"Originally released for the Wii, it was later ported to Wii U, Microsoft Windows, PlayStation 4 and Nintendo Switch. Later cloud streamed versions were released for Android, iOS and Nintendo 3DS. All versions of the game support cross-platform play between all platforms. The original version released in 2012, with expansion packs released throughout the 2010s. "
Anyway, PS4/PC/Mac/mobile is much much bigger player base than Xbone/Switch/PC/Mac/mobile. Poor Xbone fans, they need to pay a online sub to play Fortnite. Well, it's free on PS4. I don't care about crossplay.
X360 had the better GPU than PS3, but PS3 had a lot better CPU than in X360 which was able to draw graphics alone without GPU and combined with RSX, PS3 produced much better graphics in first party games. X360 only could dream. Sadly 3rd party devs didn't utilize PS3 as they should because game development for PS3 was difficult.
Quote : I´m not saying that japanese games on Xbox will perform as well as they do on Playstation or Nintendo consoles. But last time i checked, most jrpgs aren´t selling that well on PS4. Most can barely sell 200K copies. ....
At least some PS4 japanese RPG enter the charts in UK, Xbone version won't. If you track media create charts, even some JRPGs sold also in small amount on Switch.
Let's see how Xbone version will chart in UK during launch week. PS4 version had 2 days of tracking and it charted at 6th place last year in UK during launch week. Xbone version has 4 days of tracking.
Why buy item on Xbox and use that item on PlayStation when you can buy an item on PlayStation and uset it on, guess what, PlayStation. That's why reason is the money.
Sony would outsold them anyway. MS can have a 2 year headstart.
"Originally released for the Wii, it was later ported to Wii U, Microsoft Windows, PlayStation 4 and Nintendo Switch. Later cloud streamed versions were released for Android, iOS and Nintendo 3DS. All versions of the game support cross-platform play between all platforms. The original version released in 2012, with expansion packs released throughout the 2010s. "
https://en.wikipedia.org/wi... ...
As always. :)
@chrisx
True, true.
Anyway, PS4/PC/Mac/mobile is much much bigger player base than Xbone/Switch/PC/Mac/mobile. Poor Xbone fans, they need to pay a online sub to play Fortnite. Well, it's free on PS4. I don't care about crossplay.
Vast majority don't care
Looks like Xbone fans are delusional again.
X360 had the better GPU than PS3, but PS3 had a lot better CPU than in X360 which was able to draw graphics alone without GPU and combined with RSX, PS3 produced much better graphics in first party games. X360 only could dream. Sadly 3rd party devs didn't utilize PS3 as they should because game development for PS3 was difficult.
@obscure
Quote : I´m not saying that japanese games on Xbox will perform as well as they do on Playstation or Nintendo consoles. But last time i checked, most jrpgs aren´t selling that well on PS4. Most can barely sell 200K copies.
....
At least some PS4 japanese RPG enter the charts in UK, Xbone version won't. If you track media create charts, even some JRPGs sold also in small amount on Switch.
Then will see how it will chart in next NPD. PS4 version charted at 9th place last year in March NPD.
Let's see how Xbone version will chart in UK during launch week. PS4 version had 2 days of tracking and it charted at 6th place last year in UK during launch week. Xbone version has 4 days of tracking.
Did you saw the charts? :D Days Of Play really had a huuuuuge impact in Europe ( also digital rankings are included for almost whole Europe ).
Nice try, Automatic. Suddenly Xbone fans counts indies as exclusives.
Save The World isn't free. It cost 40$
Why buy item on Xbox and use that item on PlayStation when you can buy an item on PlayStation and uset it on, guess what, PlayStation. That's why reason is the money.
TLOU sold over 7 mil. copies before PS4 launch :
http://www.ign.com/articles...
Yeah, UCForce. Thank you MS for showing bunch of 3rd party games. That's how you won.
Sony of course. Thank you MS for showing 3rd party games which were the vast majority at your conference.
Years ago? Nope. LOL. It was ~35 million as of end of 2017. As Zhuge stated on Twitter
It wasn't rumored for years.