883

Trainee
CRank: 5Score: 98250

It's not much, but *maybe* provides some voice:
https://chng.it/yT8j5TDMQL

22d ago 1 agree1 disagreeView comment

Thank you saving me the click.

34d ago 5 agree0 disagreeView comment

@darth:
And Sony showed off "The Emotion Engine" and their real time demos that made everyone think they would miss out on REAL next gen 128bit magic if they jumped in before PS2s polygon pushing monster (and early lack of anti-aliasing with a healthy heap of shimmer + DVD playback) stepped up. PS2 was a fantastic system though with amazing games.

48d ago 3 agree2 disagreeView comment

I take a LONG time to finish my games due to other obligations, but I generally complete them... The only games I have stopped playing were games that felt like there was too much of the same "slog" just put there to make it longer. I actually prefer longer games, BUT NOT if I feel like I am just wasting time because the developers made the game longer by simply designing things literally require needless extra real world time to do or adding a bunch of repetitive "same old - s...

101d ago 0 agree0 disagreeView comment

SEGA ;-)

152d ago 0 agree1 disagreeView comment

Either way, it would be pretty cool to see a game do either or both (big open world/dense) and not depend on *loads* of re-used graphical assets. It may not be practical/realistic at this point, but I look forward to detailed worlds that don't initially stun but ultimately after playing for a while end up mostly feeling like I am seeing A LOT of the same thing over and over and over but just in a slightly different context. I totally get why things are this way, I just look forward to whe...

167d ago 0 agree0 disagreeView comment

Haha. Not totally unfair...

234d ago 1 agree0 disagreeView comment

Thanks for the heads up. I wasn't sure if it was a particularly good deal or not and wondered what the comments would reveal.

236d ago 0 agree0 disagreeView comment

LOVED this game. These are the types of games that I (personally) believe were made for V.R. before they even knew they were creating the perfect genre for VR. I would LOVE to be able to walk around a scene (potentially room scale) and pick things up/combine objects/etc. To be IN a Monkey Island Game, Maniac Mansion, or this one. Also any number of the Sierra adventure games (King's Quest, Space Quest, Leisure Suit Larry 🫢, etc.) would be perfect for VR. Heck, even if the games we...

332d ago 1 agree0 disagreeView comment

Of the current line - I totally agree. This is the type of game-play that I feel is possibly some of the best suited for VR. It is almost as if these types of games were made for VR before VR was available. I feel like games like Monkey Island/King's Quest/Space Quest etc. all fit this category and truly want to see more like them coming to VR. That's not to say the other types of games don't belong - just that I truly want more of these types.

339d ago 1 agree0 disagreeView comment

I'm a PlayStation fan... If I want to play it, I will play it on P.C... No pain.

339d ago 2 agree0 disagreeView comment

The funny thing is that the title of the article itself potentially makes the author/game press look foolish. It's almost a comically bad title choice. Saying that "gamers" react poorly after mentioning how women own a gaming system *implies* that the author either does not count women as "gamers" or that female gamers are also reacting poorly to the news that so many Switch owners are female. Even if the title had said, "male gamers react poorly"... Nope, Za...

345d ago 17 agree0 disagreeView comment

Hahaha. Maybe the next great article the author will write will be in 2 years where it is stated, "RTX4090 Claims Debunked as Other GPUs Prove Significantly More Capable".

349d ago 4 agree3 disagreeView comment

To be fair, while the detail and well, nearly everything are obviously technically "superior" in the new shots, I believe there is more to say.
The hardware limitations of earlier generations forced the artists to use lighting/colors/textures etc. that while technically very primitive, presented a very strong atmosphere and distinct identity that played a large role in creating the "feel" of the game. These elements helped provide an element of how you remembered ...

359d ago 0 agree1 disagreeView comment

Weird to have 1 upvote and 5 down... I was agreeing with Number1TailzFan and just adding that it seems like developers feel some "need" to throw this stuff in. Both his comment and Einhander have a majority of upvotes and I ended up with the inverse. Confused...

360d ago 0 agree0 disagreeView comment

Really nailed it there. Well said. Just because we can, does not mean we have to, and it is almost feeling like it compulsory for so many developers.

374d ago 1 agree5 disagreeView comment

In many cases with a good OLED, motion smoothing (assuming you have a television that doesn't introduce copious artifacts when running interpolation) introduces minimal lag and can make 30fps look/feel closer to 120 or at least 60 or better. Resolution + buttery smooth and no blur when panning = nice. Works great for just about anything other than games where reaction times are most critical.

387d ago 0 agree0 disagreeView comment

Would like games like this for PSVR2.

410d ago 0 agree0 disagreeView comment

This has got to be one of the most ridiculous articles! Generally speaking the product is not even available at regular retail. Most avg. Joe(s) have very little idea of what it is. The fact that, for the most part to get one, one must go online and specifically order it *FROM SONY* (nevermind the launch price) - means there is very little way for the PSVR2 to be a massive sales hit just yet. When it is available with marketing at Best Buy, Walmart, and other similar retail outlets, a much cl...

412d ago 1 agree0 disagreeView comment

Well, that and finally having consoles (widely) available after over two years... People wanted a PS5, they just had more of a challenge getting one until now. This is great.

432d ago 13 agree0 disagreeView comment