Let me begin by saying that my introduction to the Resident Evil series began with the Sega Saturn port of RE1. It really changed the way I looked at games at the time. Recently I've been getting back into the series, reading into it, trying to grasp the storyline, become familiar with all the weapons and enemies, etc. Something I've noticed during a lot of my online studying of the games, is that the Saturn RE1 takes a lot of unjust trash talk. Everywhere I looked I saw phrases like "It looks nasty", "It's slow", and my personal favorite "OMGROFL SATURN GOT PWNED SONY4LIFE!". My main complaint about this is they never explain why they say that. No details. Nothing. Maybe they are correct. We're here to find out.
This leads me to believe that none of these people even played the Saturn version, or that the initial shine of the game in their minds had already worn dull, so they were just disappointed that it turned out to be...just the same game. I mean they DID play through the game on Playstation about a year before it hit the Saturn. So I'm here to place both versions in a head to head match up. I'll try to cover all aspects of the game and give an unbiased conclusion, with visual representation of course.
GB: "We take a look at 15 amazing games that had the perfect length."
Pretty good list. Botany Manor would be the newest addition that encapsulates that title.
Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."
There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.
It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
A very interesting article. While the Playstation had overall the superior port, there were many things which the Saturn port simply excelled at over the PlayStation version and with the addition of new features it certainly was a decent port for the Saturn.
The Saturn is well known for its lacklustre 3d performance, yet like all things that are fought on the internet I believe that the differences between PlayStation and Saturn ports were greatly exaggerated.
The PlayStation was just a far simpler console and it was a lot easier to get it to perform, unlike the Saturn which was unnecessarily complex and 3d games suffered because of this. However when done right the Saturn could give the best looking PS1 3d games a run for their money with all the graphical wizardry such as light sourcing and transparencies. One only has to look at Burning Rangers to see the potential that the Saturn could have had if its lifespan was longer
Another attempted to bash anything playstation related. Seriously, who cares about ps1 anymore when we have ps3 right here?? Damn may be we should find old articles about how the original xbox is trounced by the ps2.
sheesh
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Dark Sniper believes that the Playstation version of Resident evil is slightly superior than the Saturn version graphically. Although both games can be enjoyed and played without any major and obvious hitches. Dark Sniper imagines if the internet was prevalent then as it is now, fanboys from both sides would viciously be attacking the other console's port.
The Sega Saturn's issue was being able to generate decent 3D graphics at a solid frame rate. The Shenmue beta is a prime example of what the Saturn is truly capable of. However, Sega Saturn dominates the Playstation when it came to producing great 2D games such as Marvel vs Street Fighter etc.
The next topic in regards to Resident Evil that Dark Sniper has a deep passion and wants to discuss is Resident Evil 1.5. If you dont know what that is, you will soon be educated.