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310°

Retrogaming: Resident Evil - Playstation vs Saturn

Let me begin by saying that my introduction to the Resident Evil series began with the Sega Saturn port of RE1. It really changed the way I looked at games at the time. Recently I've been getting back into the series, reading into it, trying to grasp the storyline, become familiar with all the weapons and enemies, etc. Something I've noticed during a lot of my online studying of the games, is that the Saturn RE1 takes a lot of unjust trash talk. Everywhere I looked I saw phrases like "It looks nasty", "It's slow", and my personal favorite "OMGROFL SATURN GOT PWNED SONY4LIFE!". My main complaint about this is they never explain why they say that. No details. Nothing. Maybe they are correct. We're here to find out.

This leads me to believe that none of these people even played the Saturn version, or that the initial shine of the game in their minds had already worn dull, so they were just disappointed that it turned out to be...just the same game. I mean they DID play through the game on Playstation about a year before it hit the Saturn. So I'm here to place both versions in a head to head match up. I'll try to cover all aspects of the game and give an unbiased conclusion, with visual representation of course.

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Zhuk5999d ago

A very interesting article. While the Playstation had overall the superior port, there were many things which the Saturn port simply excelled at over the PlayStation version and with the addition of new features it certainly was a decent port for the Saturn.

The Saturn is well known for its lacklustre 3d performance, yet like all things that are fought on the internet I believe that the differences between PlayStation and Saturn ports were greatly exaggerated.

The PlayStation was just a far simpler console and it was a lot easier to get it to perform, unlike the Saturn which was unnecessarily complex and 3d games suffered because of this. However when done right the Saturn could give the best looking PS1 3d games a run for their money with all the graphical wizardry such as light sourcing and transparencies. One only has to look at Burning Rangers to see the potential that the Saturn could have had if its lifespan was longer

2Negativecool5998d ago

Apparently, you must be too young to remember both versions. This is made obvious by all of your meticulous "researching" of the history of RE1.

Take it from somebody who remembers that period's games well. The Saturn version was always regarded as the superior version. The Saturn had a few games that were considered, at least in part, graphically superior. So I'm not sure who these people are that are saying that the Saturn version looked like ass, but they aren't gamers.

Which leads me to loosely agree with chrno6's statement. This appears to me to be a lame attempt to bash something, anything, Sony related.

felman875998d ago

could you not also say the same about the PS3?

Fanboy Slaughter5998d ago

Well, Zhuk, I gotta say that I agree with you about the Saturn truly being the superior console hardware-wise (yes, the saturn WAS truly more powerful...first to use dual processors, if you don't believe me, look up the Saturn build of Shenmue and I DARE you to tell me that the PS1 could pull that off.), but because of this it was also unnecessarily complicated, resulting in extremely inferior ports.

As much as I could compare this to the PS3 vs 360 ordeal, I'll leave it at the subject at hand, Resident Evil. Let me start by saying I STILL have my saturn copy of resident Evil, in original big plastic case and all, and I have played it through. But unlike the above mentioned fanboy war, where differences, for the most part, are relatively insignificant and therefore stupid to argue over, the differences between the PS1 and Saturn versions of RE1 are quite vast. Granted Saturn version had an exclusive monster and other neat extras, the pros end there. Having extensively played both, I'd play the PS1 version before the Saturn version for the fact that the graphics on Saturn weren't just bad, they were god-awful.

And by no means was it Sega's fault for that, the hardware was WAY ahead of it's time, and most devs didn't have the cash to toss around to train programmers on multi-processor programming, which was in it's infancy at the time anyway. When Shenmue was originally developed for Saturn, it looked beautiful, but Sega lost their ass and their wallet on developing for both processors to work simultaneously, and then lost more when it was scrapped in favor of the Dreamcast.

In any event, the main reason the Saturn games looked terrible was because EVERY game made for it was only using a fraction of it's potential, and making it too advanced was it's downfall from the beginning. I personally loved mine, but I also knew when to throw in the towel and admit that it was too good for it's own good.

Zhuk5998d ago (Edited 5998d ago )

The Saturn's primary strength over the PS1 version was basically the addition of battle mode.

As someone who has played both ports of the games over the years (I had the Saturn version at the time), the Saturn version did get a lot of flak for its lack of true transparancies and for the 3d models of the characters, especially from those in the Sony camp. The complexities of Saturn's hardware really show when playing through it compared to the PS1 port, especially where 3d graphical techniques are utilized

I found this article interesting because I thought it cleared up common misconceptions. If you read the article you would see that the PlayStation version is considered the superior port.

