Raz Review: "Hideo Kojima has learned some lessons from previous
incarnations of MGS. While the 'one-way' map design has opened up into
multiple routes for objectives; there are still some frustrating minor
elements (Snake still can't perform some basic movements like jumping
unless in a context-sensitive area).
The cut-scenes are longer
than they should be; and while the familiar campy scripting is
endearing, it also contains way too much exposition. Not that it isn't
brilliant and entertaining, but I want to PLAY! (That being said, there
are some truly awe-inspiring fight sequences that shouldn't be skipped.
It's when Kojima tries to get all emotional that I start looking at my
watch.)
These are minor complaints, though, considering the
overall quality of the game; everything is beautifully crafted. This is
the experience of playing a movie. Even the load screens are nicely put
together; with friendly little messages like "It's after 3am. You've
been playing for 5 hours - why not take a break?"
You'll need that reminder, trust me. GTA4 set the bar for action/adventure games; MGS4 sets it for stealth/action."
Online: Yes
Rated: 9/10
Since launching in October 2023, Marvel's Spider-Man 2 has sold 11 million copies.
With a game called Spider-Man and made by Insomniac………..is anyone really surprised??? Congrats to them on their continued excellence in game crafting.
And still not profitable. Yikes.
Good deal for Marvel though. 50% cut of everything, zero work.
The Outerhaven lists each and every upcoming Soulslike title that is either being released or supposedly being released in 2024. This list includes Another Crab’s Treasure, Flintlock: The Siege Of Dawn, Phantom Blade Zero, and more.
Arrowhead Game Studios chief Johan Pilestedt revealed that Sony PlayStation doubled the development budget of Helldivers 2.
Which is pretty good that they supported them in making it a high quality game with more funding. Basically shutting up the complainers about Sony making a GaaS game. The GaaS game turned out well and doesn't bombard gamers with micro transactions and doesn't signal the death knell of single player gaming.
Same with Sony's online. Microsoft offered nothing for a decade when XBL started on the OG Xbox going past 360. Sony launched theirs and gave away games to play for subscribing to their service. More bang for your buck than what you paid in. A better way of doing it compared to what was before.
Now we see gamers complaining about AI. But maybe Sony will use AI correctly and do it right that benefits their company and their employees. We have to see the results before bitching and complaining.