770°

No Towns in Final Fantasy XIII Because They Are Too Much Work

In Square Enix's book "Final Fantasy XIII Scenario Ultimania", it is revealed that the reason why there are essentially no towns in Final Fantasy XIII is because it is very difficult to make towns on an HD console. Here is the direct quote:

"The game's linearity was just because depicting towns and so on like we did before was impossible to do on an "HD" console – it was too much work."

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Edward-Kraken5202d ago (Edited 5202d ago )

This game isn't really Final Fantasy if it doesn't have any towns.............

blitz06235202d ago

Too much work? And it still took 4 years?

tplarkin75202d ago

Square Enix has been stagnant for a decade. They are fighting innovation in every way possible. Bioware seems to be able to make towns in HD (and they can release a sequel in just two years, too.)

Mistwalker made towns in HD for two games. (Unfortunately, they have reverted to SD for a Wii game.)

Japanese developers needs to stop being afraid of new technology.

Marceles5202d ago

Too much work and Squaresoft don't go together...oh wait, it's Square ENIX :( Lazy asses...

Jamegohanssj55202d ago

Something here smells fishy.

TGSI

Immortal Kaim5202d ago

What the? It makes no sense? How is it that Mistwalker made various unique towns in Lost Odyssey, some on a huge scale, on a HD console...I could name many other developers who have created awesome towns on HD consoles.

In fact in White Knight Chronicles you can even design, build and populate your own towns...Now that is what you call 'next gen'.

I assumed that it was story related/intentional that FFXIII had no towns, to hear that is 'was too much work' is frankly ridiculous...

Blaze9295202d ago

Well Square, $60 for this is just too much money. I'll this up used and give all profits to Gamestop ;)

rambi805202d ago (Edited 5202d ago )

^^^
Actually its $60 plus whatever the DLC costs

I already switched preorder to yakuza 3 for now

edit :Ill get this in the bargain bin sometime

5202d ago
Prototype5202d ago

Fallout 3 and GotY version had towns with people to buy/sell from, and its open world, had some sort of party system, and different.

evrfighter5202d ago

I'll still buy it...But this just gave the RPG of the year award to Mass Effect 2.

Harry_Manback5202d ago (Edited 5202d ago )

All you folks talking trash about this game are still going to play it. (Myself included)

*Punches self in face*

Edit: Gives nod to evrfighter ^^^^^^^^

Pillage055202d ago

Epic PR fail. Surely they could have come up with a lie that sounds better than "It was too hard for us"

camachoreloaded88065202d ago (Edited 5202d ago )

Lots of reviews are saying it has the best graphics in any videogame to date, and that's impressive, considering that the games with the best graphics are usually shooters with short to medium length campaigns (Killzone 2, Uncharted 2, Gears of War). I read of reviewers sinking more than 60 hours into this thing! Music is also fantastic, and I'm hearing that this game has one of the best and most developed casts in a videogame. And you're not even gonna give it a shot cause...it has no towns? Hm, intesting.

Final Fantasy has never disappointed me and I'm not going to get all worked up just cause there's no towns, that sounds so amateur. When they try to innovate like in FFXII, "fans" tear it apart and want them to go back to the style of FFX. Then when they try to go back to to their roots with the linear story, "fans" tear it apart for lack of innovation. Even if you don't buy it new, you're still gonna play it. You and I know that, so give it a rest.

Edit: All the hate's probably cause it's multiplat. If this was a PS3 exclusive and exactly the same as it is now, fanboys would defend it to the death.

Oh, and please keep disagreeing. I know that behind every single one is a person who knows I have a point.

Finalfantasykid5202d ago

QUOTE: Epic PR fail. Surely they could have come up with a lie that sounds better than "It was too hard for us"

Chances are it was worded a little less harshly in the original version. I think this is just a translation.

simplyRealistic185202d ago

so let me get this straight, in mass effect 2 you get to travel around a whole GALAXY, but S/e can't build a f**king town

*sigh* i need to change my avatar soon ,S/E just keep disappointing

Bathyj5202d ago

Since when has a dev ever been scared of too much work.

Too much work to me suggest alot of content. I suspect too much work really means too much space. FF isnt even my type of game, but thank M$, for choosing last gen's dicc format, dropping the best thing about XB1 the standard HDD and gimping a generation. I gurantee you, if this was still PS3 exclusive there would still be towns.

Homicide5202d ago

There's no way anyone can defend this game. 4 years of waiting, and we get an extremely linear game with no towns. They also promised us a complete game with no DLCs. BULLSH1T!! The DLCs better be free.