Fanboy Slaughter5998d ago

Pretty much whichever one is considered superior is a matter of opinion and nothing more. For the most part I liked both, they both controlled well, and the graphics didn't completely hinder the game or anything, it was still enjoyable and very playable.

And yes, the Saturn caught an unnecessary amount of flak for being the "inferior" system, as did the saturn versions of games, but I'm trying to be as objective as possible and while by general standards the PS version was considered superior, there were things in the saturn version that just simply weren't done on the PS version, and it their loss. I wouldn't really say one's better over the other completely, they both held their own. Anything else really is just opinion.

Zhuk5998d ago

thank you for your worthy comments, I agree that the Saturn's hardware was ahead of its time, especially considering its heavy reliance on multiple processors it is only in the past few years that we have seen PC's and consoles try a similar path again.

Also what must be considered is that developers have it far easier today with significant support from the hardware manufactures providing development kits and software libraries to help getting the power out of the machine much more easier for multiple processors.

The dev teams that could make the Saturn shine (AM2 and Sonic Team for instance) were true masters of their field

Power of Blu5998d ago

Biohazard (resident evil) was a port on the PS1???

Please pray tell what console the game originated on. Damn you really did your research on this one. OR did you just make stuff up?! *GASP* lol

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chrno65998d ago

Another attempted to bash anything playstation related. Seriously, who cares about ps1 anymore when we have ps3 right here?? Damn may be we should find old articles about how the original xbox is trounced by the ps2.

JCDenton5998d ago

Because good games never get old. It's not just the graphics that matters, son...

JCDenton5998d ago

And why did you brought up "XBOTS" thing when this article had nothing to do with 360 vs PS3???

Power of Blu5998d ago

Because the contributer is Zhuk and that the game is so old now this is not NEWS, just another feeble attempt by the sad little troll to put the Playstation brand down.

Fanboy Slaughter5998d ago

I agree completely. But, that ship has long sailed.

DarkSniper5998d ago (Edited 5998d ago )

Dark Sniper believes that the Playstation version of Resident evil is slightly superior than the Saturn version graphically. Although both games can be enjoyed and played without any major and obvious hitches. Dark Sniper imagines if the internet was prevalent then as it is now, fanboys from both sides would viciously be attacking the other console's port.

The Sega Saturn's issue was being able to generate decent 3D graphics at a solid frame rate. The Shenmue beta is a prime example of what the Saturn is truly capable of. However, Sega Saturn dominates the Playstation when it came to producing great 2D games such as Marvel vs Street Fighter etc.

The next topic in regards to Resident Evil that Dark Sniper has a deep passion and wants to discuss is Resident Evil 1.5. If you dont know what that is, you will soon be educated.

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90°

15 Great Games Where Every Minute of the Experience Feels Earned

GB: "We take a look at 15 amazing games that had the perfect length."

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coolbeans2h ago

Pretty good list. Botany Manor would be the newest addition that encapsulates that title.

400°

Anyone else not blown away with graphics these days? Me neither

Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."

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OptimusDK3d ago

There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.

It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.

GamerRN2d ago

It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!

Lightning772d ago

Pretty much my thoughts. They were technical marvel's on PS and still are. The moment Xbox puts out a graphically intense game is doesn't matter suddenly.

4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. Glad to finally see it in its glory.

fr0sty2d ago

FFS, gaming journalism has really gone downhill. At least hire people with a basic grasp of grammar... "Me neither" means the exact opposite of what the "author" is trying to say. That's like saying "I could care less"... lol.

S2Killinit2d ago

Maybe because the gameplay being dull allowed it to have the amazing graphics and people are not as impressed by graphics alone anymore? I mean there is a lot of sites saying the story and the gameplay are lackluster. So what are we supposed to enjoy then? Cgi graphics are beautiful but since they arent interactive, they dont impress me as much as they used to. Thats an extreme example, but you get my drift.

Terry_B2d ago

When Playstation (Sony) does it..its usually a great game and not a cinematic experience..or at least something new at the time..like Until Dawn back in 2015.

1Victor2d ago

@gamer:” It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!”

The game looks as good as any other PlayStation game in my eyes why can’t you and the other hardcore Xbox be happy about it and drag PlayStation into every conversation and force PlayStation hardcore to look into the game and find flaw that most games have in one way or another.
@light: “ 4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. ”
Yes at that time it was only possible on PlayStation SSD how ignorant of you to think that after 4 years the technology wouldn’t evolved and move to a industry standard 🤦🏿I wish your mentality wasn’t so naive and narrow to post stuff like that 😩 in a year or 2 a new game will come out that might look better, it’s the nature of the industry.

