BriBri

Trainee
CRank: 5Score: 4270

Blockbuster didn't buy those games at retail price though and you only got to keep the game for a week so you'd probably go and buy it if you liked it. Win win

324d ago 2 agree0 disagreeView comment

Publishers do, most Devs aren't in the driver's seat in that regard.... Getting a one off payment for a subscription service can be ok if your game has been out for a while and you know what it's worth though, but putting your product on there on day one is a HUGE risk... Not to mention the NDA that prevents you from sharing any of your experiences with it, so other developers remain in the dark too

324d ago 2 agree2 disagreeView comment

@darkzane Indie Devs don't take all that money though, their publisher takes between 20 and 50% and then sales tax and corporation tax are also deducted. Most indie games fail to sell above 1000 copies and Stardew Valley is a unicorn. Before it was released nobody would have had expectations of it being so popular.

Indie games that make over 1 million dollars for their developers are extremely rare, I would guess at less than 0.01%

I've worked on ...

324d ago 3 agree0 disagreeView comment

Sadly if subscription services ever replace one off purchases then we'll see budgets for games drop drastically and gaming will become a homogenous borefest.

324d ago 11 agree2 disagreeView comment

For indie Devs the problem is there's no transparency on what a good deal looks like for having your game on gamepass... If you worked 2 or 3 years making a game with a squirt small team would you accept 10k from MS?

How about 20k? How many sales will you lose (or possibly gain from three exposure)? What did similar devs with similar games get paid?

Nobody knows and therein lies the problem.

324d ago 4 agree4 disagreeView comment

Are you a bot that's powered by down-votes?

325d ago 6 agree0 disagreeView comment

After the last few years of MS conduct, I'm starting to think the Series S will be my last console from them and I've always owned all consoles

325d ago 1 agree0 disagreeView comment

Having spent a year living in Japan working in the games industry I'm pretty sure Sega wouldn't entertain the thought for a second

325d ago 0 agree0 disagreeView comment

... and that's ok

326d ago 0 agree2 disagreeView comment

I have every intention of playing the game and I'm annoyed by the 30fps info. It's not RAGE but it's also not fake or exaggerated.

326d ago 0 agree1 disagreeView comment

You're kinda just making stuff up

327d ago 10 agree3 disagreeView comment

That's if Microsoft develop another console, with the S outselling the X and the push for gamepass it's possible they won't put out a traditional, state of the art games console.

Which would suck.

327d ago 1 agree0 disagreeView comment

How can someone accidentally typing jelly beans get downvoted? More jellybeans!

327d ago 6 agree1 disagreeView comment

Control is fantastic

327d ago 0 agree0 disagreeView comment

While playing games

327d ago 2 agree1 disagreeView comment

When someone defiantly states "This is the right choice" you know the opposite is true

327d ago 52 agree5 disagreeView comment

That's an unnecessarily mean thing to say

328d ago 3 agree0 disagreeView comment

Making me think I misjudged the demo

329d ago 3 agree0 disagreeView comment

95%? I don't think so

330d ago 1 agree0 disagreeView comment

I'm looking forward to Starfield but I'd be surprised if there's even 10 planets that are interesting so I'm not buying this 90% quote, although there could be quite a lot of recycled, randomly generated filler side quests I suppose

330d ago 14 agree1 disagreeView comment