520°

Killzone 2 Lighting: Right Decision By Guerilla?

The game, despite being poured with praise for its stunning visuals, still had its flaws. Although what has been shown to the public so far has been 'Pre Alpha' according to its developers, many have complained that the game looked "too dark". However, here is a screenshot which compares the exact same scene - in typical Killzone 2 fashion, in darkness, with what seems like the implementation of a technique to add considerable lighting to the scene. Yet it seems that with the addition of Post-processing filters, Guerilla have sacrificed the amount of light to achieve a higher depth in visuals, resulting in the first screenshot image.

Question is; which do you think actually looks better?

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Meus Renaissance6004d ago (Edited 6004d ago )

I actually think the screen looks more intriguing in the first one. There's a bit too much light, it loses its Killzone 2 feel. What do you guys think?

Violater6004d ago

I don't know what the "Killzone 2 feel" is

Bibto6004d ago

Actually, I think the first image is after the post processing filters are added. There was an interview with NGai Croal where the Guerilla team showed him how the post processing filters work.

Without the filters, the game looks more colorful and brightly lit, like it is in full daylight. Then they add post processing filters to deliberately make the game look darker and more menacing. They will also use this to add weather effects and different times of the day. I'll try to find the article.

Meus Renaissance6004d ago

I can believe that, I did say the first did look more interesting and had more depth, but, I still believe that it needs a bit more lighting in some of the scenes we've seen so far because some HDTV's show black colours very poorly.

Krazy Ken Kutaragi6004d ago

Not to worry children. Every single screenshot of Killzone 2 has been PRE-PRE-OMEGA-BETA-PRE-PRE-PRE -PRE-ALPHA-CENTAURI-PRE-BETA-PR E-ALPHA.

Gamingisfornerds6004d ago (Edited 6004d ago )

He showed all the stuff the engine does and they actually toggled all the post processing effects on and off like you can see in the screenshots. I too think they need to add a bit more brightness, not too much, but a bit more atleast. It's too dark like it is now.

One thing I'm starting to fear though is that this game won't take place in daylight at all. I seriously hope that isn't the case!

Edit: You can watch/download that 25 min. video presentation here:

http://www.gamespot.com/vid...

CrashSharc6004d ago

it doesn't have to be all colourful and shiny...

Personaly, I would pick the first one. The dark gloomy atmosphere is SO much more artistic, immersive, and exciting...

sonarus6004d ago

they are trying to convey a dark and gritty feel for a new hostile planet. it dosent have to be colorful. if you want color look elsewhere

richie007bond6004d ago

Hmmm yes the killzone 2 feel,lmao WTF is the killzone 2 feel(plonker)

TheXgamerLive6004d ago

It's always a sony fan. There's so such thing as Pre Alpha, unless you count sitting ohn the sh1ter and planning out your game from scratch, or would that be wipe?

k2d6004d ago

I call fake and troll-bait on this one. Is it even an ingame picture?
Please report fake on this.

Polluted6004d ago

@Xgamer: There is such a thing as pre-alpha. The game hadn't gone into the alpha testing phase at the time of the initial demonstration. How is that made up? Guerilla admitted that at the time of the showing.

deeznuts6004d ago

Hmm, Xgamer (random internet dude) who says no such thing as Pre-Alpha vs. Guerilla Games Developer who said their game was Pre-Alpha.

Hmmm ....

I'll think I'll go with Guerilla Games.

TheXgamerLive6004d ago (Edited 6004d ago )

Alpha means the beginning, Pre means before, so before the beginning? That's when your only writting it, thinking about it while on the crapper, in other words, there is NO Pre Alpha.

These were in the Alpha stage, there's no Pre to it.

Oh yeah, a few of you even said Pre Pre Alpha stage, LOL!!

Polluted6004d ago

@Xgamer: being a rabid fanboy is one thing, I mean you must not have much else going on in your life right now so you focus on belittling people who chose to buy a different gaming console. I get that. Fill your boots. What bugs me is that you're trying to make fun of PS3 owners for using the term pre-alpha which is a generally accepted term in the software development community. I suppose I shouldn't let it get under my skin, but hey, I don't have much else going on at the moment either.

http://en.wikipedia.org/wik...

The "pre-alpha" definition is near the top.

dantesparda6004d ago

I know you must be feeling stupid/embarassed now. Then again you are nothing but a shameless little fanboy, so maybe not

+ Show (13) more repliesLast reply 6004d ago
titntin6004d ago

I think they both look dreadful to be honest, and the lighting system will need a lot of work if this is representitive of what its currently doing.
As a games artist myself for over 15 years, I'm not too concerned as I have personally tweaked lighting in many games right up till the final submission, so they have plenty of time to get it right. Having recently been offered a contract to finish the environments on this particular title, I'm well aware that the assets for all the levels are not complete and so final lighting is probably some way off.

mighty_douche6004d ago (Edited 6004d ago )

i think "dreadful" is a little harsh.

also bear in mind these screen are over 6 months old. i saw these on a developer interview months ago. ill try find the link, its pretty interesting.

