Still upset that Interplay lost their case and scrapped the Fallout MMO project? You really shouldn't be. Instead, celebrate that Fallout dodged a terrible bullet and that the wasteland has been saved from mediocrity.
Fallout is turning 25 years old today, and Gameover celebrates the classic series with this retrospective that reflects on how the series started, where it has been, and where it might be heading.
Fallout 1 is close to my heart, not only because I experienced it close to its release, but for the weird, still serious tone it had. I was immersed in the world and the first post-apocalyptic games I really liked. Still, can't and won't recommend it to anyone today. Too clunky and technically outdated. F1 should get a Wasteland 2/3 like remake.
I loved the themes and writing in Fallout: New Vegas, the execution of them though was underwhelming to me, mostly because of the limitation they had to work with both time and hardware related. This game also screams for a proper remake.
Fallout 4 was disappointing to me at first, especially how the factions are handled, too many generic MMO like missions and the whole third act which should have been changed/expanded. But still it's my most played Fallout after they added Survival Mode to it, the gameplay and the world is becoming much more intense. Garbage collecting and weapon upgrades make a difference, especially in the first 30 levels. Settlements also become a real save heaven, so after bigger missions/explorations I like to wind down with improving my nearby settlement.
So as of today, Fallout 1/New Vegas and Fallout 4 are my favorites in the franchise.
Original Fallout creator Studio Interplay's fake relaunch was quickly called out over Twitter, with the account then being shut down.
What would be the point?
All the creative talent moved onto other studios.
It would be Interplay in name alone.
Microsoft's acquisition of ZeniMax reunited Fallout IP and some of the brains behind it, who used to work at Interplay back in the late '90s, opening a treasure trove of fan hopes and possibilities.
Yeah that’s pretty neat. I’m hyped to see if MS utilizes it’s new first party like Sony does. All of the studios sharing technology and expertise, etc. It could be a really good thing. Or it could be a disaster like EA where the studios turn to shit. I’d bet on the former.
Fallout Van Buren time. Brian Fargo, Howard and Urquhart can at least give us the Fallout game we deserved to bury the memories of F76
Thank god. No need to ruin a good franchise with MMO cancer like they did to Diablo ( now an online only game ) as well as Warcraft.
Interplay DIDN'T lose their case.
They settled with Bethesda for a 2 million payout to drop the MMO (which turned out to be mostly smoke and mirrors used to try and get a payout from Bethesda) and they transfer ownership of Fallout, Fallout 2, Fallout Tactics: Brotherhood Of Steel, and probably Brotherhood of Steel (the console version which plays like Baldur's Gate Dark Alliance with guns) as well.
Basically Interplay sold the remainder of their rights to Bethesda for 2 million in cash (which they desperately need) and the case ends before it gets too expensive.
Interplay scammed BEtehesda but Bethesda sort of deserved it with their idiotic legal aggression after their initial purchase of the rights to the Fallout iP.
http://www.eurogamer.net/ar...
As usual 'Pixels or death' don't know what the hell they are babbling about.
I really wonder if it would have been cheaper/better option for them to turn it into a new IP instead of fighting in court. Now they spent all that money and they got stuck with a dead project. They can always re-texture and re-brand and come up with a new game.
Interplay,stop with the MMO.Make a single player isometric Fallout instead.