Gaming Blend "...gamers have become accustomed to a healthy smorgasbord of DLC for a number of different games, however most of the DLC has been to extend the life of the game or to add extra optional content that wasn't already available for the game...it's a little like the cash shop content from freemium games. However, the latest find with the on-disc DLC for Street Fighter X Tekken has raised a lot of questions for gamers, especially the most important one of them all: How will Capcom respond to the news?
Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).
Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.
Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
"Of course, many Capcom fans still want to know how the company will respond to this fiasco and I would be lying if I said I wasn't just as curious to know exactly how they plan to rectify this problem."
Capcom could probably ignore this whole thing for a week or so and the game would still sell buttloads in its first week. Unfortunately, most Capcom fans have demonstrated that they enjoy being wallet raped this generation. If you look at Bioware and Capcom forums etc., its pretty obvious that most people don't care that they're being taken advantage of.
I don't think they will respond. They're Capcom. They've already shown that they're willing to just absorb bad press.
They will respond to the on disc DLC, with more DLC. You'll be mesmerized by the new upcoming costumes that you'll probably forget this whole fiasco even occurred.
I think everyone at Capcom needs a shoryuken to the face.
Lol funny thing is i was at Gamestop earlier and i was about to pre order this game then i logged on to N4G and saw this i was like f*ck that so i just left.
Edit:Ono "We didn't have enough time to add them".