On that note, I think a gifting system on the Playstation Store is long overdue
People still defend TLOU2? You're in denial if you think the story was anything other than a mess.
It looks as though Bungie inflated their revenue target prior to the Sony sale to prop themselves up, it was never a realistic target. Especially not when they release a below par expansion like Lightfall in a year as packed as 2023.
The Last of Us 2 over Uncharted 2 and Metal Gear Solid 3. What a joke. Happy to see Outer Wilds high on the the list though.
Price hike and Saints Row? Are they trying to piss everyone off?
So Modern Warfare 3 is getting MW2 2009 maps... I mean they're better than the maps they make these days so that's fine I guess, even if it's lazy.
Why the hell could they have not got their act together with Dreams? It had so much potential , and a free to play model could have worked wonders. Giving it away after they canned it, what a joke.
Compared to the lineup we had at this stage of the PS4 life cycle, it is pretty barren. Spider Man 2 is just one game in an otherwise empty year, and their showcase did nothing to alleviate these concerns.
I was going to buy Diablo 4 until I heard about the scaling system. Way to kill off 80% of the reason to play a game like this, it's not like the combat is anything special by today's standards.
It was really disappointing. I am excited for Helldivers 2 though.
The reveal was terrible, but I liked the original Xbox One. It had a real professional look, a UI that makes the current one feel boring, the controller was good, and the games were good early on too. I much preferred it over the PS4 in the first two years.
I'm not sure about that, Dungeons was terrible. Legends is pretty decent.
Mojang weren't the main developers for Minecraft Legends.
It isn't a fad, it's just way harder to pull off than these publishers/developers seem to realise.
I won't be supporting any new online games made by Sony after this. It had a good amount of potential as a proper game engine, they just needed a monetisation plan similar to something like Roblox to create some incentive for smaller teams to put proper effort into it. What a waste of potential.
And Sony wants to create how many live service games in the next few years? Get lost.
I'm not sure why there's so much negativity in these comments, slow pace isn't a bad thing at all.
I'm amazed it's not doing as well as RE2.
That's pretty cool actually, I wouldn't have thought of that.
It seriously isn't as bad as these reviewers are saying. It's scoring lower than Shadowkeep and Beyond Light, which is ridiculous. Yes the story was a colossal disappointment, but just about everything else has been good. The game is in a better state than it was a year ago.
I would've thought they're too busy with Avowed and Outer Worlds 2