Now that the distraction is gone I feel that is a good thing that the graphics in games are starting to hit the rooftop and hopefully the developers will put more thoughts into story and gameplay mechanics than just the next shiny oily skin of old.

Reaper22_2d ago

So true. Not surprised by all the negativity. It's a really good game and looks better than any game I've ever seen. GOTY nominee for sure. Like I said before, sony screwed up big time by not purchasing Ninja Theory.

Asplundh2d ago

Pretty much. It's like how the Switch and Steam controller using haptic feedback in their controllers wasn't a big deal but then Sony did it and it was then a "game changer".

fr0sty2d ago

The game runs at as low as 21fps... That isn't much to brag about no matter how good it looks.

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MajorLazer2d ago (Edited 2d ago )

We've had graphical gamechangers before, such as Crysis but those games still had gameplay to compliment it. Hellblade pretty much has none, and only achieved such graphics through being incredibly linear and having very small, closed off environments where very little is happening.

Vx_2d ago (Edited 2d ago )

GFX does not mean anything if the game is boring. It is simple like that and these major companies need to understand this simple concept.

Games are like your lady, she may be beautiful to look at for a while but then it gets boring if her character isn't interesting and fun to be with.

3d ago Replies(7)
Kneetos3d ago

Mario kart 8 ( ͡° ͜ʖ ͡°)

Sonic18813d ago

Horizon forbidden West has great graphics and great gameplay

GamerRN2d ago

Yeah but graphics don't matter, remember?

anast2d ago

@RN

I've been pretty consistent in saying that we need both.

GamerRN1d 2h ago

So until dawn, too human, or whatever those series of games were... Graphic masterpieces it garbage with no gameplay?

VincentVanBro3d ago

I agree and I actually think Forbidden West looks better than Hellblade 2. I easily prefer looking at it at least.

Sonic18812d ago

It does look better in my opinion as well. I don't know why it looks better but there's something about the Decima engine or that guerrilla games is using tricks that we don't know of

Abear212d ago

Can you fly a mount under water in Hellblade 2? I think not! One of the best moments this Gen

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90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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vgvill11d ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing11d ago (Edited 11d ago )

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional11d ago (Edited 11d ago )

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow111d ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill11d ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb11d ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger11d ago (Edited 11d ago )

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!

HvNzSoul2d ago

Everyone needs to quit with all of the unnessacery Ubi-hate. SC Conviction and Blacklist are both still good games.

HvNzSoul2d ago

Everyone needs to quit with all of the unnecessary Ubi-hate. SC Conviction and Blacklist are both still good games, they just weren't 100% focused on stealth with Conviction and they remedied that in Blacklist. The only thing they have released recently that I was disappointed with was Watch Dogs Legion, and Skull & Bones. Everyone seems to be salty about the misleading trailer for the original Watch Dogs and The Division. Which are also, both good games, and actually Watch Dogs seems like it was ahead of its time even with all the trailer drama (having gone back and played recently, can say the game didnt deserve all the flak). Yeah the misleading E3 trailer that had better graphics than release is understandable to a very small degree, when most Teaser Trailers, or Game Demo's only have that portion of the game developed so they use the highest quality assets of w/e they have being showed, or what they are showing was made purely for the showing, allowing for extra polish . As to the gripes about minor game design changes, or cut features upon a games release just goes to show how unknowledgeable most gamers are in terms of how game development works or to even understand what what the hell a WIP, let alone titles still in early development.

Good games from Ubi since 2014 (Year that SC Blacklist Released) include:

Watch Dogs 1 & 2
The Division 1 & 2 (Although I had a hard time getting into The Division 2 at first)
R6 Siege
Ghost Recon Wildlands & Breakpoint
Immortals Fenyx Rising
AC Origins, Odyssey, MIrage (Haven't finished Valhalla games too damn long)
Far Cry Primal, and 5 (6 also has a length issue)
Avatar Frontiers of Pandora
Prince Of Persia The Lost Crown

Haven't played a couple of titles those being For Honor (played at launch but didn't honestly give it an actual go), The Crew, R6 Extraction and at the time of writing this xDefiant.

Even if you absolutely hated any of the above titles, they aren't inherently bad games, they're just good, but not always top quality either.

I say give Ubi credit where credit is due, they at least fix games post launch if they start out rough, Breakpoint is an excellent example this and is such an enjoyable experience now compared to it's launch.