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400°

Top 5 rubbish/cheap tricks used to make games challenging

We've all succumbed to these tricks at one point or another in our gaming, but they are accepted as the norm no matter how cheap they can be. Here's five of the most common cheap tricks used by developers.

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msxbox-world.com
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remove the UC3 picture. Not sure what it has to do with the article. Use one of the pics in the article
iamnsuperman4513d ago WhoDisagree(1)Agree(0)
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RaidensRising4513d ago

One of my biggest complaints is absent in the article and should have been included and that's grenade spamming in the COD games. Especially on veteran.

Pin point accuracy to the point where they can throw three grenades so the blast radius surrounds you on all sides.

bunt-custardly4513d ago

Oh, the grenade spamming in COD. Oh my. Don't think I can ever bring myself to endure the frustration of World at War veteran, not if I want to keep my controller out of my TV.

PhantomT14124513d ago

When these Nazis LITERALLY throw you 5 grenades behind your cover lol
Ah Reichstag, that was a freaking nightmare

Cosmit4513d ago

That was only WaW though. It was cheap though.

Eyeco4512d ago

lool i love how no-ones mentioned how the AI in COD games are experts at head shots in veteran, seriously MW-2 are nightmares on veteran

PhantomT14124512d ago

MW2 was one of the easiest COD on veteran.

ShadesMoolah4513d ago

Developers do need to change the way they make games difficult. I think Dark Souls had a good grasp on difficulty without being overly cheap or punishing.

TopDudeMan4513d ago

There's difficulty, and then there's the illusion of difficulty. Dark souls isn't difficult, it's just if you screw up you die. It is a very fair game, once you grasp the controls and basic fighting tactics and stay focused.

If you ask me, the hardest genre of game is 2D platforming. The old mario games were very difficult, you really had to spend some time with it and get to grips with each level.

h311rais3r4513d ago

Well I agree to an extent. Some bosses are 1 hit ko with a huge blast radius.

D0ffy4512d ago

I totally agree with you.

Have you played the bonus level in Rayman: Origins? Reminded me of old school, damn hard 2D platforming. Was not unfair or anything just plain challenging and rewarding when you completed it.

scrambles4513d ago

Some games are known to be difficult and therefore are required to be difficult. Look at Touhou, its so difficult it makes Dark Souls look like a game for little girls.

http://www.youtube.com/watc...

MidnytRain4513d ago

I know a guy who plays Touhou and let me try it in class. Game's absurd.

TopDudeMan4512d ago

Bullet hell games are notorious for being difficult, though. If you played any of the old megadrive bullet hell games (there were a lot) you know that, anyway.

iamnsuperman4513d ago

The enemy AI one is annoying but I can see the need in certain games. I see it happen more on harder difficulties to make the game much more difficult. Its a cheep trick but it does work quite effectively.

Marquis_de_Sade4513d ago

I believe enemy (and friendly) AI is the one area in gaming I would like to see massively improved upon the arrival of the next generation hardware. I was playing BF3 single player yesterday and found it incredibly frustrating, not to mention downright ridiculous, how on Operation Swordbreaker when you're on the roofs of the buildings, the enemies on the ground would ignore your squad mates literally feet in front of them to fire inch perfect shots from the hip up at you. Really breaks the immersion.

TenSteps4513d ago

You know I turn this into a game. When a Top # List comes out I make a guess whether it's msxbox-world or gamesradar.

My current score is 3-1.

DrunkDan4513d ago

Constantly respawning enemies is another cheap way of adding difficulty to a game.

I always thought Goldeneye N64 had a decent way of increasing the difficulty the higher level you played - it added more objectives rather than simply increasing enemies life or making them suddenly a million times more proficient with a weapon.

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60°

A 13-year mystery around a secret Call of Duty MW3 ending is over

Captain Price's fate at the end of 2011's Call of Duty Modern Warfare 3 could've been very different, as this new post-credits scene reveals.

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70°

CoD devs share temporary fix for dev error 5433 plaguing MW3 after Season 3 Reloaded update

The developers have provided a little band-aid while PlayStation players attempt to get back into MW3.

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80°

Call of Duty Players Disappointed by $80 B.E.A.S.T. Glove Bundle Deal

Recently, players of Modern Warfare 3 and Warzone were met with a new bundle featuring the B.E.A.S.T. Glove, inspired by King Kong's armament in the Godzilla x Kong movie. However, the $80 price tag attached to this themed accessory left many Call of Duty fans feeling underwhelmed.

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Kaii50d ago

Morons that allow themselves to be milked continuously by this company is the definition of irony.
Spend more $$ and you'll end up In easier lobbies so you win both ways when ya spend that cash

melons50d ago

Controversy in the COD community feels like it happens within an alternate timeline. Activision will take the piss with something, there will be a momentary fuss about it, and then they will forget about it and carry on anyway. Repeat this cycle literally every year for the rest of time.

Gridknac50d ago

They call that a crack head! Thats what this is really about, its an addiction. People who dont smoke cigarettes look and laugh at the addicts that spend $8-$10 a pack, but they cant help themselves, they are addicted. That same analogy applies perfectly to the whole MT industry. Only an addict that was not thinking clearly would spend this kind of money on something so frivolous. A round of multiplayer provides the same high a person gets from scratching a lotto ticket, or putting money on a sports bet. MT in general need to really be regulated because you have a generation of kids becoming adults who grew up only knowing the MT era of gaming. Its normal to them and they will in turn teach their kids the same by just being a gaming parent and getting their kids involved with them in gaming. Thats why no matter how ridiculous the headlines keep getting out of the MT industry, it never seems to fade or go away.

X-2348d ago

I'm so tired of hearing about what they're doing with this game, its never going to change and it's never going to value the consumer over money, furthermore the people who engage so heavily in the microtransactions I guess allegedly are having a blast and can't wait to do it some more this year when the new version of the game drops.