@MasterCornholio The autism is practically dripping from your comment.
Lol what, it looks like a dumpster fire. It’s totally lost the feel of the classic trilogy.
Unless the maps all feature dynamic day/night cycles, isn’t this going to be more off putting than anything else? At least it seems a better implementation than dynamic fish ai.
Can anyone confirm which controllers are supported for the Doom & Doom II? The eShop only lists the pro controller.
Hopefully with the 4 player splitscreen from the Xbla version?
Eh, I would kinda prefer if it had the similar mechanics to Mario Kart where players at the back gain speed in order to catch up with the pack. I never played the original so kinda missing out on the nostalgia factor, also not really a fan of the boss fights.
Game looks trash. Series has been on a massive downwards spiral since the original trilogy.
Upsetting that we’re never gonna get burnout 3.
I originally read “timesplitters”... how disappointing
The author of this article looks like anything would offend her...
Two good exclusives at launch? Breath of the Wild & Snipperclips?
Feraligatr
With the exception of DW8, Koei haven’t made a good game since DW5.
The thing I can’t get my head around with CD3 is how terrible the physics are. Especially considered to the original. Over 10 years later and the franchise took massive steps backwards... kinda like when you compare Far Cry 2 to 5
What was the story behind the graphic downgrade back with the first patch, does the game still look bad?
War is probably a too masculine word for the developers in 2019
Lame
Nah the franchise is too dark for modern Ubisoft. They fuck it up with neon colours, trash music and woke characters.
“Redguards, are a more sinister looking group of people. Ranging from light brown to black in colour.” ... lol ok.
She does not inspire much hope after the train wreck of a narrative that has been the campaigns of Halo 4 & 5.
Lol what, it looks like a dumpster fire. It’s totally lost the feel of the classic trilogy.
Unless the maps all feature dynamic day/night cycles, isn’t this going to be more off putting than anything else?
At least it seems a better implementation than dynamic fish ai.
Can anyone confirm which controllers are supported for the Doom & Doom II? The eShop only lists the pro controller.
Hopefully with the 4 player splitscreen from the Xbla version?
Eh, I would kinda prefer if it had the similar mechanics to Mario Kart where players at the back gain speed in order to catch up with the pack.
I never played the original so kinda missing out on the nostalgia factor, also not really a fan of the boss fights.
Game looks trash. Series has been on a massive downwards spiral since the original trilogy.
Upsetting that we’re never gonna get burnout 3.
I originally read “timesplitters”...
how disappointing
The author of this article looks like anything would offend her...
Two good exclusives at launch? Breath of the Wild & Snipperclips?
Feraligatr
With the exception of DW8, Koei haven’t made a good game since DW5.
The thing I can’t get my head around with CD3 is how terrible the physics are. Especially considered to the original.
Over 10 years later and the franchise took massive steps backwards... kinda like when you compare Far Cry 2 to 5
What was the story behind the graphic downgrade back with the first patch, does the game still look bad?
War is probably a too masculine word for the developers in 2019
Lame
Nah the franchise is too dark for modern Ubisoft.
They fuck it up with neon colours, trash music and woke characters.
“Redguards, are a more sinister looking group of people. Ranging from light brown to black in colour.”
... lol ok.
She does not inspire much hope after the train wreck of a narrative that has been the campaigns of Halo 4 & 5.