Star Ocean 4 has towns and the maps aren't a piece of string, same goes for Lost Odyssey, Blue Dragon, WKC; you can explore the whole wasteland in Fallout 3 and the galaxy in Mass Effect 2, etc.

Final Fantasy XIII will be a USED purchase but a rental first :)

saint_john_paul_ii5202d ago

"I'll still buy it...But this just gave the RPG of the year award to Mass Effect 2."

yup, the Pope Agrees.

Rocket Sauce5202d ago

Hahaha, oh wow, that was an awesome showing of not giving a f--k.

I just finished Lost Odyssey and it curb-stomped everything Final Fantasy-related that's come out over the past 8 or 9 years - it even tops some of the classics. I'm seriously mad at myself for not playing it sooner. If you've got an Xbox and you're feeling shafted by Square Enix, give it a try - I bet you'll love it.

I don't even understand how an rpg can not have towns. What does it have, then? Is it just a bunch of empty fields? Somebody please clear this up for me.

ThanatosDMC5202d ago (Edited 5202d ago )

They took out more a lot from FF13 remember? They say the amount was enough to make another complete game out of it.

DLC will most likely be $10 a town. $20 for a city. $5 for the chocobo zoo. $5 for the character houses.

vhero5202d ago (Edited 5202d ago )

@blitz0623 - That's exactly what I thought! How do you spend 4 year on a game then complain towns are too much work? They take too long to make an FF game anyway they became a really lazy developer after FFXI. There are nex-gen JRPGs on the 360 with full towns and everything and the whole game was made in less than a year! Star Ocean was made in 2 1/2 years nearly half the time and has them I don't see the problem?

Rampant5202d ago

The xbox360 made them remove towns =(

kewlkat0075202d ago (Edited 5202d ago )

No Towns? Wha

Edit: #2.1- "Uncharted 2 did an amazing job with it. "

Do you guys understand an RPG Village vs some fn village in UC that you swing right through without much exploration?

I sweat people bring up UC2 for every type of comparison.

Ravage275202d ago

this project started 6 years ago with a gigantic budget. How is it possible that EVERY single JRPG released so far has towns except FF13?

HD towns impossible? WKC did it with a fraction of SE's resource, so did SO4,ToV,DragonAge,Fallout3,LO, BD, even Eternal Sonata has them.

It has nothing to do with the graphics. It definitely looks good but nowhere near top-tier, and definitely doesn't justify 'too much work'.

Go screw yourself SE, i've waited since FFX for this and expected a next-gen FF game, not some watered-down rpg with gimped content coz 'it's too much work'

Sez 5202d ago

i know people on this site say some dev's are just plan lazy. but this is one time i have to agree. could this be a reason why the game have over 30gigs of CGI and alittle over 6gigs of gameplay. i think squareenix is out of ideas. just my opinion

N4Flamers5202d ago

I agree with bathyj on this. I think this might have had something lost in translation. They have stated that the BD is full, adding in towns might have gone into the realm of 2 BD's or could have taken them another year or so to complete. I would like the game this year I have waited long enough.

My other point is, I dont really care about towns. In every jrpg a town is some place that you walk around and buy junk, talk to severely limited npcs and break a few pots or crates. The game will have locations, but I can deal without all the other garbage that usually comes with a town as long as theres a good story and good gameplay.

DaTruth5202d ago

Heavy Rain it is!

Thanks Square for making my decision easier. I have yet too hear David Cage complain about anything being too hard; I think he even discussed welcoming the challenge a few times!

hay5201d ago

What a bunch of f*cking hypocrites. They cut half of the game to fit it on Xbox and preserve as close versions as possible and now this BS about too much work. WTF?

Darrius Cole5201d ago

"Too much work" probably means......

"Making a giant open-world game run at native 720p on both the Xbox 360 and the PS3, would have used 40 or 50 gigabytes of space on both systems."

Every RPG that matters this generation has free-roaming and multple towns and villages. Even Infamous has 3 islands. (I guess Infamous is an RPG by Japanese standards) Square-Enix just couldn't manage to do this with their biggest title.

This whole thing looks like they made this giant, magnificent game thinking is was a PS3 exclusive, then after they cashed the Microsoft check that follows all good-looking PS3 exclusives, they realized that it wouldn't fit by any measure. Judging by the reports, in order to get this game onto 360 they had to do the usual "bad port graphics cut" and an audio fidelity cut, and to make the experiences the same they had to do a content cut, to both versions. The content cut is the worst kind by far because it diminishes the core gameplay.

