CRank: 5Score: 12080

Wonderful machine.

5043d ago 1 agree0 disagreeView comment

The Cphi was my first computer, awesome machine -- no doubt about it, but my first love was the Amiga500.

5045d ago 0 agree0 disagreeView comment

20x? Sweet.

But here comes the wake-up-call; what's the bandwidth? ;)

5047d ago 0 agree0 disagreeView comment

Great memories here. And while we are at it, there are quite a bunch of games who deserve a remake as well. Just take Chaos Engine, Cadaver, Another World, etc. GODS was great, no doubt. A HDfied version would just need a bit more sound and a slight better gameplay mechanics. But I would have no problems playing just the original in 1080p. GODS even has potential for an extension since 'nothing' is known about the warrior. Someone could create something interesting around it. Anyways,...

5048d ago 0 agree0 disagreeView comment

"... Gamers today, as you know - those grumpy pre-teenage high pitched kids
on Modern Warfare - think of 2D as a foreign language, that is too old for
them to grasp the concept of. They merely dismiss it as 'History' ..."

Funny. xD

Well yes, 2D games will come back, for sure. I think there is an utterly
high (untapped) potential for 2D games which will be explored by indie game
developers within the ne...

5060d ago 1 agree0 disagreeView comment

@unicronic: "... but no GPU access meant you were limited to browsing and office style tasks." That's not the case. There's a lot of things one can do, even with
respect to gaming. I have about 8 emulators running and play my favorite
old-school games with an DS3 (via bluetooth). Man that's pretty cool, I tell you.
Sure we can't access the RSX fully, but at least we can access its memory, which
I have attached to the main system's memory utilizing an optimi...

5199d ago 0 agree0 disagreeView comment

Therefore it is important.

Well, actually, I use the PS3 to its full potential. Have an full-fledged fast
and efficient Linux running and do a lot of programming, browsing the web,
playing emulator games, listen to music and watching videos. It's a pretty cool
system.

5199d ago 1 agree0 disagreeView comment

Within the current description of flOw (within the make.believe section of the
NA PSN store) one can read; only available for the US and Canada.

Europe may get something tomorrow.

5206d ago 0 agree0 disagreeView comment

@chrisnick
"... by the way, windows 7 is just a streamlined vista with a bunch of stolen
linux functions...the theft sucks but it doesn't mean it doesn't work well"

What funcions? Can you name some of those functions they have stolen from Linux?

5262d ago 2 agree1 disagreeView comment

From my point of view Larrabee was never going to work simply by looking at its
architecture. Putting many cores on a board doesn't solve anything for HPC or
for the gaming industry if you have a weak memory subsystem.

Intel lately showed that Larrabee is able to sustain 825 GFLOPS on a (4k x 4k)
SGEMM kernel, which already showed its weakness in utilizing the cores
efficiently when contrasted to the Cell processor. You may read my
comments ov...

5275d ago 6 agree0 disagreeView comment

Given the amount of resources, Larrabee can run Crysis, for sure. The question
is, will it run efficiently? Well, that depends on how efficiently one can
implement all the GPU shaders / techniques on Larrabee. That's what Intel has
to prove within the next months.

5276d ago 0 agree0 disagreeView comment

@scissor_runner:
"Another thing is the larrabee clearly needs faster ram access to reach it's
max gflop per dollar. Intel is serious about this and it seems they are on
track and they do have all of the tech in place to make it happen from design
to foundry tweaking so they will not have to ship chips with dead cores in it
standard."

Up to the current point Larrabee's memory sub-system is still inferior. Intel
has reworked...

5277d ago 0 agree0 disagreeView comment

@TABSF: Best depends on a metric.

If I wanna have a processor that computes scientific workloads at near
peak-performance and that offers the most GFLOPS / $1 / Watt, then the Cell
processor is the best within this regard. As such it's no surprise that the
Cell processor was used in Roadrunner. And given the latest order of 2000 PS3s
from the military proves this fact as well. In HPC (High Performance Computing)
the metric GFLOPS / $1 isn't...

5278d ago 0 agree0 disagreeView comment

@Ju: Well, the PowerXCell 8i processor performs not 160 GFLOPS it does 202
GFLOPS on SGEMM (4k x 4k) utilising 8 SPEs. The PowerXCell's peak-performance,
counting only the SPEs (neglecting the PPU), computes as follows;

8 [[email protected]] = 8*(8 flops * 3.2GHz) = 8 * 25.6 Gflops(SP) = 204.8 Gflops(SP)
(SP := single precision)

Hence, the PowerXCell 8i as well as the Cell/B.E. processor inside the PS3
perform the SGEMM computational kernel w...

5278d ago 3 agree0 disagreeView comment

Nice as it seems, but these kind of orderings have made PS3Linux (the OtherOS
feature) disappeared from the the Slim. :( Using a PS3 for supercomputing is a
nice thing, for sure, but the loss for Sony might be too high. I mean look at
their calculations; $8000 vs. $600. Anyways, I hope Sony will bring the OtherOS
feature back again, perhaps as an purchasable download / activation via PSN.

5279d ago 0 agree0 disagreeView comment

I don't think they are lazy, quite the contrary might be true. They are trying
over and over again without any results were others just only need one or two.
If we look at UC2 then one can see that Valve is outdone by Naughty Dog's
developers by a long shoot. Valve should start reading books about parallel
programming and patterns, and should hire some fresh guys who actually like
programming within this new world. Valve, like id Software, are the giants of ...

5280d ago 8 agree4 disagreeView comment

@Ju: Well said.

The Cell processor really started to tricker developers thinking. Cell brought
real parallel programming into gamer-developers mind. Despite we see multi-core
chips in general PCs there was actually no one who considered programming a game
utilizing those additional cores. The Cell processor started parallel
programming within the gaming industry, finally. Due to this, many APIs
developed over time to enhance programming o...

5280d ago 1 agree0 disagreeView comment

@Ju:
Yeah OpenCL is actually a good move after about 25 years of trying to build
a computer language / framework for parallel architectures. I've never been with
Nvidia's CUDA since it is proprietary and, even worse, it's an augmented
language serving the only purpose of their (Nvidia's) products. IBM recently has
released a back-end for OpenCL that compiles on the Cell processor, which is
nice. However, just throwing code at OpenCL in the hope that t...

5281d ago 6 agree0 disagreeView comment

@sikbeta: "I'm telling this from the beginning, CELL is the way to GO if we
want to see an Evolution in Computer programing"

Couldn't have said it any better. It seems that the world isn't ready for real
parallel programming utilizing an explicit memory interface (DMA'ing). That's
odd. The way to program the Cell processor is the way parallel programming must
have been done. But this requires real knowledge. The current state of affa...

5281d ago 18 agree3 disagreeView comment

I tell you what;

Cell2 + PowerVR S6 = World Domination

5287d ago 2 agree0 disagreeView comment