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120°

Short cut-scenes in video games break flow and immersion

Developers need to stop snatching control from players with short cut-scenes. Instead, start trusting them to figure things out on their own.

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Community4415d ago
crazytown994415d ago

I'd take the 5-20 seconds of explanation we get from Journey over Metal Gear's 45 minutes any day.

GraySnake4415d ago

ill take both depending on the game.

THR1LLHOUSE4415d ago

Same here. Metal Gear cutscenes are *generally* not just video of Snake doing cool stuff you wish you could do in the game. Most of the time it's the elaborate exposition you can't really do with gameplay.

MysticStrummer4414d ago

Short cutscenes, long cutscenes, scripted events, finding audio logs... all of them can fit perfectly into an experience or break immersion depending on both their quality and the skill of the devs in implementing them.

80°

Top 10 Best Need for Speed Games of All Time, Ranked

After nearly three decades of NFS games, here's a list of the best Need For Speed titles that have ever been released in the past years, ranked by The Nerd Stash.

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thenerdstash.com
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Community132d ago
40°

Interview: Revisiting the Journey With Austin Wintory

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.

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vibethenook.com
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Community752d ago
Aloymetal752d ago

My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

50°

10 years later, there’s still nothing like Journey’s multiplayer

Jenova Chen told us about the development of the game.

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theverge.com
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Community790d ago