When PS3 gets bad 360 ports they look and run like crap, but at lease they don't have to cut content. This is worse than programming for the Lowest Common Denominator which in the beginning I assumed was what they did. Now the reports make it look like they were past the point of no-return on the PS3 but cut both versions back to the LCD and hurt the gameplay. Had that coded for the LCD from the start at least I would know that this other content exist but SE just wouldn't give it to me.

Pika-pie5201d ago

People really need to get over this linearity.

This is exactly the same as FFX where you had no choice but to follow the story right up until you reached the top of Mt Gagazet then all of a sudden near the end of the game it opened up and you could revisit all the places you had been before. There were no extra towns.

Iv read reports that FFXIII doesnt open up until Chapter 11 which is supposed to be the half way point (not in chapter numbers mind you).

Solidus187-SCMilk5201d ago

no towns. I guess they cant make a FF7 remake because it has towns. ahahahahah.

Red Panda5201d ago

"Japanese developers need to stop being afraid of new technology". What the hell is MGS4 then?

thesummerofgeorge5201d ago (Edited 5201d ago )

What a ridiculous thing to say. No towns? Too difficult? Where the hell do you go throughout the game then? The towns were some of my favorite parts in the FF games. Too much work is just an insulting thing to say to your fans, who made your company what it is today by paying you to WORK. I don't even understand how a town is harder than any other setting, just fcking build it. Didn't say it wasn't possible, just too much work... Well fck you buddy, I'll rent it, cause I don't support lazy developers who love taking money, but don't wanna work too hard. The greatest developers work their asses off. I am honestly pissed at that ridiculous comment. So I guess that means they'll never have a town in their games again, cause we aren't going back to standard def. Idiots...

EDIT: And what about the other games that manage to pull it off wonderfully, from devs that don't have nearly the amount of money, resources, and fanbase SE do?

FACTUAL evidence5201d ago (Edited 5201d ago )

No, no, no...We all know you couldn't make towns after it lost it's exclusivity. And we know that if you guys did make towns it will be like 40gb's, (something blu-ray could handle) and the 360 version would have like 8 disc...I think that's why there's no towns....Don't give us the BS excuse of, "It's impossible". After UC2, and some GOW3 footage, seems like nothing is impossible..nice attempt of a lie AGAIN SE....

Kevin ButIer5201d ago

FF is your flag franchise, we are paying for it and you are telling me that you didnt include towns in a FF game because you are TOO LAZY...

FU

Microsoft Xbox 3605201d ago

They couldn't do HD towns that would fit on a disc format such as DVD. Not even disc swapping could fix that.

SaiyanFury5201d ago

You know as a longtime fan of the series (I started back with FFVII on PS1) I really had high hopes for this one. But the nigh-complete linearity of it really shot down those hopes. Now the lack of towns? Is this a JRPG or isn't it? Every JRPG I can remember playing has at least had a few towns to go explore. 4 years to make this game and they couldn't even make a few towns explorable? Come on, S-E. I know somewhere, deep in your soul there's the original Squaresoft I grew up loving.

bnaked5201d ago

lol, too much work???

OMG they are crying!

They should learn from the master:

Millah5201d ago

This game really was SE's last chance, in my book. I've given up hope entirely on SE.

Braska5201d ago

"Too Much Work"? Well, maybe you shouldn't have a job.

mikeslemonade5201d ago

Well another reason that only prooves that the 360 messed up Final Fantasy 13. They had to work on the 360 version of FFXIII, so they didn't have time to make the towns in the game. You multiplatform advocates have no ammunition to defend why it's better to have it on both PS3 and 360.

5201d ago
Sarick5201d ago (Edited 5201d ago )

It isn't they've stated the game is ,linear as a string with no towns.

It seems like SE is more interested in making interactive movies then games when I read these articles about ff13.

If you can make a dungeon then you can make a town using the same engine. Apparently, the "it's to hard really means" We wanted cut out towns completely because there's no game play reason to waste resources making them.

Sad excuse..

It's like me saying I live each day as it go's by no reason to waste resources on buying this game.

execution175201d ago

hope FFXIII versus isn't like that, and yea like i said before i'm not getting this because of yet another reason why this game is getting gimped

hay5201d ago

Then it pretty much confirms that if there will be FF7 remake, Xbox won't be able to handle it properly.

+ Show (46) more repliesLast reply 5201d ago
-MD-5202d ago

Other games sure did manage this.

Finalfantasykid5202d ago

Uncharted 2 did an amazing job with it.

Probably not a spoiler, but if you havn't played the game, then read with caution.

