer strikes again!

lol :)

starvinbull5341d ago (Edited 5341d ago )

M$ have a first party strategy?

EDIT: Someone beat me to it lol.

Tony P5341d ago

I really don't like where this guy seems to be headed. Praising stuff like Mafia Wars and lesser MMOG-like PC games. Sounds like he wants to focus on social/casual gaming. I don't personally like it.

Which brings me to Joyride from the recently acquired BigPark.
...Is anyone pumped for Joyride but him? I don't know many people who've heard of it at all. And why the heck is it f2p only to gold members? Sounds like a game a lot of people will miss. This is as boneheaded imo as the PSO fiasco last gen. (You were REQUIRED to have XBL to play the game AT ALL.) I don't see why he gets so puffed up about it.

Natal. WHY IS HE TALKING SMACK ABOUT CONTROLLERS? You can't play every game with Natal. You can't even play the majority. They admitted that. And it's annoying that they keep sidestepping the million-dollar question: "What titles are coming out for Natal?" Yeah, we know you announced all those big names "talking about support" (or "actively developing" huge dif) for Natal. Less hype, more games.

callahan095341d ago

This guy says, "Look at Forza shipping next month: the definitive racing sim this generation. You could say it's the only racing sim that's shipping this generation."

Really? The ONLY racing sim that's shipping this generation? What a ridiculous thing to say.

And about Microsoft Game Studios bringing a great mix of new IP? Well, this year the only new IP released by Microsoft Game Studios was Ninja Blade, and nothing more for the rest of the year. Next year, the only announced new IP they're going to release is Alan Wake.

Sony's 2009 new IP releases are inFamous, EyePet (coming in Europe this year), and Demon's Souls (yes, this was a game funded and produced by Sony, even though they aren't publishing it in America, they did publish it in Japan, and it was a Sony creation).

Sony's 2010 currently announced new IP releases are MAG, Heavy Rain, ModNation Racers, The Last Guardian, White Knight Chronicles, and The Agency.

Microsoft and Sony both did well with new IP in 2007 and 2008, but what the heck happened to Microsoft's new IP initiative for this year and next year? 2 new IP games over 2 years? Really? Versus something like 9 from Sony?

4Sh0w5341d ago (Edited 5341d ago )

"Praising stuff like Mafia Wars and lesser MMOG-like PC games. Sounds like he wants to focus on social/casual gaming."

Well to be fair Mafia Wars was not mentioned until well into the interview and its mentioned only in reference when he is asked about microtransactions. This is a 5 page interview and not much is said about Mafia Wars or lesser mmo pc games so I just don't see how you get to him being focused on social/casual gaming. In fact the first game he talks about is MGS and Kojima's thoughts on not abandoning the fanbase, and he mentions stuff like "facial recognition" and "voice recognition" as being ways Natal can enhance some games and once again he comments on the fact that microsoft has been saying Natal's level of implementation depends on the type of game and its up to the dev to "kind of decide what's the right experience for how they're trying to entertain people". I've noticed quite frequently this point is overlooked, with reasoning by those who overlook it being that microsoft advertise Natal as being controller free, true because it is the only "motion device" currently that will at least have the ability to play SOME games without a controller, but as with all advertising that does not mean the tech is limited to that one aspect.

"Is anyone pumped for Joyride but him?"

No, but the point he was making in answering the question was that games like Joyride and 1 vs 100 are test beds and offer diversity.

"WHY IS HE TALKING SMACK ABOUT CONTROLLERS?"

The interviewer's very first question is about Natal, the interviewer also continues to ask about Natal. The interviewer says "Part of me is skeptical that that's achievable, actually." He's basicly saying well people had the same skepticism about Live and FPS on consoles as you go back throught the history of gaming "skepticism" is a good thing, and they are hoping to prove the skeptics wrong. Seems like the right attitude if you're going to try to introduce something different, or else you might as well believe the skeptics, scratch the project and cut your loses.

"Less hype, more games."

Again, everything new begins with less, by your logic they should keep Natal secret until they have final builds of games and skip media, fans, developer feedback in this obvious critical development phase. NO, microsoft is smart in this respect, they begin the Natal hype at E3 with something that while is unfinished is functional enough to show off its potential, they hype continues while they work internally on fine tuning the tech and developing games. If the games suck ultimately it will be a failure but if the games are good, along with the building hype then it will be a hit. Hype is the norm for this industry.

IdleLeeSiuLung5341d ago (Edited 5341d ago )

Also agree with 4show above. It seems like this is one of the most level headed and frank interviews around.

Gamasutra articles are always awesome and detailed! Not the blogger flamebait cr@p!!!

Elaine Benes5341d ago

Youre slacking.

But overall you are doing a good job.