EDIT: for link please see "Gamingisfornerds " post a few above. (Gamingisfornerds cheers for saving me a job)

Kleptic6004d ago (Edited 6004d ago )

yeah we have only been shown one level...they have already confirmed that there will be levels that do not take place at night...during a thunderstorm (interestingly one without rain)...

I think the level they have shown shouldn't look any different in terms of gloom and darkness...the explosions lit stuff up perfectly...the flash of your own gun creating a real time shadow of you and your enemies is second to none (that dimly lit room that Sev runs into that has 2 helghast soldiers in it...all you see are their orange eyes...and then he literally "lights them up"...seriously, nothing touched that yet this generation)...

but I agree I hope there is a good variety between levels...the devs said that there wouldn't be bright tropical levels (a direct coffin nail towards the hapless that were eagerly bugging for a Crysis comparison)...that those types of environments did not exists on the planet...but that there would be overcast afternoons, as well as water plentiful environments...as well as that it would have real time weather changing conditions...

it is too early for anyone to sound trumpets yet...on either side...most are asuming the whole game will look like this one level...when we have already been told that we wouldn't...if you think this level is too dark, its probably safe to say its the darkest of the game...I think its great, but still hope for more variety overall...

not to mention that the demo did have an example of what the engine can do with bright lights...the first 20 seconds or so are all up above the clouds, with impressive volumetrics for the clouds and sun light reflections...its not like the lighting engine isn't capable of creating bright spots, which is sort of what this article is trying to imply...

fusionboxer6004d ago

Now the reason I say this is because the game mixes dynamic lighting with pre rendered. Some spots are already pre determined while other sections aren't. This level is dark to showcase a kind of "mist or fog" caused by the various weather conditions on helghan.

Also the darkness adds a sense of uneasiness and uncertainty about what will come out next. Certain parts in the level are bright and other parts aren't. Also if the stage was already light then you wouldn't get the awesome effect of the flash from the guns lighting up the now battle infested city.

Because in the darker image we're not seeing any fighting, fires, or other details that are bound to make it in. When you add the gunfire, the explosions, and the constant visual fireworks of an all out gunfight you get a remarkable scene showcasing a beauty that's hidden under a layer of something else and to me that's sometimes the best way to reveal beauty.

dhammalama6003d ago

Killzone 2 has pretty complex lighting. Hundreds of dynamic lights, ambient, occlusion, global illumination. From my understanding it's pretty advanced.

If you are judging from those pictures, than I understand if you mean the design or layout of the lighting in the scene needs work, but until you've seen the game in motion you can't really form a fair opinion.

I think that if there's anything these pics show, it's the versatility of the lighting techniques they are using. Well, that and the ridiculous amount of detail in that scene!!! Just think if the possibilities! An alien forest!? oh yeah.

We'll see, I hope it ends up as cool as it could be.

+ Show (1) more replyLast reply 6003d ago
Bibto6004d ago

Here we go:
http://blog.newsweek.com/bl...
Read paragraph 6 and 7. That seems to be exactly what these screenshots are showing.

Michael Jackson6004d ago

Thanks for the link. It's actually a really good read. :)

scrillakiller6004d ago

would u guys just shut up till we see more of the game.no one knows what other levels look like so shut up and stop debating over alpha stage shots.by the way i have a feeling we will see some new stuff very soon.alot of stuff surfacing now

Rice6004d ago

The lighting in this game is great, the graphics are great, now it's all up to gameplay to finish it...

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX67d ago (Edited 67d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro67d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7267d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_67d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga67d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos67d ago (Edited 67d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2367d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200067d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin67d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole67d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix67d ago

A Resistance reboot will be awesome

Michiel198967d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor67d ago (Edited 67d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

67d ago
Michiel198967d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar371d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor371d ago

Can’t wait for their next franchise

SullysCigar371d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg371d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149370d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138371d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim371d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC371d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138371d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle371d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76371d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM371d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730371d ago (Edited 371d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger371d ago

thank you fps lover, I'm with you

talocaca371d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy371d ago (Edited 371d ago )

Kinda wish they move on from Horizon tbh.

potatoseal371d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright371d ago

There were rumours that they were working on a Socom reboot.

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70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

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shinoff2183742d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff2183742d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz149742d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.