When you reach the village, it is so lifelike it was almost chilling, and while there were really no conversations going on there, the village seemed incredibly lifelike.

LordMarius5202d ago

yeah that village is just a level not an actual RPG town

Godmars2905202d ago (Edited 5202d ago )

But its what RPG towns should be. What S/E should have been aiming for. Now they're saying they didn't even try.

And while the town in UC2 is a level, you get to see it in two forms.

SOAD5202d ago

No, Godmars, I played that game and that village is not what Square Enix should have aimed for. There was no high level of character interactivity in that village. I get the general idea of what you were saying, but that village was also very linear. All you did was follow the Tibetan guide. And when you got back out of the ice cave and started fighting your way to safety, it was just as linear.

Lionalliance5202d ago

I think you missed the point of that...

HINDERIZATION5202d ago

Square has already come up with different stories for all of their final fantasy games and other games such as Star Ocean. It would have to take some time to develop the story in a way that fits every piece together. It takes time to develop a plot and characters that go with it. And just to stay on topic...
Towns aren't really needed in Final Fantasy.
Towns and Temples in Final Fantasy X were used to get items to keep your party stable. The same thing applies in other Final Fantasy games. Final Fantasy I had towns to buy magic and items to keep your party stable. Who cares what NPC's had to say?

Godmars2905202d ago

Try imagining a town where you aren't just given side mission, but ones where they unfold. You get a town with its own personality, one that could even change through different phases of time.

Maybe if devs tried to put that kind o detail into a world saving adventure, there wouldn't be a need for world saving adventure. Just the corner that you happen to be in as you come to understand and care for it. The people in it as they stop being props and become actual NPCs.

whatis5202d ago (Edited 5202d ago )

"Who cares what NPC's had to say?"

Wow, way to miss the point of RPGs. It's as much about the exploration/immersion as it is about the main story, battles and walking.

Well at least it should be IMO.

They've kept the total play time of FF13 the same as in the old games by stretching out the story/cutscenes while cutting out all the other stuff - apparently for no other reason than it's easier to do.

If you added an extra 10-15 hours of filler to FF8's main story and removed all of the towns/npcs it wouldn't even make the cut in my top 20 list of games, let alone my top 3. I want the whole package. The experience/adventure, not hand holding and pretty graphics.

Most people expect more from next gen, not less. Somebody should tell SE this.

novcze5202d ago

When I get into Tibetan village in Uncharted 2, I was like that's exactly like villages in FF7, you can interact with NPC (although Drake doesn't understand Tibetan), you can pet yaks, kick ball to kids, search through other people houses . . .

Ravage275202d ago

oh yes of course there isn't a need for towns.

Hell i don't even know why SE bothered making world maps! They should have made the entire game nothing but continous battles punctuated with CGI. Less work too. I mean what's the point? You basically travel linearly from point A to B, why create an illusion?

Solidus187-SCMilk5201d ago (Edited 5201d ago )

The village is my favorite multiplayer map.

thesummerofgeorge5201d ago

I care... It's not just about functionality, RPGs are also about exploration, attention to detail, finding little easter eggs and hints through conversations with NPCs, adventure. I don't want the bare minimum required to make a game with a beginning middle and end, I want a full, vast experience.

+ Show (9) more repliesLast reply 5201d ago
LordMarius5202d ago

No Towns in Final Fantasy XIII Because They Are Too Much Work...to fit in 4 DVDs

5202d ago
I_AM_ CANADIAN_19895202d ago (Edited 5202d ago )

well you would of had more time if you didnt waste 1 to 2 years including the 360 version its nice to know the prob 2 reasons no villages were included in the game......

1. making villiages on an hd console was too hard.....

2. even if we could we wouldnt of had time cuz we got money from ms and we had to last minute start the 360 version so we stopped working on the ps3 version to get the 360 caught up to it....and we had to delete stuff from the ps3 version that the 360 couldnt handle lol and change are whole design and plan lol......

im so glad im not a final fantasy fan cuz id be livid and very dissappointed....good thing im a gow fan lol so im a happy camper :):)

square soft should have never changed to square enix.........

Shadow Man5202d ago (Edited 5202d ago )

Which is fine by me, there weren't towns in FFX either....that I remember.

ps: That NSFW site f'n rocks!!! I'm gonna by there all night n_n

JasonPC360PS3Wii5202d ago (Edited 5202d ago )

To much work to force install 30gb of data on the PS3

ssipmraw5201d ago

very lame indeed, considering its been confirmed that there are no installs and close to no load times, atleast for the ps3 version

+ Show (4) more repliesLast reply 5201d ago
Homicide5202d ago (Edited 5202d ago )

Epic fail Square-Enix especially with all the time and money you had to developed this game. Square-Enix is a joke, rubbish developer.