Sincerely,

Elaine

Tony P5340d ago

@4show: I'm also going off a previous interview and it seems all he can do is talk up "fresh experiences" which are really just casual games. And looking at the structure of his domain, they aren't built to put out the titles their core fanbase would appreciate most. They have one or two studios set up for that and one focuses on a single franchsise (Halo). Natal isn't anathema among the "hardcore" titles. We've seen (with limits) the prototypical Burnout and Katamari. But again, it's just talk at this point. Spencer's superficial reassurance that they haven't forgotten the 'core takes center stage. But their actions are seemingly not intent on realizing that statement in-house. Joyride? 1 vs 100? And Rare clearly aren't focused on that demographic. That really only leaves mainstays like Lionhead and Turn 10 (but they only make racers). So he can talk about 1st-party dedication to hardcore all he wants. He's not showing it so I don't buy it.

And my point about Joyride is that for an experiment, it's too exclusive imo. Why make a game f2p ONLY when you adopt another paid service? Sometimes they can be too focused on enhancing XBL for gold members. Apparently, silver members register in name only.

I didn't have any points about whether Natal would succeed of fail. It seems like promising tech, but that's not a license to go talk trash about how 99% of us enjoy our games. Though it's hardly atypical of MS. I'm relieved the interviewer responded ably in my somewhat incensed stead. I do not "tolerate" controllers as he puts it, I LIKE them. This is what Sony and Nintendo understand about gamers and what Apple (iTouch) and MS (w/Natal) don't seem to get. They believe they're changing and perhaps eliminating the need for the traditional almost completely, but it frankly ain't gonna happen this gen if it does at all. MS particularly have that habit of trashing whatever's out if they think they've got the better product (Google, PS3, iPhone, Macs). Problem is tough talk rarely assures their successes. Natal could go either way.

Less hype, more games. Their competiton hypes with substance. They're generally quite able with that. Sony's motion shows progress at TGS since E3 in a format that gamers understand and enjoy while Natal hasn't displayed any real "revolution" since the initial reveal. Now, they did show Katamari working with Natal, and I appreciate that. And I don't want them to rush Natal stuff out the door just to compete; KOTOR 2, anybody? But they look all talk like Digi-Guys with WarDevil a year ago. I suppose the realities of their tech development don't match up with the hyping schedule. Is that where we're headed with this? "Natal will rock!" into 2010? We'll see. Even Digi-Guys finally had something to show a week ago. It interests me to see just how much third-party support they receive contrasted with the hype.

Given circumstances, I think we're quite entitled to a bit of skepticism.

+ Show (6) more repliesLast reply 5340d ago
Bathyj5341d ago

Sorry, it had to be said. I'll stop now.

rawd5341d ago

SuperHyperGlobalMeganet

Bathyj5341d ago

Vice President Simpson speaking.
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Its Patty.

mrv3215341d ago

Sony have 100's of men, Microsoft has 1 for Making, producing, writting and play testing all of Microsoft first party games.

RAM MAGNUMS5341d ago

not me.
im not shafting you on some new ips, its this guy.
say hello to the reason xbots are under my thumb.

Aquarius5341d ago (Edited 5341d ago )

HYPTAL will flop its just hype, probably get rushed as well as SONY is overtaking the 360 in sales and M$ are desperate bastards.

It's not rocket science. It will be launched around SONY's and will get neglected like HD-DVD. The only stupid people that will be buying it are bots.

you really think we will get games like this. that never existed in the 1st place (it was just acting) it was another lie.
http://www.youtube.com/watc...
plus even if the camera does manage to lose its lag, the controls will be limited and tiring.
I would really like to see how they are going to advertise this on TV and make a big fool of themselves.

P.s. @1.45 not happening :P

MetaIGearRising5341d ago

Microsoft needs better games fast.

Aquarius5341d ago

and what exactly do you mean by that comment bot.

http://www.n4g.com/up/10313...
http://www.n4g.com/up/10622...

Alternate accounts much?
P.s. I'm taking your bubbles...

kurochi5341d ago

idea who this guy is, but MS needs to give him some help in his dept. as their 1st party line-up is piss-poor when compared to what Sony has lined up.

Montrealien5341d ago

I agree, however when 1 decent MS first party game sells as much as 3 Sony first party games, he does look like he is doing at least a decent job, at least to investors.

cereal_killa5341d ago

Montrealien your right but you also have to look at it this way, Sony is doing it the right way lets say Sony has 10 games that sell 2 mill each and M$ has only 2 games that sell 4 mill ea who would you say is more successful they both are but Sony has more options because you can only ride those 2 games so long before people say "Ok give us something new".

Show all comments (50)
70°

GTA 5 and GTA Online Player Engagement Jumps Up Double Digits in Percentages Compared to Last Year

Even 10 years after release, Grand Theft Auto 5 and GTA Online's player engagement has risen drastically compared to last year.

100°

I Have A Confession, I Like The Fallout 3 Green Filter

The game looks too clean without it.

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thegamer.com
isarai2d ago

How about you actually SHOW wtf you're talking about

Nacho_Z1d 19h ago

Always annoying when articles do that.

I agree with them that the tv show was a bit on the clean side. They got loads right regarding set design etc but there's room for improvement.

gold_drake1d 20h ago

i dont. it hurts my eyes. but im fairly ssensitive when it comes to that sort of stuff.