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80°

Stanford's nanowire battery holds 10 times the charge of existing ones

Stanford researchers have found a way to use silicon nanowires to reinvent the rechargeable lithium-ion batteries that power laptops, iPods, video cameras, cell phones, and countless other devices.

The new version, developed through research led by Yi Cui, assistant professor of materials science and engineering, produces 10 times the amount of electricity of existing lithium-ion, known as Li-ion, batteries. A laptop that now runs on battery for two hours could operate for 20 hours, a boon to ocean-hopping business travelers.

"It's not a small improvement," Cui said. "It's a revolutionary development."

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travelguy2k6004d ago

bring this to market it will be great, although i'm pretty sure i will never se a laptop with a 20 hour battery, i will see a smaller laptop. Batteries are one of the main things holding back miniaturization, it is usually the largest single component in a high tech mobile device.

socomnick6004d ago

Im sure we will see a 20 hour laptop man hopefully theese new batteries don't explode like sonys batteries.

Sarick6004d ago

I think this is wonderful for all walks of life.

I'm a little optimistic that the life of these cells will be comparable to standards li-ion batteries. How long will they maintain their recharge capacity. If it can only be recharged 50-100 times it'll be extremely expensive.

EHILL6004d ago

Now I can have the long lasting pleasure I've been seeking from my vibrator...I keed, I keed.

xplosneer6004d ago

about the super battery that charges 3x faster and lasts twice as long. Wish they would get these into full production so I could not lose as much on batteries.

PS3n3606004d ago (Edited 6004d ago )

Hybrid electric vehicles could really use this tech.

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40°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

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50°

Rainbow Six Siege Optional Monthly Paid Subscription Sparks Community Outrage

The new monthly paid subscription for Tom Clancy's Rainbow Six Siege has sparked an outrage among the game's community.

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50°

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?

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thorstein12h ago(Edited 12h ago)

Those are some great games. Icewind Dale I & II are underrated.

If Larian made Icewind Dale III, I'd lose my mind.

What a fantastic, thorough interview.