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240°

Today in Gaming News – March 21, 2012

After a long day of gaming announcements, rumours, reveals, and more, it's great to just sit back and soak it all in. Remove the the need to sift through pages of stories with GamingSurvival.com's "Today in Gaming News".

Today we take a look at Mass Effect 3 ending changes, the possibility of a Dark Souls PC announcement, an Epic Mickey 2 announcement, and Zynga's purchase of Draw Something developer OMGPOP.

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gamingsurvival.com
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70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

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80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
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phoenixwing55d ago (Edited 55d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson55d ago (Edited 55d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

80°

Mass Effect 3's Ending for Javik Misses the Forest for the Trees

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.

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anast72d ago

He was one of my least favorite characters. I wish they would have done the Proths different.