An in depth look at how horror elements are used to create fear in the series and how that use has evolved along with the series
Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).
Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.
Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Game Rant talked to Suda51 about a potential sequel to Shadows of the Damned, and here's what he had to say.
Man, I’d love to get a sequel. I wish that’s was this was instead of a remaster, but it’s such a niche title. It won’t sell gamgbusters, unfortunately.
I only want to play the horror RE. action RE is just boring and horrible. Give us the REAL Resident Evil!
As a fan of RE since the beginning, I know the series inside out. The misconception between 4 and 5 is asinine, they are both the same thing. RE:5 was just an improved version of 4 (i.e. better controls, better inventory setup) This is FACT and can be proven, based on a simulation. As for "finding the fear", the fear didn't go anywhere, it just was limited. In RE:4, the fear is the regenerators, in 5 it's the reaper.
There's a way to balance action and horror, Romero did it for his entire (official) dead series. RE will never be what it's been again because control limitations (RE 1, 2) don't work this gen. We need range of motion, besides the story is progress and the characters are as well. It's up to fans of the series to either accept that, and play, or do the opposite.