Arnon5202d ago

Rofl I know. What kind of excuse is this? They're basically admitting their laziness and lack of will to drive the industry forward.

Show all comments (179)
70°

The 7 Best Final Fantasy Characters: Unveiling the Legends

While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.

220°

The older it gets, the more I respect Final Fantasy XIII

Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."

Einhander1972128d ago

FFXIII is actually one of the best Final Fantasy games.

I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.

I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.

Nyxus128d ago

I always liked this game, and I agree, a rerelease for current gen would be nice.

Shane Kim127d ago (Edited 127d ago )

Gotta take off the nostalgia glasses. It's the worst FF. Shiva as a bike, I mean come on.

Elda127d ago

Shiva as a bike is strange but saying FFXIII is the worst FF is not at all a fact, that's simply your opinion.

Terry_B126d ago

*One of the 3 equally bad FF's

DivineHand125127d ago (Edited 127d ago )

When I got my series X a year ago, I bought FF13 for nostalgia reasons but ended up being disappointed. When I first played it around the time it launched, I didn't have a lot of experience with final fantasy games, so I enjoyed it. Fast forward to when I played it again, I found that the game had many unnecessary filler moments instead of just giving us meaningful content.

The game is also very linear and a quote on the article said it best. "It is like a sewage pipe that leads to the ocean until it opens up on Grand Pulse."

The story didn't make much sense either and I believe it is my mistake as I played the FF7 remake on PS5 prior which is a night and day difference in terms of pacing, storytelling and likeable characters even though cloud is aloof.

FinalFantasyFanatic127d ago (Edited 127d ago )

Probably was a mistake to play any of the golden era FFs first (e.g. FF6 through FF10), it makes it harder to enjoy some of the FFs that aren't as good. I think FF12 was where major issues with the series started becoming apparent, and it just got worse from there.

FinalFantasyFanatic127d ago (Edited 127d ago )

I didn't really care for it that much, the only saving grace was that it had a better story than 15 (overall it was better than 15) and possibly 12, and even then, you had to read some of it through primers, like reading a book. Plus the battle system was reasonably fun for what it was, even if it was more the spectacle that was exciting for me (e.g. summoning). And to be fair, the 13 trilogy got better with every games, I still don't like Snow though.

Gamingsince1981126d ago

Ff13 is only good if you haven't played a ff before, or any other games that are decent for that matter.

-Foxtrot126d ago

It is in fact no way the best Final Fantasy game, it's one of the worst

Linear corridors, Cutscene, Fight, Cutscene...rinse and repeat

Dialogue and characters are pretty bad, especially Lightning as the main FF hero, they literally said they tried to make a "Female Cloud" and they failed.

Story was pretty awful

I could go on

I think the only alright thing that came from the game was the music.

Elda126d ago

That's not a fact that's your personal opinion. The game sold 11 million copies between its 2009 release up until 2014 including critically reviewed as an 8 out of 10 or an 80 out of 100. The game does have some issues but it's not at all a fact as one of the worst FF games.

-Foxtrot126d ago

Elda

Not just mine mate

A large majority

So….

Traecy126d ago

N4G commenters such as yourself aren't the majority. The game was well received.

+ Show (1) more replyLast reply 126d ago
+ Show (3) more repliesLast reply 126d ago
gold_drake128d ago (Edited 128d ago )

i liked the game alot but i didnt like how they handled the terminology.

i dont mind reading data logs but it had soo many.

but i always loved the music and how it looked. the battle system wasnt too bad either.

but i like 13-2 more :)

i still dont understand why we never got a remaster of the trilogy

Eonjay126d ago

Xbox kinda did. Besides the video files of course which are still best on PS3 due to bluray.

Snookies12128d ago

XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!

Eonjay126d ago

Totally agree. FF 13 was okay but 13-2 is my favorite FF game ever.

shinoff2183128d ago (Edited 128d ago )

I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.

Square should definitely remaster it or something for ps4 ps5

KillerB127d ago

my favorite jrpg trilogy ever

Show all comments (44)
70°

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Square Enix Blog: "How do you compose iconic songs that help define a legacy? We speak to legendary composer Masashi Hamauzu about his work on Final Fantasy X, Final Fantasy XIII, and Final Fantasy VII Remake, and how to make unforgettable music."

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