Scarygirl is based on Nathan Jurevicius’ graphic novel of the same name, featuring a young girl with an unexplained tentacle arm setting off on an adventure to discover the meaning beyond her strange nightmares. This is the latest of the many 2D platformers to hit XBLA in the past few years, but is it also one of the best?
Let’s find out.
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The story of a peculiar young girl, in an unusual world with a rather remarkable sleeve. This sentence pretty much sums up the narrative behind Scarygirl. It’s a 2D sidescroller with a twist, literally panning around corners as Scarygirl makes her way through the various levels of this storybook world. While I commend Nathan Jurevicius for his creative art style and character creation, I found this puzzler’s learning curve downright frustrating.
Warp Zoned writes:
Scarygirl is a project by Australian artist Nathan Jurevicius. Ambitious and haunting, the graphic novel follows the charming but strange orphaned girl raised by a giant octopus. The graphic novel is full of colorful, trippy illustrations – everything is very dreamlike yet whimsical. One of the most beautiful things about Scarygirl is the complete lack of any dialog whatsoever – speech bubbles have images, and thoughts and feelings are expressed through facial expressions and body language (as much as this can be done in a graphic novel). But everything about it just works – which is sadly not true for the video game adaptation recently released on the PlayStation Network and Xbox Live Arcade.