Yesterday Richard Leadbetter of Digital Foundry in a Twitter post hinted at the release of a new media capability for Sony's PS3. Today he has updated information with a new tweet and link to an article/video that states ~
"A couple of days ago, I noted on the Digital Foundry Twitter feed that enterprising coders had found a way to make the PlayStation 3 significantly outperform the Blu-ray spec by enabling video playback of 1080p material at 60 frames per second. The average Blu-ray movie runs at 24FPS while the system's 1080i conformity gives it a notional top-end of 30FPS. But PlayStation 3 goes way beyond that, seemingly without breaking a sweat....
Regardless though, it remains the case that for PS3 to be able to do this at all is an excellent achievement, and brings home a hugely important factor about the console's long term future. In the fullness of a time, a smaller, slimmer PS3 will be one hell of a powerful – and hopefully cheap – media player, also capable of playing some damn good games too. With DivX adopting the Matroska (MKV) file format for its HD files, realistically it's only a matter of time before PS3 offers native support, making the console invaluable for playing just about any kind of media thrown its way."
Kevin writes: "Multi-GPU gaming was one of those things that seemed like a good idea for as long as it lasted. I mean honestly, the idea of a modular approach to graphics upgrades – be that SLI or CrossFire – was brilliant. I repeat, the idea was brilliant."
Im old school... when i hear the term SLI, I immediately think of 3dfx. I still have a pair of 12mb Monster V2's in an old rig. I never tried out the more modern take on SLI or Crossfire for that matter.
I mean, it was mostly for bragging rights. It was a very temperamental tech that improved with newer iterations, for sure. But folks like myself, who have used it, probably recall that troubleshooting was an integral part of the experience and the value that you got out of the setup was really low.
However, none of that mattered because it looked sick as hell on a well-built PC.
I remember doing my research at the time 😂 I got 2 GTX 460's, as they in SLI were meant to be better than the 480 at the time. Not all games were optimised at the time, which meant some games meant setting them up for 1 card alone. Never forget the time I came home from night shift, turned on my computer like normal, went and made a cuppa, come back and it was still off. Tried to turn on again, and one of the 460's caught fire... good times.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
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First comment?, I'm scared!.
But Yeah I Think the PS3 Is powefull.
does anybody know if there is any hope of changing the file system? to make the ps3 the best media player, i need file sizes just over 4.0gb.